#include "EGL/egl.h"
#include "EGL/eglext.h"
#include "EGL/eglplatform.h"
#include "GLES2/gl2.h"
#include "GLES2/gl2ext.h"
#include "winrtangle.h"
#include "esUtil.h"
#include "ccMacros.h"
Macros | |
#define | GL_OES_mapbuffer 1 |
#define | GL_OES_vertex_array_object 1 |
#define | GL_WRITE_ONLY_OES 0x88B9 |
#define | GL_BUFFER_ACCESS_OES 0x88BB |
#define | GL_BUFFER_MAPPED_OES 0x88BC |
#define | GL_BUFFER_MAP_POINTER_OES 0x88BD |
#define | GL_BGRA GL_BGRA_EXT |
#define | glClearDepth glClearDepthf |
#define | GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
#define | GL_WRITE_ONLY GL_WRITE_ONLY_OES |
Functions | |
void | (GLsizei n, GLuint *arrays) |
void | (GLuint array) |
void | (GLsizei n, const GLuint *arrays) |
void * | (GLenum target, GLenum access) |
GLboolean | (GLenum targets) |
#define GL_BGRA GL_BGRA_EXT |
#define GL_BUFFER_ACCESS_OES 0x88BB |
#define GL_BUFFER_MAP_POINTER_OES 0x88BD |
#define GL_BUFFER_MAPPED_OES 0x88BC |
#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
#define GL_OES_mapbuffer 1 |
#define GL_OES_vertex_array_object 1 |
#define GL_WRITE_ONLY GL_WRITE_ONLY_OES |
#define GL_WRITE_ONLY_OES 0x88B9 |
#define glClearDepth glClearDepthf |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |