cocos2d-x  2.2.6
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
CCAnimate Member List

This is the complete list of members for CCAnimate, including all inherited members.

acceptVisitor(CCDataVisitor &visitor)CCObjectvirtual
autorelease(void)CCObject
CCAction(void)CCAction
CCAnimate()CCAnimate
CCFiniteTimeAction()CCFiniteTimeActioninline
CCObject(void)CCObject
copy(void)CCObject
copyWithZone(CCZone *pZone)CCAnimatevirtual
create(CCAnimation *pAnimation)CCAnimatestatic
cocos2d::CCActionInterval::create(float d)CCActionIntervalstatic
cocos2d::CCFiniteTimeAction::create()CCActionstatic
description()CCAction
getAmplitudeRate(void)CCActionInterval
getAnimation(void)CCAnimatevirtual
getDuration(void)CCFiniteTimeActioninline
getElapsed(void)CCActionIntervalinline
getOriginalTarget(void)CCActioninline
getTag(void)CCActioninline
getTarget(void)CCActioninline
initWithAnimation(CCAnimation *pAnimation)CCAnimate
initWithDuration(float d)CCActionInterval
isDone(void)CCActionIntervalvirtual
isEqual(const CCObject *pObject)CCObjectvirtual
isSingleReference(void) const CCObject
m_bFirstTickCCActionIntervalprotected
m_elapsedCCActionIntervalprotected
m_fDurationCCFiniteTimeActionprotected
m_nLuaIDCCObject
m_nNextFrameCCAnimateprotected
m_nTagCCActionprotected
m_pAnimationCCAnimateprotected
m_pOrigFrameCCAnimateprotected
m_pOriginalTargetCCActionprotected
m_pSplitTimesCCAnimateprotected
m_pTargetCCActionprotected
m_uAutoReleaseCountCCObjectprotected
m_uExecutedLoopsCCAnimateprotected
m_uIDCCObject
m_uReferenceCCObjectprotected
release(void)CCObject
retain(void)CCObject
retainCount(void) const CCObject
reverse(void)CCAnimatevirtual
setAmplitudeRate(float amp)CCActionInterval
setAnimation(CCAnimation *var)CCAnimatevirtual
setDuration(float duration)CCFiniteTimeActioninline
setOriginalTarget(CCNode *pOriginalTarget)CCActioninline
setTag(int nTag)CCActioninline
setTarget(CCNode *pTarget)CCActioninline
startWithTarget(CCNode *pTarget)CCAnimatevirtual
step(float dt)CCActionIntervalvirtual
stop(void)CCAnimatevirtual
update(float t)CCAnimatevirtual
~CCAction(void)CCActionvirtual
~CCAnimate()CCAnimate
~CCFiniteTimeAction()CCFiniteTimeActioninlinevirtual
~CCObject(void)CCObjectvirtual