#include <CCEGLViewProtocol.h>
Public Member Functions | |
CCEGLViewProtocol () | |
virtual | ~CCEGLViewProtocol () |
virtual void | end ()=0 |
Force destroying EGL view, subclass must implement this method. More... | |
virtual bool | isOpenGLReady ()=0 |
Get whether opengl render system is ready, subclass must implement this method. More... | |
virtual void | swapBuffers ()=0 |
Exchanges the front and back buffers, subclass must implement this method. More... | |
virtual void | setIMEKeyboardState (bool bOpen)=0 |
Open or close IME keyboard , subclass must implement this method. More... | |
virtual const CCSize & | getFrameSize () const |
Get the frame size of EGL view. More... | |
virtual void | setFrameSize (float width, float height) |
Set the frame size of EGL view. More... | |
local | setFrameSize ( local width, local height) |
Set the frame size of EGL view. More... | |
virtual CCSize | getVisibleSize () const |
Get the visible area size of opengl viewport. More... | |
virtual CCPoint | getVisibleOrigin () const |
Get the visible origin point of opengl viewport. More... | |
local | getVisibleOrigin () |
Get the visible origin point of opengl viewport. More... | |
virtual void | setDesignResolutionSize (float width, float height, ResolutionPolicy resolutionPolicy) |
Set the design resolution size. More... | |
local | setDesignResolutionSize ( local width, local height, local resolutionPolicy) |
Set the design resolution size. More... | |
virtual const CCSize & | getDesignResolutionSize () const |
Get design resolution size. More... | |
virtual void | setTouchDelegate (EGLTouchDelegate *pDelegate) |
Set touch delegate. More... | |
virtual void | setViewPortInPoints (float x, float y, float w, float h) |
Set opengl view port rectangle with points. More... | |
virtual void | setScissorInPoints (float x, float y, float w, float h) |
Set Scissor rectangle with points. More... | |
virtual bool | isScissorEnabled () |
Get whether GL_SCISSOR_TEST is enable. More... | |
virtual CCRect | getScissorRect () |
Get the current scissor rectangle. More... | |
virtual void | setViewName (const char *pszViewName) |
const char * | getViewName () |
virtual void | handleTouchesBegin (int num, int ids[], float xs[], float ys[]) |
Touch events are handled by default; if you want to customize your handlers, please override these functions: More... | |
virtual void | handleTouchesMove (int num, int ids[], float xs[], float ys[]) |
virtual void | handleTouchesEnd (int num, int ids[], float xs[], float ys[]) |
virtual void | handleTouchesCancel (int num, int ids[], float xs[], float ys[]) |
const CCRect & | getViewPortRect () const |
Get the opengl view port rectangle. More... | |
float | getScaleX () const |
Get scale factor of the horizontal direction. More... | |
float | getScaleY () const |
Get scale factor of the vertical direction. More... | |
Protected Attributes | |
EGLTouchDelegate * | m_pDelegate |
CCSize | m_obScreenSize |
local | m_obScreenSize |
CCSize | m_obDesignResolutionSize |
local | m_obDesignResolutionSize |
CCRect | m_obViewPortRect |
local | m_obViewPortRect |
char | m_szViewName [50] |
float | m_fScaleX |
float | m_fScaleY |
ResolutionPolicy | m_eResolutionPolicy |
|
virtual |
|
pure virtual |
|
virtual |
Get design resolution size.
Default resolution size is the same as 'getFrameSize'.
|
virtual |
Get design resolution size.
Default resolution size is the same as 'getFrameSize'.
|
virtual |
Get the frame size of EGL view.
In general, it returns the screen size since the EGL view is a fullscreen view.
|
virtual |
Get the frame size of EGL view.
In general, it returns the screen size since the EGL view is a fullscreen view.
float getScaleX | ( | ) | const |
Get scale factor of the horizontal direction.
local getScaleX | ( | ) |
Get scale factor of the horizontal direction.
float getScaleY | ( | ) | const |
Get scale factor of the vertical direction.
local getScaleY | ( | ) |
Get scale factor of the vertical direction.
|
virtual |
Get the current scissor rectangle.
const char* getViewName | ( | ) |
const CCRect& getViewPortRect | ( | ) | const |
Get the opengl view port rectangle.
local getViewPortRect | ( | ) |
Get the opengl view port rectangle.
|
virtual |
Get the visible origin point of opengl viewport.
|
virtual |
Get the visible origin point of opengl viewport.
|
virtual |
Get the visible area size of opengl viewport.
|
virtual |
Get the visible area size of opengl viewport.
|
virtual |
Touch events are handled by default; if you want to customize your handlers, please override these functions:
|
virtual |
|
virtual |
|
virtual |
|
pure virtual |
|
virtual |
Get whether GL_SCISSOR_TEST is enable.
|
virtual |
Set the design resolution size.
width | Design resolution width. |
height | Design resolution height. |
resolutionPolicy | The resolution policy desired, you may choose: [1] kResolutionExactFit Fill screen by stretch-to-fit: if the design resolution ratio of width to height is different from the screen resolution ratio, your game view will be stretched. [2] kResolutionNoBorder Full screen without black border: if the design resolution ratio of width to height is different from the screen resolution ratio, two areas of your game view will be cut. [3] kResolutionShowAll Full screen with black border: if the design resolution ratio of width to height is different from the screen resolution ratio, two black borders will be shown. |
|
virtual |
Set the design resolution size.
width | Design resolution width. |
height | Design resolution height. |
resolutionPolicy | The resolution policy desired, you may choose: [1] kResolutionExactFit Fill screen by stretch-to-fit: if the design resolution ratio of width to height is different from the screen resolution ratio, your game view will be stretched. [2] kResolutionNoBorder Full screen without black border: if the design resolution ratio of width to height is different from the screen resolution ratio, two areas of your game view will be cut. [3] kResolutionShowAll Full screen with black border: if the design resolution ratio of width to height is different from the screen resolution ratio, two black borders will be shown. |
|
virtual |
|
virtual |
|
pure virtual |
|
virtual |
|
virtual |
|
virtual |
Set touch delegate.
|
virtual |
Set touch delegate.
|
virtual |
|
virtual |
|
virtual |
|
pure virtual |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |