#include <SceneReader.h>
Public Member Functions | |
SceneReader (void) | |
virtual | ~SceneReader (void) |
var | ~SceneReader () |
void | purgeSceneReader () |
cocos2d::CCNode * | createNodeWithSceneFile (const char *pszFileName) |
var | createNodeWithSceneFile ( var pszFileName) |
Static Public Member Functions | |
static SceneReader * | sharedSceneReader () |
var | getInstance () |
static const char * | sceneReaderVersion () |
SceneReader | ( | void | ) |
var SceneReader | ( | ) |
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cocos2d::CCNode* createNodeWithSceneFile |
( | const char * | pszFileName) |
var createNodeWithSceneFile | ( | var | pszFileName) |
void purgeSceneReader | ( | ) |
var purge | ( | ) |
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