cocos2d-x  2.2.1
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ColliderBody Class Reference

#include <CCColliderDetector.h>

Inheritance diagram for ColliderBody:
CCObject CCCopying

Public Member Functions

 ColliderBody (CCContourData *contourData)
 getB2Fixture More...
 
 ~ColliderBody ()
CCContourDatagetContourData ()
void setColliderFilter (CCColliderFilter *filter)
CCColliderFiltergetColliderFilter ()
- Public Member Functions inherited from CCObject
 CCObject (void)
virtual ~CCObject (void)
void release (void)
void retain (void)
CCObjectautorelease (void)
CCObjectcopy (void)
bool isSingleReference (void) const
unsigned int retainCount (void) const
virtual bool isEqual (const CCObject *pObject)
virtual void acceptVisitor (CCDataVisitor &visitor)
virtual void update (float dt)
- Public Member Functions inherited from CCCopying
virtual CCObjectcopyWithZone (CCZone *pZone)

Protected Attributes

b2Fixture * m_pFixture
- Protected Attributes inherited from CCObject
unsigned int m_uReference
unsigned int m_uAutoReleaseCount

Additional Inherited Members

- Public Attributes inherited from CCObject
unsigned int m_uID
int m_nLuaID

Constructor & Destructor Documentation

ColliderBody ( CCContourData contourData)
virtual

getB2Fixture

setB2Fixture

Member Function Documentation

CCColliderFilter* getColliderFilter ( )
CCContourData* getContourData ( )
inline
void setColliderFilter ( CCColliderFilter filter)

Member Data Documentation

b2Fixture* m_pFixture
protected

The documentation for this class was generated from the following file: