#include <CCColliderDetector.h>
Public Member Functions | |
ColliderBody (CCContourData *contourData) | |
getB2Fixture More... | |
~ColliderBody () | |
CCContourData * | getContourData () |
void | setColliderFilter (CCColliderFilter *filter) |
CCColliderFilter * | getColliderFilter () |
Public Member Functions inherited from CCObject | |
CCObject (void) | |
virtual | ~CCObject (void) |
void | release (void) |
void | retain (void) |
CCObject * | autorelease (void) |
CCObject * | copy (void) |
bool | isSingleReference (void) const |
unsigned int | retainCount (void) const |
virtual bool | isEqual (const CCObject *pObject) |
virtual void | acceptVisitor (CCDataVisitor &visitor) |
virtual void | update (float dt) |
Public Member Functions inherited from CCCopying | |
virtual CCObject * | copyWithZone (CCZone *pZone) |
Protected Attributes | |
b2Fixture * | m_pFixture |
Protected Attributes inherited from CCObject | |
unsigned int | m_uReference |
unsigned int | m_uAutoReleaseCount |
Additional Inherited Members | |
Public Attributes inherited from CCObject | |
unsigned int | m_uID |
int | m_nLuaID |
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virtual |
getB2Fixture
setB2Fixture
~ColliderBody | ( | ) |
CCColliderFilter* getColliderFilter | ( | ) |
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inline |
void setColliderFilter | ( | CCColliderFilter * | filter) |
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protected |