cocos2d-x  2.2.1
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CCSkewBy Class Reference

Skews a CCNode object by skewX and skewY degrees. More...

#include <CCActionInterval.h>

Inheritance diagram for CCSkewBy:
CCSkewTo CCActionInterval CCFiniteTimeAction CCAction CCObject CCCopying

Public Member Functions

virtual bool initWithDuration (float t, float sx, float sy)
virtual void startWithTarget (CCNode *pTarget)
 called before the action start. It will also set the target. More...
 
virtual CCActionIntervalreverse (void)
 returns a reversed action More...
 
- Public Member Functions inherited from CCSkewTo
 CCSkewTo ()
virtual CCObjectcopyWithZone (CCZone *pZone)
virtual void update (float time)
 called once per frame. More...
 
- Public Member Functions inherited from CCActionInterval
float getElapsed (void)
 how many seconds had elapsed since the actions started to run. More...
 
local getElapsed ()
 how many seconds had elapsed since the actions started to run. More...
 
bool initWithDuration (float d)
 initializes the action More...
 
virtual bool isDone (void)
 returns true if the action has finished More...
 
var isDone ()
 returns true if the action has finished More...
 
local isDone ()
 returns true if the action has finished More...
 
virtual void step (float dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
void setAmplitudeRate (float amp)
float getAmplitudeRate (void)
- Public Member Functions inherited from CCFiniteTimeAction
 CCFiniteTimeAction ()
 CCFiniteTimeAction ()
virtual ~CCFiniteTimeAction ()
float getDuration (void)
 get duration in seconds of the action More...
 
var getDuration ()
 get duration in seconds of the action More...
 
local getDuration ()
 get duration in seconds of the action More...
 
void setDuration (float duration)
 set duration in seconds of the action More...
 
var setDuration ( var duration)
 set duration in seconds of the action More...
 
local setDuration ( local duration)
 set duration in seconds of the action More...
 
- Public Member Functions inherited from CCAction
 CCAction (void)
 ctor ()
 CCAction ()
virtual ~CCAction (void)
const char * description ()
virtual void stop (void)
 called after the action has finished. More...
 
var stop ()
 called after the action has finished. More...
 
local stop ()
 called after the action has finished. More...
 
CCNodegetTarget (void)
void setTarget (CCNode *pTarget)
 The action will modify the target properties. More...
 
var setTarget ( var pTarget)
 The action will modify the target properties. More...
 
local setTarget ( local pTarget)
 The action will modify the target properties. More...
 
CCNodegetOriginalTarget (void)
local getOriginalTarget ()
void setOriginalTarget (CCNode *pOriginalTarget)
 Set the original target, since target can be nil. More...
 
int getTag (void)
var getTag ()
local getTag ()
void setTag (int nTag)
var setTag ( var nTag)
local setTag ( local nTag)
- Public Member Functions inherited from CCObject
 CCObject (void)
virtual ~CCObject (void)
void release (void)
void retain (void)
CCObjectautorelease (void)
CCObjectcopy (void)
bool isSingleReference (void) const
unsigned int retainCount (void) const
virtual bool isEqual (const CCObject *pObject)
virtual void acceptVisitor (CCDataVisitor &visitor)

Static Public Member Functions

static CCSkewBycreate (float t, float deltaSkewX, float deltaSkewY)
 creates the action More...
 
- Static Public Member Functions inherited from CCSkewTo
static CCSkewTocreate (float t, float sx, float sy)
 creates the action More...
 
- Static Public Member Functions inherited from CCActionInterval
static CCActionIntervalcreate (float d)
 creates the action More...
 
local create ( local d)
 creates the action More...
 

Additional Inherited Members

- Public Attributes inherited from CCObject
unsigned int m_uID
int m_nLuaID
- Protected Attributes inherited from CCSkewTo
float m_fSkewX
float m_fSkewY
float m_fStartSkewX
float m_fStartSkewY
float m_fEndSkewX
float m_fEndSkewY
float m_fDeltaX
float m_fDeltaY

Detailed Description

Skews a CCNode object by skewX and skewY degrees.

Since
v1.0

Member Function Documentation

static CCSkewBy* create ( float  t,
float  deltaSkewX,
float  deltaSkewY 
)
static

creates the action

virtual bool initWithDuration ( float  t,
float  sx,
float  sy 
)
virtual

Reimplemented from CCSkewTo.

virtual CCActionInterval* reverse ( void  )
virtual

returns a reversed action

Reimplemented from CCActionInterval.

virtual void startWithTarget ( CCNode pTarget)
virtual

called before the action start. It will also set the target.

Reimplemented from CCSkewTo.


The documentation for this class was generated from the following file: