cocos2d-x  2.2.1
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CCReuseGrid Class Reference

CCReuseGrid action. More...

#include <CCActionGrid.h>

Inheritance diagram for CCReuseGrid:
CCActionInstant CCFiniteTimeAction CCAction CCObject CCCopying

Public Member Functions

bool initWithTimes (int times)
 initializes an action with the number of times that the current grid will be reused More...
 
var initWithTimes ( var times)
 initializes an action with the number of times that the current grid will be reused More...
 
local initWithTimes ( local times)
 initializes an action with the number of times that the current grid will be reused More...
 
virtual void startWithTarget (CCNode *pTarget)
 called before the action start. It will also set the target. More...
 
local startWithTarget ( local pTarget)
 called before the action start. It will also set the target. More...
 
- Public Member Functions inherited from CCActionInstant
 CCActionInstant ()
virtual ~CCActionInstant ()
virtual CCObjectcopyWithZone (CCZone *pZone)
virtual bool isDone (void)
 return true if the action has finished More...
 
virtual void step (float dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
local step ( local dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
virtual void update (float time)
 called once per frame. More...
 
local update ( local time)
 called once per frame. More...
 
virtual CCFiniteTimeActionreverse (void)
 returns a reversed action More...
 
local reverse ()
 returns a reversed action More...
 
- Public Member Functions inherited from CCFiniteTimeAction
 CCFiniteTimeAction ()
 CCFiniteTimeAction ()
virtual ~CCFiniteTimeAction ()
float getDuration (void)
 get duration in seconds of the action More...
 
var getDuration ()
 get duration in seconds of the action More...
 
local getDuration ()
 get duration in seconds of the action More...
 
void setDuration (float duration)
 set duration in seconds of the action More...
 
var setDuration ( var duration)
 set duration in seconds of the action More...
 
local setDuration ( local duration)
 set duration in seconds of the action More...
 
- Public Member Functions inherited from CCAction
 CCAction (void)
 ctor ()
 CCAction ()
virtual ~CCAction (void)
const char * description ()
virtual void stop (void)
 called after the action has finished. More...
 
var stop ()
 called after the action has finished. More...
 
local stop ()
 called after the action has finished. More...
 
CCNodegetTarget (void)
void setTarget (CCNode *pTarget)
 The action will modify the target properties. More...
 
var setTarget ( var pTarget)
 The action will modify the target properties. More...
 
local setTarget ( local pTarget)
 The action will modify the target properties. More...
 
CCNodegetOriginalTarget (void)
local getOriginalTarget ()
void setOriginalTarget (CCNode *pOriginalTarget)
 Set the original target, since target can be nil. More...
 
int getTag (void)
var getTag ()
local getTag ()
void setTag (int nTag)
var setTag ( var nTag)
local setTag ( local nTag)
- Public Member Functions inherited from CCObject
 CCObject (void)
virtual ~CCObject (void)
void release (void)
void retain (void)
CCObjectautorelease (void)
CCObjectcopy (void)
bool isSingleReference (void) const
unsigned int retainCount (void) const
virtual bool isEqual (const CCObject *pObject)
virtual void acceptVisitor (CCDataVisitor &visitor)

Static Public Member Functions

static CCReuseGridcreate (int times)
 creates an action with the number of times that the current grid will be reused More...
 
var create ( var times)
 creates an action with the number of times that the current grid will be reused More...
 
local create ( local times)
 creates an action with the number of times that the current grid will be reused More...
 

Protected Attributes

int m_nTimes

Additional Inherited Members

- Public Attributes inherited from CCObject
unsigned int m_uID
int m_nLuaID

Detailed Description

CCReuseGrid action.

Member Function Documentation

static CCReuseGrid* create ( int  times)
static

creates an action with the number of times that the current grid will be reused

var create ( var  times)
static

creates an action with the number of times that the current grid will be reused

local create ( local  times)
static

creates an action with the number of times that the current grid will be reused

bool initWithTimes ( int  times)

initializes an action with the number of times that the current grid will be reused

var initWithTimes ( var  times)

initializes an action with the number of times that the current grid will be reused

local initWithTimes ( local  times)

initializes an action with the number of times that the current grid will be reused

virtual void startWithTarget ( CCNode pTarget)
virtual

called before the action start. It will also set the target.

Reimplemented from CCAction.

var startWithTarget ( var  pTarget)
virtual

called before the action start. It will also set the target.

Reimplemented from CCAction.

local startWithTarget ( local  pTarget)
virtual

called before the action start. It will also set the target.

Reimplemented from CCAction.

Member Data Documentation

int m_nTimes
protected
var m_nTimes
protected
local m_nTimes
protected

The documentation for this class was generated from the following file: