cocos2d-x  2.2.1
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CCTransitionProgressInOut Class Reference

#include <CCTransitionProgress.h>

Inheritance diagram for CCTransitionProgressInOut:
CCTransitionProgress CCTransitionScene CCScene CCNode CCObject CCCopying

Static Public Member Functions

static CCTransitionProgressInOutcreate (float t, CCScene *scene)
local create ( local t, local scene)
- Static Public Member Functions inherited from CCTransitionProgress
static CCTransitionProgresscreate (float t, CCScene *scene)
local create ( local t, local scene)
- Static Public Member Functions inherited from CCTransitionScene
static CCTransitionScenecreate (float t, CCScene *scene)
 creates a base transition with duration and incoming scene More...
 
- Static Public Member Functions inherited from CCScene
static CCScenecreate (void)
local create ()
- Static Public Member Functions inherited from CCNode
static CCNodecreate (void)
 Allocates and initializes a node. More...
 

Protected Member Functions

virtual CCProgressTimerprogressTimerNodeWithRenderTexture (CCRenderTexture *texture)
local progressTimerNodeWithRenderTexture ( local texture)
virtual void sceneOrder ()
virtual void setupTransition ()
var setupTransition ()
local setupTransition ()

Additional Inherited Members

- Public Member Functions inherited from CCTransitionProgress
 CCTransitionProgress ()
virtual void onEnter ()
 Event callback that is invoked every time when CCNode enters the 'stage'. More...
 
virtual void onExit ()
 Event callback that is invoked every time the CCNode leaves the 'stage'. More...
 
- Public Attributes inherited from CCObject
unsigned int m_uID
int m_nLuaID
- Protected Attributes inherited from CCTransitionProgress
float m_fTo
float m_fFrom
CCScenem_pSceneToBeModified
var m_pSceneToBeModified
local m_pSceneToBeModified

Member Function Documentation

static
CCTransitionProgressInOut*
create
( float  t,
CCScene scene 
)
static
var create ( var  t,
var  scene 
)
static
local create ( local  t,
local  scene 
)
static
virtual CCProgressTimer*
progressTimerNodeWithRenderTexture
( CCRenderTexture texture)
protectedvirtual

Reimplemented from CCTransitionProgress.

var
progressTimerNodeWithRenderTexture
( var  texture)
protectedvirtual

Reimplemented from CCTransitionProgress.

local
progressTimerNodeWithRenderTexture
( local  texture)
protectedvirtual

Reimplemented from CCTransitionProgress.

virtual void sceneOrder ( )
protectedvirtual

Reimplemented from CCTransitionProgress.

var sceneOrder ( )
protectedvirtual

Reimplemented from CCTransitionProgress.

local sceneOrder ( )
protectedvirtual

Reimplemented from CCTransitionProgress.

virtual void setupTransition ( )
protectedvirtual

Reimplemented from CCTransitionProgress.

var setupTransition ( )
protectedvirtual

Reimplemented from CCTransitionProgress.

local setupTransition ( )
protectedvirtual

Reimplemented from CCTransitionProgress.


The documentation for this class was generated from the following file: