Class cc.AnimationFrame
- Defined in: CCAnimation.js
- Extends cc.Class
Constructor Attributes | Constructor Name and Description |
---|---|
cc.AnimationFrame(spriteFrame, delayUnits, userInfo)
cc.AnimationFrame A frame of the animation. |
Method Summary
Class Detail
cc.AnimationFrame(spriteFrame, delayUnits, userInfo)
cc.AnimationFrame A frame of the animation. It contains information like: - sprite frame name - # of delay units. - offset
- Parameters:
- spriteFrame
- delayUnits
- userInfo
- Returns:
- {AnimationFrame}
Method Detail
-
{AnimationFrame} clone()Create a new animation frame and copy all contents into it
- Returns:
- {AnimationFrame}
-
{AnimationFrame} copy(pZone)Create a new animation frame and copy all contents into it
- Parameters:
- pZone
- Returns:
- {AnimationFrame}
-
{AnimationFrame} copyWithZone(pZone)Create a new animation frame and copy all contents into it
- Parameters:
- pZone
- Returns:
- {AnimationFrame}
-
<static> cc.AnimationFrame.create(spriteFrame, delayUnits, userInfo)Creates an animation frame.
- Parameters:
- {cc.SpriteFrame} spriteFrame
- {Number} delayUnits
- {object} userInfo
- Deprecated:
- since v3.0, please use the new construction instead
- See:
- cc.AnimationFrame
-
{Number} getDelayUnits()Returns how many units of time the frame takes getter
- Returns:
- {Number}
-
{cc.SpriteFrame} getSpriteFrame()Returns sprite frame to be used
- Returns:
- {cc.SpriteFrame}
-
{object} getUserInfo()Returns the user custom information
- Returns:
- {object}
-
initWithSpriteFrame(spriteFrame, delayUnits, userInfo)initializes the animation frame with a spriteframe, number of delay units and a notification user info
- Parameters:
- {cc.SpriteFrame} spriteFrame
- {Number} delayUnits
- {object} userInfo
-
setDelayUnits(delayUnits)Sets how many units of time the frame takes setter
- Parameters:
- delayUnits
-
setSpriteFrame(spriteFrame)Sets sprite frame to be used
- Parameters:
- {cc.SpriteFrame} spriteFrame
-
setUserInfo(userInfo)Sets the user custom information
- Parameters:
- {object} userInfo