-
cc._decorator Modules
-
anysdk Modules
properties
-
cc Modules
properties
- ENGINE_VERSION
- _drawingUtil
- _renderContext
- _canvas
- container
- view
- director
- winSize
- game
- offset
- size
- offset
- radius
- offset
- points
- systemEvent
- BLEND_SRC
- Integer
- Float
- Boolean
- String
methods
- _initDebugSetting
- error
- warn
- log
- info
- speed
- follow
- setPoints
- cardinalSplineTo
- updatePosition
- cardinalSplineBy
- catmullRomTo
- catmullRomBy
- easeIn
- easeOut
- easeInOut
- easeExponentialIn
- easeExponentialOut
- easeExponentialInOut
- easeSineIn
- easeSineOut
- easeSineInOut
- easeElasticIn
- easeElasticOut
- easeElasticInOut
- easeBounceIn
- easeBounceOut
- easeBounceInOut
- easeBackIn
- easeBackOut
- easeBackInOut
- easeBezierAction
- easeQuadraticActionIn
- easeQuadraticActionOut
- easeQuadraticActionInOut
- easeQuarticActionIn
- easeQuarticActionOut
- easeQuarticActionInOut
- easeQuinticActionIn
- easeQuinticActionOut
- easeQuinticActionInOut
- easeCircleActionIn
- easeCircleActionOut
- easeCircleActionInOut
- easeCubicActionIn
- easeCubicActionOut
- easeCubicActionInOut
- show
- hide
- toggleVisibility
- removeSelf
- flipX
- flipY
- place
- callFunc
- sequence
- repeat
- repeatForever
- spawn
- rotateTo
- rotateBy
- moveBy
- moveTo
- skewTo
- skewBy
- jumpBy
- jumpTo
- bezierBy
- bezierTo
- scaleTo
- scaleBy
- blink
- fadeTo
- fadeIn
- fadeOut
- tintTo
- tintBy
- delayTime
- reverseTime
- targetedAction
- Class
- _isCCClass
- isChildClassOf
- getInheritanceChain
- Enum
- getList
- setAccelerometerEnabled
- setAccelerometerInterval
- lerp
- rand
- randomMinus1To1
- random0To1
- degreesToRadians
- radiansToDegrees
- nodeDrawSetup
- incrementGLDraws
- checkGLErrorDebug
- isValid
- deserialize
- instantiate
- color
- colorEqual
- hexToColor
- colorToHex
- pNeg
- pAdd
- pSub
- pMult
- pMidpoint
- pDot
- pCross
- pPerp
- pRPerp
- pProject
- pLengthSQ
- pDistanceSQ
- pLength
- pDistance
- pNormalize
- pForAngle
- pToAngle
- clampf
- clamp01
- pClamp
- pFromSize
- pCompOp
- pLerp
- pFuzzyEqual
- pCompMult
- pAngleSigned
- pAngle
- pRotateByAngle
- pLineIntersect
- pSegmentIntersect
- pIntersectPoint
- pSameAs
- pZeroIn
- pIn
- pMultIn
- pSubIn
- pAddIn
- pNormalizeIn
- rect
- rectEqualToRect
- rectContainsRect
- rectGetMaxX
- rectGetMidX
- rectGetMinX
- rectGetMaxY
- rectGetMidY
- rectGetMinY
- rectContainsPoint
- rectIntersectsRect
- rectOverlapsRect
- rectUnion
- rectIntersection
- size
- sizeEqualToSize
- V3F_C4B_T2F_QuadZero
- V3F_C4B_T2F_QuadCopy
- V3F_C4B_T2F_QuadsCopy
- v2
- p
- pointEqualToPoint
- find
-
dragonBones Modules
-
cc.js Modules
-
sp Modules
-
sp.spine Modules
-
anysdk.AgentManager Classes
methods
- init
- loadAllPlugins
- unloadAllPlugins
- getUserPlugin
- getIAPPlugins
- getIAPPlugin
- getSocialPlugin
- getSharePlugin
- getAnalyticsPlugin
- getAdsPlugin
- getPushPlugin
- getRECPlugin
- getCrashPlugin
- getAdTrackingPlugin
- getCustomPlugin
- getCustomParam
- getChannelId
- isAnaylticsEnabled
- setIsAnaylticsEnabled
- end
- getInstance
-
anysdk.PluginParam Classes
methods
-
anysdk.PluginProtocol Classes
-
anysdk.ProtocolAdTracking Classes
-
anysdk.ProtocolAds Classes
-
anysdk.ProtocolAnalytics Classes
methods
- startSession
- stopSession
- setSessionContinueMillis
- logError
- logEvent
- logTimedEventBegin
- logTimedEventEnd
- setCaptureUncaughtException
- setAccount
- onChargeRequest
- onChargeSuccess
- onChargeFail
- onChargeOnlySuccess
- onPurchase
- onUse
- onReward
- startLevel
- finishLevel
- failLevel
- startTask
- finishTask
- failTask
- isFunctionSupported
- getPluginName
- getPluginVersion
- getSDKVersion
- callFuncWithParam
- callStringFuncWithParam
- callIntFuncWithParam
- callBoolFuncWithParam
- callFloatFuncWithParam
-
anysdk.ProtocolCrash Classes
-
anysdk.ProtocolCustom Classes
-
anysdk.ProtocolIAP Classes
-
anysdk.ProtocolPush Classes
-
anysdk.ProtocolREC Classes
methods
- share
- startRecording
- stopRecording
- setListener
- getListener
- pauseRecording
- resumeRecording
- isAvailable
- isRecording
- showToolBar
- hideToolBar
- showVideoCenter
- enterPlatform
- setMetaData
- isFunctionSupported
- getPluginName
- getPluginVersion
- getSDKVersion
- callFuncWithParam
- callStringFuncWithParam
- callIntFuncWithParam
- callBoolFuncWithParam
- callFloatFuncWithParam
-
anysdk.ProtocolShare Classes
-
anysdk.ProtocolSocial Classes
methods
-
anysdk.ProtocolUser Classes
methods
- login
- isLogined
- getUserID
- getPluginId
- setListener
- getListener
- logout
- showToolBar
- hideToolBar
- enterPlatform
- exit
- pause
- realNameRegister
- antiAddictionQuery
- submitLoginGameRole
- getUserInfo
- getAvailableLoginType
- setLoginType
- sendToDesktop
- openBBS
- isFunctionSupported
- getPluginName
- getPluginVersion
- getSDKVersion
- callFuncWithParam
- callStringFuncWithParam
- callIntFuncWithParam
- callBoolFuncWithParam
- callFloatFuncWithParam
-
cc.Acceleration Classes
methods
-
cc.Action Classes
-
cc.ActionEase Classes
-
cc.ActionInstant Classes
-
cc.ActionInterval Classes
-
cc.ActionManager Classes
-
cc.AffineTransform Classes
methods
- affineTransformMake
- affineTransformClone
- pointApplyAffineTransform
- sizeApplyAffineTransform
- affineTransformMakeIdentity
- rectApplyAffineTransform
- obbApplyAffineTransform
- affineTransformTranslate
- affineTransformScale
- affineTransformRotate
- affineTransformConcat
- affineTransformConcatIn
- affineTransformEqualToTransform
- affineTransformInvert
- affineTransformInvert
-
cc.Animation Classes
properties
- defaultClip
- currentClip
- _clips
- playOnLoad
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- getClips
- play
- playAdditive
- stop
- pause
- resume
- setCurrentTime
- getAnimationState
- addClip
- removeClip
- sample
- on
- off
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- targetOff
- once
- dispatchEvent
- emit
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.AnimationClip Classes
-
cc.AnimationNode Classes
-
cc.AnimationNodeBase Classes
-
cc.AnimationState Classes
-
cc.Asset Classes
-
cc.AudioClip Classes
properties
methods
-
cc.AudioSource Classes
properties
- isPlaying
- clip
- volume
- mute
- loop
- playOnLoad
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- play
- stop
- pause
- resume
- rewind
- getCurrentTime
- setCurrentTime
- getDuration
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.BitmapFont Classes
properties
methods
-
cc.BlendFunc Classes
methods
-
cc.BoxCollider Classes
properties
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Button Classes
properties
- interactable
- enableAutoGrayEffect
- transition
- normalColor
- pressedColor
- hoverColor
- disabledColor
- duration
- zoomScale
- normalSprite
- pressedSprite
- hoverSprite
- disabledSprite
- target
- clickEvents
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
events
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.CallbacksInvoker Classes
-
cc.Camera Classes
properties
- zoomRatio
- main
- _sgNode
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- addTarget
- removeTarget
- getTargets
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Canvas Classes
properties
- instance
- designResolution
- fitHeight
- fitWidth
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.CircleCollider Classes
properties
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.CoffeeScript Classes
-
cc.Collider Classes
properties
- tag
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.CollisionManager Classes
properties
methods
-
cc.Color Classes
-
cc.Component Classes
properties
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Component.EventHandler Classes
-
cc.ContainerStrategy Classes
-
cc.ContentStrategy Classes
-
cc.Details Classes
-
cc.Director Classes
events
- cc.Director.EVENT_PROJECTION_CHANGED
- cc.Director.EVENT_BEFORE_SCENE_LOADING
- cc.Director.EVENT_AFTER_SCENE_LAUNCH
- cc.Director.EVENT_BEFORE_UPDATE
- cc.Director.EVENT_AFTER_UPDATE
- cc.Director.EVENT_BEFORE_VISIT
- cc.Director.EVENT_AFTER_VISIT
- cc.Director.EVENT_AFTER_DRAW
methods
- convertToUI
- getWinSize
- getWinSizeInPixels
- getVisibleSize
- getVisibleOrigin
- pause
- runSceneImmediate
- runScene
- loadScene
- preloadScene
- _loadSceneByUuid
- resume
- setDepthTest
- setClearColor
- setProjection
- setViewport
- getProjection
- setAlphaBlending
- isSendCleanupToScene
- getRunningScene
- getScene
- getAnimationInterval
- isDisplayStats
- setDisplayStats
- isNextDeltaTimeZero
- isPaused
- getTotalFrames
- getScheduler
- setScheduler
- getActionManager
- setActionManager
- getCollisionManager
- getPhysicsManager
- getDeltaTime
- on
- off
- targetOff
- once
- dispatchEvent
- emit
-
cc.DistanceJoint Classes
properties
- distance
- frequency
- 0
- anchor
- connectedAnchor
- connectedBody
- collideConnected
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- apply
- getWorldAnchor
- getWorldConnectedAnchor
- getReactionForce
- getReactionTorque
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.EaseBounce Classes
-
cc.EaseElastic Classes
-
cc.EaseRateAction Classes
-
cc.EditBox Classes
properties
- string
- backgroundImage
- returnType
- inputFlag
- inputMode
- fontSize
- lineHeight
- fontColor
- placeholder
- placeholderFontSize
- placeholderFontColor
- maxLength
- stayOnTop
- tabIndex
- editingDidBegan
- textChanged
- editingDidEnded
- editingReturn
- _sgNode
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
events
methods
- setFocus
- isFocused
- destroy
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.EqualToFrame Classes
-
cc.EqualToWindow Classes
-
cc.Event Classes
-
cc.Event.EventAcceleration Classes
-
cc.Event.EventCustom Classes
-
cc.Event.EventKeyboard Classes
-
cc.Event.EventMouse Classes
properties
- NONE
- DOWN
- UP
- MOVE
- SCROLL
- BUTTON_LEFT
- BUTTON_RIGHT
- BUTTON_MIDDLE
- BUTTON_4
- BUTTON_5
- BUTTON_6
- BUTTON_7
- BUTTON_8
- type
- bubbles
- target
- currentTarget
- eventPhase
methods
-
cc.Event.EventTouch Classes
properties
methods
-
cc.EventListener Classes
properties
methods
-
cc.EventTarget Classes
-
cc.FiniteTimeAction Classes
-
cc.Font Classes
properties
methods
-
cc.Game Classes
-
cc.Graphics Classes
properties
- lineWidth
- lineJoin
- lineCap
- strokeColor
- fillColor
- miterLimit
- _sgNode
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- moveTo
- lineTo
- bezierCurveTo
- quadraticCurveTo
- arc
- ellipse
- circle
- rect
- roundRect
- fillRect
- clear
- close
- stroke
- fill
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Intersection Classes
-
cc.Joint Classes
properties
- anchor
- connectedAnchor
- connectedBody
- collideConnected
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- apply
- getWorldAnchor
- getWorldConnectedAnchor
- getReactionForce
- getReactionTorque
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Label Classes
properties
- string
- horizontalAlign
- verticalAlign
- actualFontSize
- fontSize
- fontFamily
- lineHeight
- overflow
- enableWrapText
- font
- isSystemFontUsed
- _sgNode
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.LabelAtlas Classes
properties
methods
-
cc.LabelOutline Classes
properties
- color
- width
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Layout Classes
properties
- type
- resizeMode
- cellSize
- startAxis
- paddingLeft
- paddingRight
- paddingTop
- paddingBottom
- spacingX
- spacingY
- verticalDirection
- horizontalDirection
- padding
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.LoadingItems Classes
properties
methods
-
cc.Manifold Classes
properties
-
cc.ManifoldPoint Classes
properties
-
cc.Mask Classes
properties
- type
- spriteFrame
- alphaThreshold
- inverted
- segements
- _sgNode
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.MotionStreak Classes
properties
- preview
- fadeTime
- minSeg
- stroke
- texture
- color
- fastMode
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- reset
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.MotorJoint Classes
properties
- anchor
- connectedAnchor
- linearOffset
- angularOffset
- maxForce
- maxTorque
- correctionFactor
- connectedBody
- collideConnected
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- apply
- getWorldAnchor
- getWorldConnectedAnchor
- getReactionForce
- getReactionTorque
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.MouseJoint Classes
properties
- anchor
- connectedAnchor
- mouseRegion
- target
- frequency
- 0
- maxForce
- connectedBody
- collideConnected
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- apply
- getWorldAnchor
- getWorldConnectedAnchor
- getReactionForce
- getReactionTorque
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Node Classes
properties
- groupIndex
- group
- position
- x
- y
- rotation
- rotationX
- rotationY
- scaleX
- scaleY
- skewX
- skewY
- opacity
- cascadeOpacity
- color
- anchorX
- anchorY
- width
- height
- _ignoreAnchor
- zIndex
- _sgNode
- _sizeProvider
- scale
- _components
- _prefab
- _persistNode
- name
- uuid
- children
- childrenCount
- active
- activeInHierarchy
- tag
- __eventTargets
- parent
- _name
- _objFlags
- isValid
events
- position-changed
- size-changed
- anchor-changed
- child-added
- child-removed
- child-reorder
- group-changed
- touchstart
- active-in-hierarchy-changed
methods
- constructor
- on
- off
- targetOff
- pauseSystemEvents
- resumeSystemEvents
- runAction
- pauseAllActions
- resumeAllActions
- stopAllActions
- stopAction
- stopActionByTag
- getActionByTag
- getNumberOfRunningActions
- getPosition
- setPosition
- getScale
- setScale
- getContentSize
- setContentSize
- setOpacityModifyRGB
- isOpacityModifyRGB
- getAnchorPoint
- setAnchorPoint
- getAnchorPointInPoints
- getDisplayedOpacity
- getDisplayedColor
- getNodeToParentTransformAR
- getBoundingBox
- getBoundingBoxToWorld
- getNodeToParentTransform
- getNodeToWorldTransform
- getNodeToWorldTransformAR
- getParentToNodeTransform
- getWorldToNodeTransform
- convertToNodeSpace
- convertToWorldSpace
- convertToNodeSpaceAR
- convertToWorldSpaceAR
- convertTouchToNodeSpace
- convertTouchToNodeSpaceAR
- addChild
- cleanup
- sortAllChildren
- getPositionX
- setPositionX
- getPositionY
- setPositionY
- getLocalZOrder
- setLocalZOrder
- isCascadeOpacityEnabled
- setCascadeOpacityEnabled
- attr
- getChildByTag
- getChildByUuid
- getChildByName
- getSiblingIndex
- setSiblingIndex
- removeFromParent
- removeChild
- removeChildByTag
- removeAllChildren
- isChildOf
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- addComponent
- _addComponentAt
- removeComponent
- _getDependComponent
- destroyAllChildren
- once
- dispatchEvent
- emit
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Node.EventType Classes
-
cc.NodePool Classes
-
cc.OriginalContainer Classes
-
cc.PageView Classes
properties
- sizeMode
- direction
- scrollThreshold
- autoPageTurningThreshold
- pageTurningEventTiming
- indicator
- pageEvents
- content
- horizontal
- vertical
- inertia
- brake
- elastic
- bounceDuration
- horizontalScrollBar
- verticalScrollBar
- scrollEvents
- cancelInnerEvents
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
events
- page-turning
- scroll-to-top
- scroll-to-bottom
- scroll-to-left
- scroll-to-right
- scrolling
- bounce-bottom
- bounce-top
- bounce-left
- bounce-right
- scroll-ended
- touch-up
methods
- getCurrentPageIndex
- setCurrentPageIndex
- getPages
- addPage
- insertPage
- removePage
- removePageAtIndex
- removeAllPages
- scrollToPage
- scrollToBottom
- scrollToTop
- scrollToLeft
- scrollToRight
- scrollToTopLeft
- scrollToTopRight
- scrollToBottomLeft
- scrollToBottomRight
- scrollToOffset
- getScrollOffset
- getMaxScrollOffset
- scrollToPercentHorizontal
- scrollTo
- scrollToPercentVertical
- stopAutoScroll
- setContentPosition
- getContentPosition
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.PageViewIndicator Classes
properties
- spriteFrame
- direction
- cellSize
- spacing
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- setPageView
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.ParticleSystem Classes
properties
- preview
- custom
- file
- texture
- particleCount
- srcBlendFactor
- dstBlendFactor
- playOnLoad
- autoRemoveOnFinish
- active
- totalParticles
- duration
- emissionRate
- life
- lifeVar
- startColor
- startColorVar
- endColor
- endColorVar
- angle
- angleVar
- startSize
- startSizeVar
- endSize
- endSizeVar
- startSpin
- startSpinVar
- endSpin
- endSpinVar
- sourcePos
- posVar
- positionType
- emitterMode
- gravity
- speed
- speedVar
- tangentialAccel
- tangentialAccelVar
- radialAccel
- radialAccelVar
- rotationIsDir
- startRadius
- startRadiusVar
- endRadius
- endRadiusVar
- rotatePerS
- rotatePerSVar
- DURATION_INFINITY
- START_SIZE_EQUAL_TO_END_SIZE
- START_RADIUS_EQUAL_TO_END_RADIUS
- _sgNode
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- addParticle
- stopSystem
- resetSystem
- isFull
- setDisplayFrame
- setTextureWithRect
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.PhysicsBoxCollider Classes
properties
- density
- sensor
- friction
- restitution
- body
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- apply
- getAABB
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.PhysicsChainCollider Classes
properties
- density
- sensor
- friction
- restitution
- body
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- apply
- getAABB
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.PhysicsCircleCollider Classes
properties
- density
- sensor
- friction
- restitution
- body
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- apply
- getAABB
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.PhysicsCollider Classes
-
cc.PhysicsContact Classes
-
cc.PhysicsImpulse Classes
properties
-
cc.PhysicsManager Classes
-
cc.PhysicsPolygonCollider Classes
properties
- density
- sensor
- friction
- restitution
- body
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- apply
- getAABB
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.PhysicsRayCastResult Classes
-
cc.Pipeline Classes
-
cc.Pipeline.Downloader Classes
methods
-
cc.Pipeline.Loader Classes
methods
-
cc.Playable Classes
-
cc.PolygonCollider Classes
properties
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Prefab Classes
-
cc.PrismaticJoint Classes
properties
- localAxisA
- referenceAngle
- enableLimit
- enableMotor
- lowerLimit
- upperLimit
- maxMotorForce
- motorSpeed
- anchor
- connectedAnchor
- connectedBody
- collideConnected
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- apply
- getWorldAnchor
- getWorldConnectedAnchor
- getReactionForce
- getReactionTorque
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.ProgressBar Classes
properties
- barSprite
- mode
- totalLength
- progress
- reverse
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.ProportionalToFrame Classes
-
cc.ProportionalToWindow Classes
-
cc.Quad2 Classes
-
cc.Quad3 Classes
methods
-
cc.RawAsset Classes
properties
methods
-
cc.Rect Classes
-
cc.ResolutionPolicy Classes
-
cc.RevoluteJoint Classes
properties
- referenceAngle
- lowerAngle
- upperAngle
- maxMotorTorque
- motorSpeed
- enableLimit
- enableMotor
- anchor
- connectedAnchor
- connectedBody
- collideConnected
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- getJointAngle
- apply
- getWorldAnchor
- getWorldConnectedAnchor
- getReactionForce
- getReactionTorque
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.RichText Classes
properties
- string
- horizontalAlign
- fontSize
- font
- maxWidth
- lineHeight
- imageAtlas
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.RigidBody Classes
properties
- enabledContactListener
- bullet
- type
- allowSleep
- gravityScale
- linearDamping
- angularDamping
- linearVelocity
- angularVelocity
- fixedRotation
- awake
- active
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- onBeginContact
- onEndContact
- onPreSolve
- onPostSolve
- getLocalPoint
- getWorldPoint
- getWorldVector
- getLocalVector
- getWorldPosition
- getWorldRotation
- getLocalCenter
- getWorldCenter
- getLinearVelocityFromWorldPoint
- getMass
- getInertia
- getInertia
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.RopeJoint Classes
properties
- maxLength
- anchor
- connectedAnchor
- connectedBody
- collideConnected
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- apply
- getWorldAnchor
- getWorldConnectedAnchor
- getReactionForce
- getReactionTorque
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Scene Classes
properties
- autoReleaseAssets
- groupIndex
- group
- position
- x
- y
- rotation
- rotationX
- rotationY
- scaleX
- scaleY
- skewX
- skewY
- opacity
- cascadeOpacity
- color
- anchorX
- anchorY
- width
- height
- _ignoreAnchor
- zIndex
- _sgNode
- _sizeProvider
- scale
- _components
- _prefab
- _persistNode
- name
- uuid
- children
- childrenCount
- active
- activeInHierarchy
- tag
- __eventTargets
- parent
- _name
- _objFlags
- isValid
events
- position-changed
- size-changed
- anchor-changed
- child-added
- child-removed
- child-reorder
- group-changed
- touchstart
- active-in-hierarchy-changed
methods
- constructor
- on
- off
- targetOff
- pauseSystemEvents
- resumeSystemEvents
- runAction
- pauseAllActions
- resumeAllActions
- stopAllActions
- stopAction
- stopActionByTag
- getActionByTag
- getNumberOfRunningActions
- getPosition
- setPosition
- getScale
- setScale
- getContentSize
- setContentSize
- setOpacityModifyRGB
- isOpacityModifyRGB
- getAnchorPoint
- setAnchorPoint
- getAnchorPointInPoints
- getDisplayedOpacity
- getDisplayedColor
- getNodeToParentTransformAR
- getBoundingBox
- getBoundingBoxToWorld
- getNodeToParentTransform
- getNodeToWorldTransform
- getNodeToWorldTransformAR
- getParentToNodeTransform
- getWorldToNodeTransform
- convertToNodeSpace
- convertToWorldSpace
- convertToNodeSpaceAR
- convertToWorldSpaceAR
- convertTouchToNodeSpace
- convertTouchToNodeSpaceAR
- addChild
- cleanup
- sortAllChildren
- getPositionX
- setPositionX
- getPositionY
- setPositionY
- getLocalZOrder
- setLocalZOrder
- isCascadeOpacityEnabled
- setCascadeOpacityEnabled
- attr
- getChildByTag
- getChildByUuid
- getChildByName
- getSiblingIndex
- setSiblingIndex
- removeFromParent
- removeChild
- removeChildByTag
- removeAllChildren
- isChildOf
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- addComponent
- _addComponentAt
- removeComponent
- _getDependComponent
- destroyAllChildren
- once
- dispatchEvent
- emit
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.SceneAsset Classes
-
cc.Scheduler Classes
properties
methods
- setTimeScale
- getTimeScale
- update
- scheduleCallbackForTarget
- schedule
- scheduleUpdate
- unschedule
- unscheduleUpdate
- unscheduleAllForTarget
- unscheduleAll
- unscheduleAllWithMinPriority
- isScheduled
- pauseAllTargets
- pauseAllTargetsWithMinPriority
- resumeTargets
- pauseTarget
- resumeTarget
- isTargetPaused
- scheduleUpdateForTarget
- unscheduleCallbackForTarget
- unscheduleUpdateForTarget
- unscheduleAllCallbacksForTarget
- unscheduleAllCallbacks
- unscheduleAllCallbacksWithMinPriority
-
cc.ScrollView Classes
properties
- content
- horizontal
- vertical
- inertia
- brake
- elastic
- bounceDuration
- horizontalScrollBar
- verticalScrollBar
- scrollEvents
- cancelInnerEvents
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
events
- scroll-to-top
- scroll-to-bottom
- scroll-to-left
- scroll-to-right
- scrolling
- bounce-bottom
- bounce-top
- bounce-left
- bounce-right
- scroll-ended
- touch-up
methods
- scrollToBottom
- scrollToTop
- scrollToLeft
- scrollToRight
- scrollToTopLeft
- scrollToTopRight
- scrollToBottomLeft
- scrollToBottomRight
- scrollToOffset
- getScrollOffset
- getMaxScrollOffset
- scrollToPercentHorizontal
- scrollTo
- scrollToPercentVertical
- stopAutoScroll
- setContentPosition
- getContentPosition
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Scrollbar Classes
properties
- handle
- direction
- enableAutoHide
- autoHideTime
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Size Classes
-
cc.Slider Classes
properties
- handle
- direction
- progress
- slideEvents
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
events
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Sprite Classes
properties
- spriteFrame
- type
- fillType
- fillCenter
- fillStart
- fillRange
- trim
- srcBlendFactor
- dstBlendFactor
- sizeMode
- _sgNode
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- setInsetLeft
- getInsetLeft
- setInsetTop
- getInsetTop
- setInsetRight
- getInsetRight
- setInsetBottom
- getInsetBottom
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.SpriteAtlas Classes
properties
methods
-
cc.SpriteDistortion Classes
properties
- offset
- tiling
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.SpriteFrame Classes
properties
- _textureFilenameSetter
- insetTop
- insetBottom
- insetLeft
- insetRight
- rawUrl
- rawUrls
- _rawFiles
- _uuid
- _name
- _objFlags
- name
- isValid
methods
- constructor
- textureLoaded
- addLoadedEventListener
- isRotated
- setRotated
- getRect
- setRect
- getOriginalSize
- setOriginalSize
- getTexture
- getOffset
- setOffset
- clone
- setTexture
- ensureLoadTexture
- clearTexture
- serialize
- createNode
- _setRawFiles
- _preloadRawFiles
- on
- off
- targetOff
- once
- dispatchEvent
- emit
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.SystemEvent Classes
-
cc.TMXObject Classes
-
cc.TTFFont Classes
-
cc.Tex2F Classes
-
cc.TextAsset Classes
-
cc.Texture2D Classes
properties
- PIXEL_FORMAT_RGBA8888
- PIXEL_FORMAT_RGB888
- PIXEL_FORMAT_RGB565
- PIXEL_FORMAT_A8
- PIXEL_FORMAT_I8
- PIXEL_FORMAT_AI88
- PIXEL_FORMAT_RGBA4444
- PIXEL_FORMAT_RGB5A1
- PIXEL_FORMAT_PVRTC4
- PIXEL_FORMAT_PVRTC2
- PIXEL_FORMAT_DEFAULT
- defaultPixelFormat
- name
- url
- pixelFormat
- pixelWidth
- pixelHeight
- width
- height
- _uuid
- _name
- _objFlags
- isValid
methods
- getPixelWidth
- getPixelHeight
- getContentSize
- getContentSizeInPixels
- initWithElement
- initWithData
- initWithImage
- getHtmlElementObj
- isLoaded
- handleLoadedTexture
- description
- releaseTexture
- getPixelFormat
- hasPremultipliedAlpha
- hasMipmaps
- setTexParameters
- setAntiAliasTexParameters
- setAliasTexParameters
- on
- off
- targetOff
- once
- dispatchEvent
- emit
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.TextureAtlas Classes
properties
methods
- constructor
- getTotalQuads
- getCapacity
- getTexture
- setTexture
- setDirty
- isDirty
- getQuads
- setQuads
- initWithFile
- initWithTexture
- updateQuad
- insertQuad
- insertQuads
- insertQuadFromIndex
- removeQuadAtIndex
- removeQuadsAtIndex
- removeAllQuads
- resizeCapacity
- increaseTotalQuadsWith
- moveQuadsFromIndex
- fillWithEmptyQuadsFromIndex
- drawNumberOfQuads
-
cc.TiledLayer Classes
properties
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- getLayerName
- SetLayerName
- getProperty
- getPositionAt
- removeTileAt
- setTileGID
- getTileGIDAt
- getTileAt
- releaseMap
- setContentSize
- getTexture
- setTexture
- setTileOpacity
- getLayerSize
- setLayerSize
- getMapTileSize
- setMapTileSize
- getTiles
- setTiles
- getTileSet
- setTileSet
- getLayerOrientation
- setLayerOrientation
- getProperties
- setProperties
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.TiledMap Classes
properties
- tmxAsset
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- getMapSize
- setMapSize
- getTileSize
- setTileSize
- getMapOrientation
- setMapOrientation
- getObjectGroups
- getProperties
- setProperties
- allLayers
- getLayer
- getObjectGroup
- getProperty
- getPropertiesForGID
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.TiledMapAsset Classes
-
cc.TiledObjectGroup Classes
properties
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- getPositionOffset
- setPositionOffset
- getProperties
- setProperties
- getGroupName
- setGroupName
- getObject
- getObjects
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Toggle Classes
properties
- isChecked
- toggleGroup
- checkMark
- checkEvents
- interactable
- enableAutoGrayEffect
- transition
- normalColor
- pressedColor
- hoverColor
- disabledColor
- duration
- zoomScale
- normalSprite
- pressedSprite
- hoverSprite
- disabledSprite
- target
- clickEvents
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
events
methods
- check
- uncheck
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.ToggleGroup Classes
properties
- allowSwitchOff
- toggleItems
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Touch Classes
-
cc.TypeScript Classes
-
cc.V2F_C4B_T2F Classes
-
cc.V2F_C4B_T2F_Triangle Classes
methods
-
cc.V3F_C4B_T2F Classes
methods
-
cc.V3F_C4B_T2F_Quad Classes
-
cc.ValueType Classes
-
cc.Vec2 Classes
-
cc.Vertex2F Classes
-
cc.Vertex3F Classes
-
cc.VideoPlayer Classes
properties
- resourceType
- remoteURL
- clip
- currentTime
- keepAspectRatio
- isFullscreen
- videoPlayerEvent
- _sgNode
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
events
methods
- play
- resume
- pause
- stop
- getDuration
- isPlaying
- destroy
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.View Classes
methods
- setTargetDensityDPI
- getTargetDensityDPI
- resizeWithBrowserSize
- setResizeCallback
- setOrientation
- adjustViewPort
- enableRetina
- isRetinaEnabled
- enableAntiAlias
- isAntiAliasEnabled
- enableAutoFullScreen
- isAutoFullScreenEnabled
- isViewReady
- setContentTranslateLeftTop
- getContentTranslateLeftTop
- getFrameSize
- setFrameSize
- getVisibleSize
- getVisibleSizeInPixel
- getVisibleOrigin
- getVisibleOriginInPixel
- canSetContentScaleFactor
- getResolutionPolicy
- setResolutionPolicy
- setDesignResolutionSize
- getDesignResolutionSize
- setRealPixelResolution
- setViewPortInPoints
- setScissorInPoints
- isScissorEnabled
- getScissorRect
- setViewName
- getViewName
- getViewPortRect
- getScaleX
- getScaleY
- getDevicePixelRatio
- convertToLocationInView
- _getInstance
-
cc.ViewGroup Classes
properties
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.WebGLColor Classes
-
cc.WebView Classes
properties
- url
- webviewLoadedEvents
- _sgNode
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
events
methods
- destroy
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.WeldJoint Classes
properties
- referenceAngle
- frequency
- 0
- anchor
- connectedAnchor
- connectedBody
- collideConnected
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- apply
- getWorldAnchor
- getWorldConnectedAnchor
- getReactionForce
- getReactionTorque
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.WheelJoint Classes
properties
- localAxisA
- maxMotorTorque
- motorSpeed
- enableMotor
- frequency
- dampingRatio
- anchor
- connectedAnchor
- connectedBody
- collideConnected
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- apply
- getWorldAnchor
- getWorldConnectedAnchor
- getReactionForce
- getReactionTorque
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Widget Classes
properties
- target
- isAlignTop
- isAlignVerticalCenter
- isAlignBottom
- isAlignLeft
- isAlignHorizontalCenter
- isAlignRight
- isStretchWidth
- isStretchHeight
- top
- bottom
- left
- right
- horizontalCenter
- verticalCenter
- isAbsoluteHorizontalCenter
- isAbsoluteVerticalCenter
- isAbsoluteTop
- isAbsoluteBottom
- isAbsoluteLeft
- isAbsoluteRight
- isAlignOnce
- _alignFlags
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- updateAlignment
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.WorldManifold Classes
-
cc.audioEngine Classes
-
cc.eventManager Classes
-
cc.inputManager Classes
-
cc.loader Classes
properties
methods
- addDownloadHandlers
- addLoadHandlers
- load
- loadRes
- loadResArray
- loadResDir
- getRes
- getDependsRecursively
- release
- releaseAsset
- releaseRes
- releaseResDir
- releaseAll
- setAutoRelease
- setAutoReleaseRecursively
- isAutoRelease
- constructor
- insertPipe
- appendPipe
- flowIn
- flowInDeps
- copyItemStates
- isFlowing
- getItems
- getItem
- removeItem
- clear
-
cc.pool Classes
-
cc.screen Classes
-
cc.sys Classes
properties
- LANGUAGE_ENGLISH
- LANGUAGE_CHINESE
- LANGUAGE_FRENCH
- LANGUAGE_ITALIAN
- LANGUAGE_GERMAN
- LANGUAGE_SPANISH
- LANGUAGE_DUTCH
- LANGUAGE_RUSSIAN
- LANGUAGE_KOREAN
- LANGUAGE_JAPANESE
- LANGUAGE_HUNGARIAN
- LANGUAGE_PORTUGUESE
- LANGUAGE_ARABIC
- LANGUAGE_NORWEGIAN
- LANGUAGE_POLISH
- LANGUAGE_TURKISH
- LANGUAGE_UKRAINIAN
- LANGUAGE_ROMANIAN
- LANGUAGE_BULGARIAN
- LANGUAGE_UNKNOWN
- OS_IOS
- OS_ANDROID
- OS_WINDOWS
- OS_MARMALADE
- OS_LINUX
- OS_BADA
- OS_BLACKBERRY
- OS_OSX
- OS_WP8
- OS_WINRT
- OS_UNKNOWN
- UNKNOWN
- WIN32
- LINUX
- MACOS
- ANDROID
- IPHONE
- IPAD
- BLACKBERRY
- NACL
- EMSCRIPTEN
- TIZEN
- WINRT
- WP8
- MOBILE_BROWSER
- DESKTOP_BROWSER
- EDITOR_PAGE
- EDITOR_CORE
- BROWSER_TYPE_WECHAT
- BROWSER_TYPE_ANDROID
- BROWSER_TYPE_IE
- BROWSER_TYPE_QQ
- BROWSER_TYPE_MOBILE_QQ
- BROWSER_TYPE_UC
- BROWSER_TYPE_360
- BROWSER_TYPE_BAIDU_APP
- BROWSER_TYPE_BAIDU
- BROWSER_TYPE_MAXTHON
- BROWSER_TYPE_OPERA
- BROWSER_TYPE_OUPENG
- BROWSER_TYPE_MIUI
- BROWSER_TYPE_FIREFOX
- BROWSER_TYPE_SAFARI
- BROWSER_TYPE_CHROME
- BROWSER_TYPE_LIEBAO
- BROWSER_TYPE_QZONE
- BROWSER_TYPE_SOUGOU
- BROWSER_TYPE_UNKNOWN
- isNative
- isBrowser
- isMobile
- platform
- language
- os
- osVersion
- osMainVersion
- browserType
- browserVersion
- windowPixelResolution
- localStorage
- capabilities
methods
-
cc.textureCache Classes
-
cc.url Classes
-
cc.visibleRect Classes
-
dragonBones.ArmatureDisplay Classes
properties
- dragonAsset
- dragonAtlasAsset
- armatureName
- animationName
- _defaultArmatureIndex
- timeScale
- playTimes
- debugBones
- _sgNode
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- playAnimation
- getArmatureNames
- getAnimationNames
- addEventListener
- removeEventListener
- buildArmature
- armature
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
dragonBones.DragonBonesAsset Classes
-
js.Pool Classes
-
js.array Classes
-
sp.Skeleton Classes
properties
- paused
- skeletonData
- defaultSkin
- defaultAnimation
- animation
- _defaultSkinIndex
- loop
- premultipliedAlpha
- timeScale
- debugSlots
- debugBones
- _sgNode
- __eventTargets
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- _name
- _objFlags
- name
- isValid
methods
- updateWorldTransform
- setToSetupPose
- setBonesToSetupPose
- setSlotsToSetupPose
- findBone
- findSlot
- setSkin
- getAttachment
- setAttachment
- setSkeletonData
- setAnimationStateData
- setMix
- setAnimationListener
- setAnimation
- addAnimation
- findAnimation
- getCurrent
- clearTracks
- clearTrack
- setStartListener
- setInterruptListener
- setEndListener
- setDisposeListener
- setCompleteListener
- setEventListener
- setTrackStartListener
- setTrackInterruptListener
- setTrackEndListener
- setTrackDisposeListener
- setTrackCompleteListener
- setTrackEventListener
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- __preload
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- resetInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
sp.SkeletonData Classes
-
anysdk.AccountGender Enums
-
anysdk.AccountOperate Enums
-
anysdk.AccountType Enums
-
anysdk.AdsPos Enums
-
anysdk.AdsResultCode Enums
-
anysdk.AdsType Enums
-
anysdk.CustomResultCode Enums
-
anysdk.PayResultCode Enums
-
anysdk.RECResultCode Enums
-
anysdk.ShareResultCode Enums
-
anysdk.SocialRetCode Enums
- kScoreSubmitSucceed
- kScoreSubmitfail
- kAchUnlockSucceed
- kAchUnlockFail
- kSocialSignInSucceed
- kSocialSignInFail
- kSocialSignOutSucceed
- kSocialSignOutFail
- kSocialGetGameFriends
- kSocialExtensionCode
- kSocialGetFriendsInfoSuccess
- kSocialGetFriendsInfoFail
- kSocialAlreadySubscription
- kSocialNoSubscription
- kSocialSubscriptionFail
-
anysdk.TaskType Enums
-
anysdk.ToolBarPlace Enums
- kInitSuccess
- kInitFail
- kLoginSuccess
- kLoginNetworkError
- kLoginNoNeed
- kLoginFail
- kLoginCancel
- kLogoutSuccess
- kLogoutFail
- kPlatformEnter
- kPlatformBack
- kPausePage
- kExitPage
- kAntiAddictionQuery
- kRealNameRegister
- kAccountSwitchSuccess
- kAccountSwitchFail
- kOpenShop
- kAccountSwitchCancel
- kUserExtension
- kSendToDesktopSuccess
- kSendToDesktopFail
- kGetAvailableLoginTypeSuccess
- kGetAvailableLoginTypeFail
- kGetUserInfoSuccess
- kGetUserInfoFail
- kOpenBBSSuccess
- kOpenBBSFail
-
cc.BlendFactor Enums
- ONE
- ZERO
- SRC_ALPHA
- SRC_COLOR
- DST_ALPHA
- DST_COLOR
- ONE_MINUS_SRC_ALPHA
- ONE_MINUS_SRC_COLOR
- ONE_MINUS_DST_ALPHA
- ONE_MINUS_DST_COLOR
-
cc.Button.Transition Enums
-
cc.DebugMode Enums
-
cc.DrawBits Enums
-
cc.EditBox.InputFlag Enums
-
cc.EditBox.InputMode Enums
-
cc.Graphics.LineCap Enums
-
cc.Graphics.LineJoin Enums
-
cc.ImageFormat Enums
-
cc.KEY Enums
- none
- back
- menu
- backspace
- tab
- enter
- shift
- ctrl
- alt
- pause
- capslock
- escape
- space
- pageup
- pagedown
- end
- home
- left
- up
- right
- down
- select
- insert
- Delete
- 0
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- a
- b
- c
- d
- e
- f
- g
- h
- i
- j
- k
- l
- m
- n
- o
- p
- q
- r
- s
- t
- u
- v
- w
- x
- y
- z
- num0
- num1
- num2
- num3
- num4
- num5
- num6
- num7
- num8
- num9
- *
- +
- -
- numdel
- /
- f1
- f2
- f3
- f4
- f5
- f6
- f7
- f8
- f9
- f10
- f11
- f12
- numlock
- scrolllock
- ;
- semicolon
- equal
- =
- ,
- comma
- dash
- .
- period
- forwardslash
- grave
- [
- openbracket
- backslash
- ]
- closebracket
- quote
- dpadLeft
- dpadRight
- dpadUp
- dpadDown
- dpadCenter
-
cc.Label.HorizontalAlign Enums
-
cc.Label.Overflow Enums
-
cc.Label.Type Enums
-
cc.Label.VerticalAlign Enums
-
cc.Layout.AxisDirection Enums
-
cc.Layout.ResizeMode Enums
-
cc.Layout.Type Enums
-
cc.Mask.Type Enums
-
cc.PageView.Direction Enums
-
cc.PageView.EventType Enums
-
cc.PageView.SizeMode Enums
-
cc.ProgressBar.Mode Enums
-
cc.RayCastType Enums
-
cc.RigidBodyType Enums
-
cc.ScrollView.EventType Enums
-
cc.Scrollbar.Direction Enums
-
cc.Slider.Direction Enums
-
cc.Sprite.FillType Enums
-
cc.Sprite.SizeMode Enums
-
cc.Sprite.SpriteType Enums
-
cc.SystemEvent.EventType Enums
-
cc.TextAlignment Enums
-
cc.Texture2D.WrapMode Enums
-
cc.TiledMap.Orientation Enums
-
cc.VideoPlayer.EventType Enums
-
cc.WebView.EventType Enums
-
cc.WrapMode Enums
-
cc.macro Enums
- INVALID_INDEX
- NODE_TAG_INVALID
- PI
- PI2
- FLT_MAX
- FLT_MIN
- RAD
- DEG
- UINT_MAX
- REPEAT_FOREVER
- FLT_EPSILON
- ONE
- ZERO
- SRC_ALPHA
- SRC_ALPHA_SATURATE
- SRC_COLOR
- DST_ALPHA
- DST_COLOR
- ONE_MINUS_SRC_ALPHA
- ONE_MINUS_SRC_COLOR
- ONE_MINUS_DST_ALPHA
- ONE_MINUS_DST_COLOR
- ONE_MINUS_CONSTANT_ALPHA
- ONE_MINUS_CONSTANT_COLOR
- LINEAR
- BLEND_DST
- WEB_ORIENTATION_PORTRAIT
- WEB_ORIENTATION_LANDSCAPE_LEFT
- WEB_ORIENTATION_PORTRAIT_UPSIDE_DOWN
- WEB_ORIENTATION_LANDSCAPE_RIGHT
- ORIENTATION_PORTRAIT
- ORIENTATION_LANDSCAPE
- ORIENTATION_AUTO
- VERTEX_ATTRIB_FLAG_NONE
- VERTEX_ATTRIB_FLAG_POSITION
- VERTEX_ATTRIB_FLAG_COLOR
- VERTEX_ATTRIB_FLAG_TEX_COORDS
- VERTEX_ATTRIB_FLAG_POS_COLOR_TEX
- GL_ALL
- VERTEX_ATTRIB_POSITION
- VERTEX_ATTRIB_COLOR
- VERTEX_ATTRIB_TEX_COORDS
- VERTEX_ATTRIB_MAX
- UNIFORM_PMATRIX
- UNIFORM_MVMATRIX
- UNIFORM_MVPMATRIX
- UNIFORM_TIME
- UNIFORM_SINTIME
- UNIFORM_COSTIME
- UNIFORM_RANDOM01
- UNIFORM_SAMPLER
- UNIFORM_MAX
- SHADER_POSITION_TEXTURECOLOR
- SHADER_SPRITE_POSITION_TEXTURECOLOR
- SHADER_POSITION_TEXTURECOLORALPHATEST
- SHADER_SPRITE_POSITION_TEXTURECOLORALPHATEST
- SHADER_POSITION_COLOR
- SHADER_SPRITE_POSITION_COLOR
- SHADER_POSITION_TEXTURE
- SHADER_POSITION_TEXTURE_UCOLOR
- SHADER_POSITION_TEXTUREA8COLOR
- SHADER_POSITION_UCOLOR
- SHADER_POSITION_LENGTHTEXTURECOLOR
- UNIFORM_PMATRIX_S
- UNIFORM_MVMATRIX_S
- UNIFORM_MVPMATRIX_S
- UNIFORM_TIME_S
- UNIFORM_SINTIME_S
- UNIFORM_COSTIME_S
- UNIFORM_RANDOM01_S
- UNIFORM_SAMPLER_S
- UNIFORM_ALPHA_TEST_VALUE_S
- ATTRIBUTE_NAME_COLOR
- ATTRIBUTE_NAME_POSITION
- ATTRIBUTE_NAME_TEX_COORD
- ITEM_SIZE
- CURRENT_ITEM
- ZOOM_ACTION_TAG
- NORMAL_TAG
- SELECTED_TAG
- DISABLE_TAG
- FIX_ARTIFACTS_BY_STRECHING_TEXEL
- DIRECTOR_STATS_POSITION
- DIRECTOR_FPS_INTERVAL
- COCOSNODE_RENDER_SUBPIXEL
- SPRITEBATCHNODE_RENDER_SUBPIXEL
- AUTO_PREMULTIPLIED_ALPHA_FOR_PNG
- OPTIMIZE_BLEND_FUNC_FOR_PREMULTIPLIED_ALPHA
- TEXTURE_ATLAS_USE_TRIANGLE_STRIP
- TEXTURE_ATLAS_USE_VAO
- TEXTURE_NPOT_SUPPORT
- USE_LA88_LABELS
- SPRITE_DEBUG_DRAW
- LABELBMFONT_DEBUG_DRAW
- LABELATLAS_DEBUG_DRAW
- ENABLE_STACKABLE_ACTIONS
- ENABLE_GL_STATE_CACHE
- TOUCH_TIMEOUT
- BATCH_VERTEX_COUNT
- ENABLE_GC_FOR_NATIVE_OBJECTS
- ENABLE_TILEDMAP_CULLING
- DOWNLOAD_MAX_CONCURRENT
-
sp.AnimationEventType Enums
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
methods
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
properties
loader static
Loader for resource loading process. It's a singleton object.
Properties
assetLoader Object
The asset loader in cc.loader's pipeline, it's by default the first pipe. It's used to identify an asset's type, and determine how to download it.
downloader Object
The downloader in cc.loader's pipeline, it's by default the second pipe. It's used to download files with several handlers: pure text, image, script, audio, font, uuid. You can add your own download function with addDownloadHandlers
loader Object
The downloader in cc.loader's pipeline, it's by default the third pipe. It's used to parse downloaded content with several handlers: JSON, image, plist, fnt, uuid. You can add your own download function with addLoadHandlers
There are no properties that match your current filter settings. You can change your filter settings in the index section on this page. index
Methods
addDownloadHandlers
(
-
extMap
)
- extMap
Add custom supported types handler or modify existing type handler for download process.
name | type | description |
---|---|---|
extMap
|
Object |
Custom supported types with corresponded handler |
examples:
cc.loader.addDownloadHandlers({
// This will match all url with .scene
extension or all url with scene
type
'scene' : function (url, callback) {}
});
addLoadHandlers
(
-
extMap
)
- extMap
Add custom supported types handler or modify existing type handler for load process.
name | type | description |
---|---|---|
extMap
|
Object |
Custom supported types with corresponded handler |
examples:
cc.loader.addLoadHandlers({
// This will match all url with .scene
extension or all url with scene
type
'scene' : function (url, callback) {}
});
load
(
-
resources
-
[progressCallback
]
-
[completeCallback
]
)
- resources
- [progressCallback ]
- [completeCallback ]
Load resources with a progression callback and a complete callback. The progression callback is the same as Pipeline's onProgress The complete callback is almost the same as Pipeline's onComplete The only difference is when user pass a single url as resources, the complete callback will set its result directly as the second parameter.
name | type | description |
---|---|---|
resources
|
String | String[] | Object |
Url list in an array |
progressCallback
optional
|
Function |
Callback invoked when progression change |
completeCallback
optional
|
Function |
Callback invoked when all resources loaded |
examples:
cc.loader.load('a.png', function (err, tex) {
cc.log('Result should be a texture: ' + (tex instanceof cc.Texture2D));
});
cc.loader.load('http://example.com/a.png', function (err, tex) {
cc.log('Should load a texture from external url: ' + (tex instanceof cc.Texture2D));
});
cc.loader.load({url: 'http://example.com/getImageREST?file=a.png', type: 'png'}, function (err, tex) {
cc.log('Should load a texture from RESTful API by specify the type: ' + (tex instanceof cc.Texture2D));
});
cc.loader.load(['a.png', 'b.json'], function (errors, results) {
if (errors) {
for (var i = 0; i < errors.length; i++) {
cc.log('Error url [' + errors[i] + ']: ' + results.getError(errors[i]));
}
}
var aTex = results.getContent('a.png');
var bJsonObj = results.getContent('b.json');
});
loadRes
(
-
url
-
[type
]
-
[progressCallback
]
-
[completeCallback
]
)
- url
- [type ]
- [progressCallback ]
- [completeCallback ]
Load resources from the "resources" folder inside the "assets" folder of your project.
Note: All asset URLs in Creator use forward slashes, URLs using backslashes will not work.
name | type | description |
---|---|---|
url
|
String |
Url of the target resource. The url is relative to the "resources" folder, extensions must be omitted. |
type
optional
|
Function |
Only asset of type will be loaded if this argument is supplied. |
progressCallback
optional
|
Function |
Callback invoked when progression change. |
completeCallback
optional
|
Function |
Callback invoked when the resource loaded. |
examples:
// load the prefab (project/assets/resources/misc/character/cocos) from resources folder
cc.loader.loadRes('misc/character/cocos', function (err, prefab) {
if (err) {
cc.error(err.message || err);
return;
}
cc.log('Result should be a prefab: ' + (prefab instanceof cc.Prefab));
});
// load the sprite frame of (project/assets/resources/imgs/cocos.png) from resources folder
cc.loader.loadRes('imgs/cocos', cc.SpriteFrame, function (err, spriteFrame) {
if (err) {
cc.error(err.message || err);
return;
}
cc.log('Result should be a sprite frame: ' + (spriteFrame instanceof cc.SpriteFrame));
});
loadResArray
(
-
urls
-
[type
]
-
[progressCallback
]
-
[completeCallback
]
)
- urls
- [type ]
- [progressCallback ]
- [completeCallback ]
This method is like loadRes except that it accepts array of url.
name | type | description |
---|---|---|
urls
|
String[] |
Array of URLs of the target resource. The url is relative to the "resources" folder, extensions must be omitted. |
type
optional
|
Function |
Only asset of type will be loaded if this argument is supplied. |
progressCallback
optional
|
Function |
Callback invoked when progression change. |
completeCallback
optional
|
Function |
A callback which is called when all assets have been loaded, or an error occurs. |
examples:
// load the SpriteFrames from resources folder
var spriteFrames;
var urls = ['misc/characters/character_01', 'misc/weapons/weapons_01'];
cc.loader.loadResArray(urls, cc.SpriteFrame, function (err, assets) {
if (err) {
cc.error(err);
return;
}
spriteFrames = assets;
// ...
});
loadResDir
(
-
url
-
[type
]
-
[progressCallback
]
-
[completeCallback
]
)
- url
- [type ]
- [progressCallback ]
- [completeCallback ]
Load all assets in a folder inside the "assets/resources" folder of your project.
Note: All asset URLs in Creator use forward slashes, URLs using backslashes will not work.
name | type | description |
---|---|---|
url
|
String |
Url of the target folder. The url is relative to the "resources" folder, extensions must be omitted. |
type
optional
|
Function |
Only asset of type will be loaded if this argument is supplied. |
progressCallback
optional
|
Function |
Callback invoked when progression change. |
completeCallback
optional
|
Function |
A callback which is called when all assets have been loaded, or an error occurs.
|
examples:
// load the texture (resources/imgs/cocos.png) and the corresponding sprite frame
cc.loader.loadResDir('imgs/cocos', function (err, assets) {
if (err) {
cc.error(err);
return;
}
var texture = assets[0];
var spriteFrame = assets[1];
});
// load all textures in "resources/imgs/"
cc.loader.loadResDir('imgs', cc.Texture2D, function (err, textures) {
var texture1 = textures[0];
var texture2 = textures[1];
});
// load all JSONs in "resources/data/"
cc.loader.loadResDir('data', function (err, objects, urls) {
var data = objects[0];
var url = urls[0];
});
getRes
(
-
url
-
[type
]
)
Any
- url
- [type ]
Get resource data by id.
When you load resources with load or loadRes,
the url will be the unique identity of the resource.
After loaded, you can acquire them by passing the url to this API.
name | type | description |
---|---|---|
url
|
String | |
type
optional
|
Function |
Only asset of type will be returned if this argument is supplied. |
returns:
getDependsRecursively
(
-
owner
)
Array
- owner
Get all resource dependencies of the requested asset in an array, including itself.
The owner parameter accept the following types: 1. The asset itself; 2. The resource url; 3. The asset's uuid.
The returned array stores the dependencies with their uuids, after retrieve dependencies,
you can release them, access dependent assets by passing the uuid to getRes, or other stuffs you want.
For release all dependencies of an asset, please refer to release
Here is some examples:
name | type | description |
---|---|---|
owner
|
Asset | RawAsset | String |
The owner asset or the resource url or the asset's uuid |
returns:
examples:
// Release all dependencies of a loaded prefab
var deps = cc.loader.getDependsRecursively(prefab);
cc.loader.release(deps);
// Retrieve all dependent textures
var deps = cc.loader.getDependsRecursively('prefabs/sample');
var textures = [];
for (var i = 0; i < deps.length; ++i) {
var item = cc.loader.getRes(deps[i]);
if (item instanceof cc.Texture2D) {
textures.push(item);
}
}
release
(
-
asset
)
- asset
Release the content of an asset or an array of assets by uuid. Start from v1.3, this method will not only remove the cache of the asset in loader, but also clean up its content. For example, if you release a texture, the texture asset and its gl texture data will be freed up. In complexe project, you can use this function with getDependsRecursively to free up memory in critical circumstances. Notice, this method may cause the texture to be unusable, if there are still other nodes use the same texture, they may turn to black and report gl errors. If you only want to remove the cache of an asset, please use Pipeline/removeItem:method
examples:
// Release a texture which is no longer need
cc.loader.release(texture);
// Release all dependencies of a loaded prefab
var deps = cc.loader.getDependsRecursively('prefabs/sample');
cc.loader.release(deps);
// If there is no instance of this prefab in the scene, the prefab and its dependencies like textures, sprite frames, etc, will be freed up.
// If you have some other nodes share a texture in this prefab, you can skip it in two ways:
// 1. Forbid auto release a texture before release
cc.loader.setAutoRelease(texture2d, false);
// 2. Remove it from the dependencies array
var deps = cc.loader.getDependsRecursively('prefabs/sample');
var index = deps.indexOf(texture2d._uuid);
if (index !== -1)
deps.splice(index, 1);
cc.loader.release(deps);
releaseAsset
(
-
asset
)
- asset
releaseRes
(
-
url
-
[type
]
)
- url
- [type ]
releaseResDir
(
-
url
-
[type
]
)
- url
- [type ]
Release the all assets loaded by loadResDir. Refer to release for detailed informations.
setAutoRelease
(
-
assetOrUrlOrUuid
-
autoRelease
)
- assetOrUrlOrUuid
- autoRelease
Indicates whether to release the asset when loading a new scene.
By default, when loading a new scene, all assets in the previous scene will be released or preserved
according to whether the previous scene checked the "Auto Release Assets" option.
On the other hand, assets dynamically loaded by using cc.loader.loadRes
or cc.loader.loadResDir
will not be affected by that option, remain not released by default.
Use this API to change the default behavior on a single asset, to force preserve or release specified asset when scene switching.
See: cc.loader.setAutoReleaseRecursively, cc.loader.isAutoRelease
name | type | description |
---|---|---|
assetOrUrlOrUuid
|
Asset | String |
asset object or the raw asset's url or uuid |
autoRelease
|
Boolean |
indicates whether should release automatically |
examples:
// auto release the texture event if "Auto Release Assets" disabled in current scene
cc.loader.setAutoRelease(texture2d, true);
// don't release the texture even if "Auto Release Assets" enabled in current scene
cc.loader.setAutoRelease(texture2d, false);
// first parameter can be url
cc.loader.setAutoRelease(audioUrl, false);
setAutoReleaseRecursively
(
-
assetOrUrlOrUuid
-
autoRelease
)
- assetOrUrlOrUuid
- autoRelease
Indicates whether to release the asset and its referenced other assets when loading a new scene.
By default, when loading a new scene, all assets in the previous scene will be released or preserved
according to whether the previous scene checked the "Auto Release Assets" option.
On the other hand, assets dynamically loaded by using cc.loader.loadRes
or cc.loader.loadResDir
will not be affected by that option, remain not released by default.
Use this API to change the default behavior on the specified asset and its recursively referenced assets, to force preserve or release specified asset when scene switching.
See: cc.loader.setAutoRelease, cc.loader.isAutoRelease
name | type | description |
---|---|---|
assetOrUrlOrUuid
|
Asset | String |
asset object or the raw asset's url or uuid |
autoRelease
|
Boolean |
indicates whether should release automatically |
examples:
// auto release the SpriteFrame and its Texture event if "Auto Release Assets" disabled in current scene
cc.loader.setAutoReleaseRecursively(spriteFrame, true);
// don't release the SpriteFrame and its Texture even if "Auto Release Assets" enabled in current scene
cc.loader.setAutoReleaseRecursively(spriteFrame, false);
// don't release the Prefab and all the referenced assets
cc.loader.setAutoReleaseRecursively(prefab, false);
isAutoRelease
(
-
assetOrUrl
)
Boolean
- assetOrUrl
Returns whether the asset is configured as auto released, despite how "Auto Release Assets" property is set on scene asset.
See: cc.loader.setAutoRelease, cc.loader.setAutoReleaseRecursively
returns:
constructor
(
-
pipes
)
- pipes
Inherited from Pipeline:
Constructor, pass an array of pipes to construct a new Pipeline,
the pipes will be chained in the given order.
A pipe is an object which must contain an id
in string and a handle
function,
the id must be unique in the pipeline.
It can also include async
property to identify whether it's an asynchronous process.
name | type | description |
---|---|---|
pipes
|
Array |
examples:
var pipeline = new Pipeline([
{
id: 'Downloader',
handle: function (item, callback) {},
async: true
},
{id: 'Parser', handle: function (item) {}, async: false}
]);
insertPipe
(
-
pipe
-
index
)
- pipe
- index
Inherited from Pipeline:
appendPipe
(
-
pipe
)
- pipe
Inherited from Pipeline:
Add a new pipe at the end of the pipeline.
A pipe must contain an id
in string and a handle
function, the id must be unique in the pipeline.
name | type | description |
---|---|---|
pipe
|
Object |
The pipe to be appended |
flowIn
(
-
items
)
- items
Inherited from Pipeline:
Let new items flow into the pipeline.
Each item can be a simple url string or an object,
if it's an object, it must contain id
property.
You can specify its type by type
property, by default, the type is the extension name in url.
By adding a skips
property including pipe ids, you can skip these pipe.
The object can contain any supplementary property as you want.
name | type | description |
---|---|---|
items
|
Array |
examples:
pipeline.flowIn([
'res/Background.png',
{
id: 'res/scene.json',
type: 'scene',
name: 'scene',
skips: ['Downloader']
}
]);
flowInDeps
(
-
urlList
-
callback
)
Array
deprecated
- urlList
- callback
Inherited from Pipeline:
deprecated: since v1.3
Let new items flow into the pipeline and give a callback when the list of items are all completed. This is for loading dependencies for an existing item in flow, usually used in a pipe logic. For example, we have a loader for scene configuration file in JSON, the scene will only be fully loaded after all its dependencies are loaded, then you will need to use function to flow in all dependencies found in the configuration file, and finish the loader pipe only after all dependencies are loaded (in the callback).
returns:
copyItemStates
(
-
srcItem
-
dstItems
)
- srcItem
- dstItems
Inherited from Pipeline:
Copy the item states from one source item to all destination items. It's quite useful when a pipe generate new items from one source item, then you should flowIn these generated items into pipeline, but you probably want them to skip all pipes the source item already go through, you can achieve it with this API. For example, an unzip pipe will generate more items, but you won't want them to pass unzip or download pipe again.
isFlowing ( ) Boolean deprecated
Inherited from Pipeline:
deprecated: since v1.3
Returns whether the pipeline is flowing (contains item) currently.
returns:
getItems ( ) LoadingItems deprecated
Inherited from Pipeline:
deprecated: since v1.3
Returns all items in pipeline. Returns null, please use API of Loader or LoadingItems.
returns:
removeItem
(
-
id
)
Boolean
- id
Inherited from Pipeline:
Removes an completed item in pipeline. It will only remove the cache in the pipeline or loader, its dependencies won't be released. cc.loader provided another method to completely cleanup the resource and its dependencies, please refer to cc.loader.release
name | type | description |
---|---|---|
id
|
Object |
The id of the item |
returns:
clear ( )
Inherited from Pipeline:
Clear the current pipeline, this function will clean up the items.
There are no methods that match your current filter settings. You can change your filter settings in the index section on this page. index