This is the complete list of members for CommandBufferGL, including all inherited members.
| _ID | Ref | |
| _luaID | Ref | |
| _rooted | Ref | |
| _scriptObject | Ref | |
| autorelease() | Ref | |
| beginFrame() override | CommandBufferGL | virtual |
| beginRenderPass(const RenderPassDescriptor &descriptor) override | CommandBufferGL | virtual |
| captureScreen(std::function< void(const unsigned char *, int, int)> callback) override | CommandBufferGL | virtual |
| drawArrays(PrimitiveType primitiveType, std::size_t start, std::size_t count) override | CommandBufferGL | virtual |
| drawElements(PrimitiveType primitiveType, IndexFormat indexType, std::size_t count, std::size_t offset) override | CommandBufferGL | virtual |
| endFrame() override | CommandBufferGL | virtual |
| endRenderPass() override | CommandBufferGL | virtual |
| getReferenceCount() const | Ref | |
| release() | Ref | |
| retain() | Ref | |
| setCullMode(CullMode mode) override | CommandBufferGL | virtual |
| setDepthStencilState(DepthStencilState *depthStencilState) override | CommandBufferGL | virtual |
| setIndexBuffer(Buffer *buffer) override | CommandBufferGL | virtual |
| setLineWidth(float lineWidth) override | CommandBufferGL | virtual |
| setProgramState(ProgramState *programState) override | CommandBufferGL | virtual |
| setRenderPipeline(RenderPipeline *renderPipeline) override | CommandBufferGL | virtual |
| setScissorRect(bool isEnabled, float x, float y, float width, float height) override | CommandBufferGL | virtual |
| setStencilReferenceValue(unsigned int value) | CommandBuffer | |
| setStencilReferenceValue(unsigned int frontRef, unsigned int backRef) | CommandBuffer | |
| setVertexBuffer(Buffer *buffer) override | CommandBufferGL | virtual |
| setViewport(int x, int y, unsigned int w, unsigned int h) override | CommandBufferGL | virtual |
| setWinding(Winding winding) override | CommandBufferGL | virtual |
| ~Ref() | Ref | virtual |