This is the complete list of members for MenuItemLabel, including all inherited members.
_ID | Ref | |
_luaID | Ref | |
_rooted | Ref | |
_scriptObject | Ref | |
activate() override | MenuItemLabel | virtual |
addChild(Node *child) | Node | virtual |
addChild(Node *child, int localZOrder) | Node | virtual |
addChild(Node *child, int localZOrder, int tag) | Node | virtual |
addChild(Node *child, int localZOrder, const std::string &name) | Node | virtual |
addComponent(Component *component) | Node | virtual |
autorelease() | Ref | |
cleanup() | Node | virtual |
convertToNodeSpace(const Vec2 &worldPoint) const | Node | |
convertToNodeSpaceAR(const Vec2 &worldPoint) const | Node | |
convertTouchToNodeSpace(Touch *touch) const | Node | |
convertTouchToNodeSpaceAR(Touch *touch) const | Node | |
convertToWorldSpace(const Vec2 &nodePoint) const | Node | |
convertToWorldSpaceAR(const Vec2 &nodePoint) const | Node | |
create(Node *label, const ccMenuCallback &callback) | MenuItemLabel | static |
create(Node *label) | MenuItemLabel | static |
cocos2d::MenuItem::create() | MenuItem | static |
cocos2d::MenuItem::create(const ccMenuCallback &callback) | MenuItem | static |
draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) | Node | virtual |
enumerateChildren(const std::string &name, std::function< bool(Node *node)> callback) const | Node | virtual |
getActionByTag(int tag) | Node | |
getActionManager() | Node | inlinevirtual |
getAnchorPoint() const | Node | virtual |
getAnchorPointInPoints() const | Node | virtual |
getAttachedNodeCount() | Node | static |
getBoundingBox() const | Node | virtual |
getCameraMask() const | Node | inline |
getChildByName(const std::string &name) const | Node | virtual |
getChildByName(const std::string &name) const | Node | inline |
getChildByTag(int tag) const | Node | virtual |
getChildByTag(int tag) const | Node | inline |
getChildren() | Node | inlinevirtual |
getChildrenCount() const | Node | virtual |
getColor() const | Node | virtual |
getComponent(const std::string &name) | Node | |
getContentSize() const | Node | virtual |
getDescription() const override | MenuItem | virtual |
getDisabledColor() const | MenuItemLabel | inline |
getDisplayedColor() const | Node | virtual |
getDisplayedOpacity() const | Node | virtual |
getEventDispatcher() const | Node | inlinevirtual |
getGlobalZOrder() const | Node | inlinevirtual |
getLabel() const | MenuItemLabel | inline |
getLocalZOrder() const | Node | inlinevirtual |
getName() const | Node | virtual |
getNodeToParentAffineTransform(Node *ancestor) const | Node | virtual |
getNodeToParentTransform() const | Node | virtual |
getNodeToParentTransform(Node *ancestor) const | Node | virtual |
getNodeToWorldTransform() const | Node | virtual |
getNumberOfRunningActions() const | Node | |
getNumberOfRunningActionsByTag(int tag) const | Node | |
getOnEnterCallback() const | Node | inline |
getOnEnterTransitionDidFinishCallback() const | Node | inline |
getOnExitCallback() const | Node | inline |
getOnExitTransitionDidStartCallback() const | Node | inline |
getOpacity() const | Node | virtual |
getParent() | Node | inlinevirtual |
getParentToNodeTransform() const | Node | virtual |
getPosition() const | Node | virtual |
getPosition(float *x, float *y) const | Node | virtual |
getPosition3D() const | Node | virtual |
getPositionNormalized() const | Node | virtual |
getPositionX() const | Node | virtual |
getPositionY() const | Node | virtual |
getPositionZ() const | Node | virtual |
getReferenceCount() const | Ref | |
getRotation() const | Node | virtual |
getRotation3D() const | Node | virtual |
getRotationQuat() const | Node | virtual |
getRotationSkewX() const | Node | virtual |
getRotationSkewY() const | Node | virtual |
getScale() const | Node | virtual |
getScaleX() const | Node | virtual |
getScaleY() const | Node | virtual |
getScaleZ() const | Node | virtual |
getScene() const | Node | virtual |
getScheduler() | Node | inlinevirtual |
getSkewX() const | Node | virtual |
getSkewY() const | Node | virtual |
getString() const | MenuItemLabel | |
getTag() const | Node | virtual |
getUserData() | Node | inlinevirtual |
getUserData() const | Node | inlinevirtual |
getUserObject() | Node | inlinevirtual |
getUserObject() const | Node | inlinevirtual |
getWorldToNodeTransform() const | Node | virtual |
initWithCallback(const ccMenuCallback &callback) | MenuItem | protected |
initWithLabel(Node *label, const ccMenuCallback &callback) | MenuItemLabel | protected |
INVALID_TAG | Node | static |
isCascadeColorEnabled() const | Node | virtual |
isCascadeOpacityEnabled() const | Node | virtual |
isEnabled() const | MenuItem | virtual |
isIgnoreAnchorPointForPosition() const | Node | virtual |
isOpacityModifyRGB() const | Node | virtual |
isRunning() const | Node | virtual |
isScheduled(SEL_SCHEDULE selector) const | Node | |
isScheduled(const std::string &key) const | Node | |
isSelected() const | MenuItem | virtual |
isVisible() const | Node | virtual |
MenuItem() | MenuItem | inlineprotected |
MenuItemLabel() | MenuItemLabel | inlineprotected |
onEnter() | Node | virtual |
onEnterTransitionDidFinish() | Node | virtual |
onExit() | Node | virtual |
onExitTransitionDidStart() | Node | virtual |
pause() | Node | virtual |
rect() const | MenuItem | |
release() | Ref | |
removeAllChildren() | Node | virtual |
removeAllChildrenWithCleanup(bool cleanup) | Node | virtual |
removeAllComponents() | Node | virtual |
removeChild(Node *child, bool cleanup=true) | Node | virtual |
removeChildByName(const std::string &name, bool cleanup=true) | Node | virtual |
removeChildByTag(int tag, bool cleanup=true) | Node | virtual |
removeComponent(const std::string &name) | Node | virtual |
removeComponent(Component *component) | Node | virtual |
removeFromParent() | Node | virtual |
removeFromParentAndCleanup(bool cleanup) | Node | virtual |
reorderChild(Node *child, int localZOrder) | Node | virtual |
resume() | Node | virtual |
retain() | Ref | |
runAction(Action *action) | Node | virtual |
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay) | Node | |
schedule(SEL_SCHEDULE selector, float interval) | Node | |
schedule(SEL_SCHEDULE selector) | Node | |
schedule(const std::function< void(float)> &callback, const std::string &key) | Node | |
schedule(const std::function< void(float)> &callback, float interval, const std::string &key) | Node | |
schedule(const std::function< void(float)> &callback, float interval, unsigned int repeat, float delay, const std::string &key) | Node | |
scheduleOnce(SEL_SCHEDULE selector, float delay) | Node | |
scheduleOnce(const std::function< void(float)> &callback, float delay, const std::string &key) | Node | |
scheduleUpdate() | Node | |
scheduleUpdateWithPriority(int priority) | Node | |
scheduleUpdateWithPriorityLua(int handler, int priority) | Node | |
selected() override | MenuItemLabel | virtual |
setActionManager(ActionManager *actionManager) | Node | virtual |
setAdditionalTransform(const Mat4 *additionalTransform) | Node | |
setAnchorPoint(const Vec2 &anchorPoint) | Node | virtual |
setCallback(const ccMenuCallback &callback) | MenuItem | |
setCameraMask(unsigned short mask, bool applyChildren=true) | Node | virtual |
setCascadeColorEnabled(bool cascadeColorEnabled) | Node | virtual |
setCascadeOpacityEnabled(bool cascadeOpacityEnabled) | Node | virtual |
setColor(const Color3B &color) | Node | virtual |
setContentSize(const Size &contentSize) | Node | virtual |
setDisabledColor(const Color3B &color) | MenuItemLabel | inline |
setEnabled(bool enabled) override | MenuItemLabel | virtual |
setEventDispatcher(EventDispatcher *dispatcher) | Node | virtual |
setGlobalZOrder(float globalZOrder) | Node | virtual |
setIgnoreAnchorPointForPosition(bool ignore) | Node | virtual |
setLabel(Node *node) | MenuItemLabel | |
setLocalZOrder(std::int32_t localZOrder) | Node | virtual |
setName(const std::string &name) | Node | virtual |
setNodeToParentTransform(const Mat4 &transform) | Node | virtual |
setOnEnterCallback(const std::function< void()> &callback) | Node | inline |
setOnEnterTransitionDidFinishCallback(const std::function< void()> &callback) | Node | inline |
setOnExitCallback(const std::function< void()> &callback) | Node | inline |
setOnExitTransitionDidStartCallback(const std::function< void()> &callback) | Node | inline |
setOpacity(uint8_t opacity) | Node | virtual |
setOpacityModifyRGB(bool value) | Node | virtual |
setParent(Node *parent) | Node | virtual |
setPosition(const Vec2 &position) | Node | virtual |
setPosition(float x, float y) | Node | virtual |
setPosition3D(const Vec3 &position) | Node | virtual |
setPositionNormalized(const Vec2 &position) | Node | virtual |
setPositionX(float x) | Node | virtual |
setPositionY(float y) | Node | virtual |
setPositionZ(float positionZ) | Node | virtual |
setRotation(float rotation) | Node | virtual |
setRotation3D(const Vec3 &rotation) | Node | virtual |
setRotationQuat(const Quaternion &quat) | Node | virtual |
setRotationSkewX(float rotationX) | Node | virtual |
setRotationSkewY(float rotationY) | Node | virtual |
setScale(float scale) | Node | virtual |
setScale(float scaleX, float scaleY) | Node | virtual |
setScaleX(float scaleX) | Node | virtual |
setScaleY(float scaleY) | Node | virtual |
setScaleZ(float scaleZ) | Node | virtual |
setScheduler(Scheduler *scheduler) | Node | virtual |
setSkewX(float skewX) | Node | virtual |
setSkewY(float skewY) | Node | virtual |
setString(const std::string &label) | MenuItemLabel | |
setTag(int tag) | Node | virtual |
setUserData(void *userData) | Node | virtual |
setUserObject(Ref *userObject) | Node | virtual |
setVisible(bool visible) | Node | virtual |
sortAllChildren() | Node | virtual |
sortNodes(cocos2d::Vector< _T * > &nodes) | Node | inlinestatic |
stopAction(Action *action) | Node | |
stopActionByTag(int tag) | Node | |
stopActionsByFlags(unsigned int flags) | Node | |
stopAllActions() | Node | |
stopAllActionsByTag(int tag) | Node | |
unschedule(SEL_SCHEDULE selector) | Node | |
unschedule(const std::string &key) | Node | |
unscheduleAllCallbacks() | Node | |
unselected() override | MenuItemLabel | virtual |
update(float delta) | Node | virtual |
updateDisplayedColor(const Color3B &parentColor) | Node | virtual |
updateDisplayedOpacity(uint8_t parentOpacity) | Node | virtual |
updateOrderOfArrival() | Node | |
updateTransform() | Node | virtual |
visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags) | Node | virtual |
~MenuItem() | MenuItem | protectedvirtual |
~MenuItemLabel() | MenuItemLabel | protectedvirtual |
~Ref() | Ref | virtual |