This is the complete list of members for Program, including all inherited members.
| _ID | Ref | |
| _luaID | Ref | |
| _rooted | Ref | |
| _scriptObject | Ref | |
| autorelease() | Ref | |
| getActiveAttributes() const =0 | Program | pure virtual |
| getActiveUniformInfo(ShaderStage stage, int location) const =0 | Program | pure virtual |
| getAllActiveUniformInfo(ShaderStage stage) const =0 | Program | pure virtual |
| getAttributeLocation(const std::string &name) const =0 | Program | pure virtual |
| getAttributeLocation(backend::Attribute name) const =0 | Program | pure virtual |
| getBuiltinProgram(ProgramType type) | Program | static |
| getFragmentShader() const | Program | inline |
| getMaxFragmentLocation() const =0 | Program | pure virtual |
| getMaxVertexLocation() const =0 | Program | pure virtual |
| getProgramType() const | Program | inline |
| getReferenceCount() const | Ref | |
| getUniformBufferSize(ShaderStage stage) const =0 | Program | pure virtual |
| getUniformLocation(const std::string &uniform) const =0 | Program | pure virtual |
| getUniformLocation(backend::Uniform name) const =0 | Program | pure virtual |
| getVertexShader() const | Program | inline |
| release() | Ref | |
| retain() | Ref | |
| ~Ref() | Ref | virtual |