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| Touch () |
| Constructor.
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| Touch () |
| Constructor.
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Vec2 | getLocation () const |
| Returns the current touch location in OpenGL coordinates. More...
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var | getLocation () |
| Returns the current touch location in OpenGL coordinates. More...
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local | getLocation () |
| Returns the current touch location in OpenGL coordinates. More...
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Vec2 | getPreviousLocation () const |
| Returns the previous touch location in OpenGL coordinates. More...
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var | getPreviousLocation () |
| Returns the previous touch location in OpenGL coordinates. More...
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local | getPreviousLocation () |
| Returns the previous touch location in OpenGL coordinates. More...
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Vec2 | getStartLocation () const |
| Returns the start touch location in OpenGL coordinates. More...
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Vec2 | getDelta () const |
| Returns the delta of 2 current touches locations in screen coordinates. More...
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Vec2 | getLocationInView () const |
| Returns the current touch location in screen coordinates. More...
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Vec2 | getPreviousLocationInView () const |
| Returns the previous touch location in screen coordinates. More...
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var | getPreviousLocationInView () |
| Returns the previous touch location in screen coordinates. More...
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local | getPreviousLocationInView () |
| Returns the previous touch location in screen coordinates. More...
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Vec2 | getStartLocationInView () const |
| Returns the start touch location in screen coordinates. More...
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var | getStartLocationInView () |
| Returns the start touch location in screen coordinates. More...
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local | getStartLocationInView () |
| Returns the start touch location in screen coordinates. More...
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void | setTouchInfo (int id, float x, float y) |
| Set the touch information. More...
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void | setTouchInfo (int id, float x, float y, float force, float maxForce) |
| Set the touch information. More...
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local | setTouchInfo ( local id, local x, local y, local force, local maxForce) |
| Set the touch information. More...
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int | getID () const |
| Get touch id. More...
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var | getId () |
| Get touch id. More...
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local | getId () |
| Get touch id. More...
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float | getCurrentForce () const |
| Returns the current touch force for 3d touch. More...
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var | getCurrentForce () |
| Returns the current touch force for 3d touch. More...
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local | getCurrentForce () |
| Returns the current touch force for 3d touch. More...
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float | getMaxForce () const |
| Returns the maximum touch force for 3d touch. More...
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var | getMaxForce () |
| Returns the maximum touch force for 3d touch. More...
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local | getMaxForce () |
| Returns the maximum touch force for 3d touch. More...
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void | retain () |
| Retains the ownership. More...
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void | release () |
| Releases the ownership immediately. More...
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local | release () |
| Releases the ownership immediately. More...
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Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More...
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unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More...
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local | getReferenceCount () |
| Returns the Ref's current reference count. More...
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virtual | ~Ref () |
| Destructor. More...
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