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ActionObjectScriptData Struct Reference

For Lua, Wrapper the script data that should be used to find the handler corresponding to the Lua function by the nativeobject pointer and store the value pointer which would be converted concretely by the different events,then the converted data would be passed into the Lua stack. More...

Public Attributes

void * nativeObject
 For Lua, nativeobject is used to get handler corresponding to the Lua function.
 

Detailed Description

For Lua, Wrapper the script data that should be used to find the handler corresponding to the Lua function by the nativeobject pointer and store the value pointer which would be converted concretely by the different events,then the converted data would be passed into the Lua stack.


The documentation for this struct was generated from the following file: