cocos2d-x  3.5
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PUScaleAffector Class Reference

#include <CCPUScaleAffector.h>

Inheritance diagram for PUScaleAffector:
PUAffector Particle3DAffector Ref

Public Member Functions

virtual void updatePUAffector (PUParticle3D *particle, float deltaTime) override
PUDynamicAttributegetDynScaleX (void) const
void setDynScaleX (PUDynamicAttribute *dynScaleX)
void resetDynScaleX (bool resetToDefault=true)
PUDynamicAttributegetDynScaleY (void) const
void setDynScaleY (PUDynamicAttribute *dynScaleY)
void resetDynScaleY (bool resetToDefault=true)
PUDynamicAttributegetDynScaleZ (void) const
void setDynScaleZ (PUDynamicAttribute *dynScaleZ)
void resetDynScaleZ (bool resetToDefault=true)
PUDynamicAttributegetDynScaleXYZ (void) const
void setDynScaleXYZ (PUDynamicAttribute *dynScaleXYZ)
void resetDynScaleXYZ (bool resetToDefault=true)
bool isSinceStartSystem (void) const
void setSinceStartSystem (bool sinceStartSystem)
virtual void copyAttributesTo (PUAffector *affector) override
virtual ~PUScaleAffector (void)
- Public Member Functions inherited from PUAffector
virtual void notifyStart ()
virtual void notifyStop ()
virtual void notifyPause ()
virtual void notifyResume ()
virtual void notifyRescaled (const Vec3 &scale)
virtual void prepare ()
virtual void unPrepare ()
virtual void preUpdateAffector (float deltaTime)
virtual void postUpdateAffector (float deltaTime)
virtual void firstParticleUpdate (PUParticle3D *particle, float deltaTime)
virtual void initParticleForEmission (PUParticle3D *particle)
void process (PUParticle3D *particle, float delta, bool firstParticle)
void setLocalPosition (const Vec3 &pos)
const Vec3 getLocalPosition () const
void setMass (float mass)
float getMass () const
const Vec3getDerivedPosition ()
 Calculate the derived position of the affector. More...
 
const AffectSpecialisationgetAffectSpecialisation (void) const
 Todo. More...
 
void setAffectSpecialisation (const AffectSpecialisation &affectSpecialisation)
const std::string & getAffectorType (void) const
 Todo. More...
 
void setAffectorType (const std::string &affectorType)
void addEmitterToExclude (const std::string &emitterName)
 Add a ParticleEmitter name that excludes Particles emitted by this ParticleEmitter from being affected. More...
 
void removeEmitterToExclude (const std::string &emitterName)
 Remove a ParticleEmitter name that excludes Particles emitted by this ParticleEmitter. More...
 
const std::string & getName (void) const
 Todo. More...
 
void setName (const std::string &name)
virtual ~PUAffector ()
- Public Member Functions inherited from Particle3DAffector
virtual void updateAffector (Particle3D *particle, float deltaTime)
void setEnabled (bool enabled)
 Enables or disables the emitter. More...
 
bool isEnabled (void) const
virtual ~Particle3DAffector ()
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 Destructor. More...
 

Static Public Member Functions

static PUScaleAffectorcreate ()

Public Attributes

CC_CONSTRUCTOR_ACCESS __pad0__: PUScaleAffector(void)
- Public Attributes inherited from PUAffector
CC_CONSTRUCTOR_ACCESS __pad0__: PUAffector()
- Public Attributes inherited from Particle3DAffector
CC_CONSTRUCTOR_ACCESS __pad0__: Particle3DAffector()

Static Public Attributes

static const float DEFAULT_X_SCALE
static const float DEFAULT_Y_SCALE
static const float DEFAULT_Z_SCALE
static const float DEFAULT_XYZ_SCALE

Protected Member Functions

float calculateScale (PUDynamicAttribute *dynScale, PUParticle3D *particle)
 Returns the scale value for the dynamic Scale. More...
 
- Protected Member Functions inherited from PUAffector
float calculateAffectSpecialisationFactor (const PUParticle3D *particle)
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 

Protected Attributes

PUDynamicAttribute_dynScaleX
PUDynamicAttribute_dynScaleY
PUDynamicAttribute_dynScaleZ
PUDynamicAttribute_dynScaleXYZ
bool _dynScaleXSet
bool _dynScaleYSet
bool _dynScaleZSet
bool _dynScaleXYZSet
PUDynamicAttributeHelper _dynamicAttributeHelper
bool _sinceStartSystem
float _latestTimeElapsed
- Protected Attributes inherited from PUAffector
Vec3 _position
Vec3 _affectorScale
 Although the scale is on a Particle System level, the affector can also be scaled. More...
 
Vec3 _derivedPosition
 Because the public attribute �position?is sometimes used for both localspace and worldspace position, the mDerivedPosition attribute is introduced. More...
 
AffectSpecialisation _affectSpecialisation
 The mAffectSpecialisation is used to specialise the affector. More...
 
std::string _affectorType
std::vector< std::string > _excludedEmitters
std::string _name
float _mass
- Protected Attributes inherited from Particle3DAffector
ParticleSystem3D_particleSystem
bool _isEnabled
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Additional Inherited Members

- Public Types inherited from PUAffector
enum  AffectSpecialisation { AFSP_DEFAULT, AFSP_TTL_INCREASE, AFSP_TTL_DECREASE }
 The AffectSpecialisation enumeration is used to specialise the affector even more. More...
 

Constructor & Destructor Documentation

virtual ~PUScaleAffector ( void  )
virtual

Member Function Documentation

float calculateScale ( PUDynamicAttribute dynScale,
PUParticle3D particle 
)
protected

Returns the scale value for the dynamic Scale.

virtual void copyAttributesTo ( PUAffector affector)
overridevirtual

Reimplemented from PUAffector.

static PUScaleAffector* create ( )
static
PUDynamicAttribute* getDynScaleX ( void  ) const
inline
PUDynamicAttribute* getDynScaleXYZ ( void  ) const
inline
PUDynamicAttribute* getDynScaleY ( void  ) const
inline
PUDynamicAttribute* getDynScaleZ ( void  ) const
inline
bool isSinceStartSystem ( void  ) const
inline
void resetDynScaleX ( bool  resetToDefault = true)
void resetDynScaleXYZ ( bool  resetToDefault = true)
void resetDynScaleY ( bool  resetToDefault = true)
void resetDynScaleZ ( bool  resetToDefault = true)
void setDynScaleX ( PUDynamicAttribute dynScaleX)
void setDynScaleXYZ ( PUDynamicAttribute dynScaleXYZ)
void setDynScaleY ( PUDynamicAttribute dynScaleY)
void setDynScaleZ ( PUDynamicAttribute dynScaleZ)
void setSinceStartSystem ( bool  sinceStartSystem)
inline
virtual void updatePUAffector ( PUParticle3D particle,
float  deltaTime 
)
overridevirtual

Reimplemented from PUAffector.

Member Data Documentation

PUDynamicAttributeHelper
_dynamicAttributeHelper
protected
PUDynamicAttribute* _dynScaleX
protected
bool _dynScaleXSet
protected
PUDynamicAttribute* _dynScaleXYZ
protected
bool _dynScaleXYZSet
protected
PUDynamicAttribute* _dynScaleY
protected
bool _dynScaleYSet
protected
PUDynamicAttribute* _dynScaleZ
protected
bool _dynScaleZSet
protected
float _latestTimeElapsed
protected
bool _sinceStartSystem
protected
const float DEFAULT_X_SCALE
static
const float DEFAULT_XYZ_SCALE
static
const float DEFAULT_Y_SCALE
static
const float DEFAULT_Z_SCALE
static

The documentation for this class was generated from the following file: