This is the complete list of members for TiledGrid3D, including all inherited members.
_ID | Ref | |
_luaID | Ref | |
_rooted | Ref | |
_scriptObject | Ref | |
autorelease() | Ref | |
beforeBlit() | GridBase | inlinevirtual |
beforeDraw(void) | GridBase | |
blit() override | TiledGrid3D | virtual |
calculateVertexPoints() override | TiledGrid3D | virtual |
create(const Size &gridSize) | TiledGrid3D | static |
create(const Size &gridSize, const Rect &rect) | TiledGrid3D | static |
create(const Size &gridSize, Texture2D *texture, bool flipped) | TiledGrid3D | static |
create(const Size &gridSize, Texture2D *texture, bool flipped, const Rect &rect) | TiledGrid3D | static |
getGridRect() const | GridBase | inline |
getGridSize() const | GridBase | inline |
getOriginalTile(const Vec2 &pos) const | TiledGrid3D | |
getReferenceCount() const | Ref | |
getReuseGrid() const | GridBase | inline |
getStep() const | GridBase | inline |
getTile(const Vec2 &pos) const | TiledGrid3D | |
initWithSize(const Size &gridSize) | GridBase | |
isActive() const | GridBase | inline |
isTextureFlipped() const | GridBase | inline |
originalTile(const Vec2 &pos) const | TiledGrid3D | inline |
release() | Ref | |
retain() | Ref | |
reuse() override | TiledGrid3D | virtual |
set2DProjection(void) | GridBase | |
setGridRect(const Rect &rect) | GridBase | |
setGridSize(const Size &gridSize) | GridBase | inline |
setReuseGrid(int reuseGrid) | GridBase | inline |
setStep(const Vec2 &step) | GridBase | inline |
setTextureFlipped(bool flipped) | GridBase | |
setTile(const Vec2 &pos, const Quad3 &coords) | TiledGrid3D | |
tile(const Vec2 &pos) const | TiledGrid3D | inline |
TiledGrid3D() | TiledGrid3D | |
~GridBase(void) | GridBase | virtual |
~Ref() | Ref | virtual |
~TiledGrid3D() | TiledGrid3D |