FadeOutTRTiles action. More...
Inherits TiledGrid3DAction.
Inherited by FadeOutBLTiles, and FadeOutUpTiles.
Public Member Functions | |
virtual float | testFunc (const Size &pos, float time) |
Calculate the percentage a tile should be shown. More... | |
var | testFunc ( var pos, var time) |
Calculate the percentage a tile should be shown. More... | |
local | testFunc ( local pos, local time) |
Calculate the percentage a tile should be shown. More... | |
void | turnOnTile (const Vec2 &pos) |
Show the tile at specified position. More... | |
local | turnOnTile ( local pos) |
Show the tile at specified position. More... | |
void | turnOffTile (const Vec2 &pos) |
Hide the tile at specified position. More... | |
var | turnOffTile ( var pos) |
Hide the tile at specified position. More... | |
local | turnOffTile ( local pos) |
Hide the tile at specified position. More... | |
virtual void | transformTile (const Vec2 &pos, float distance) |
Show part of the tile. More... | |
var | transformTile ( var pos, var distance) |
Show part of the tile. More... | |
local | transformTile ( local pos, local distance) |
Show part of the tile. More... | |
virtual FadeOutTRTiles * | clone () const override |
override Action . | |
local | clone () |
override Action . | |
Public Member Functions inherited from TiledGrid3DAction | |
Quad3 | getTile (const Vec2 &position) const |
Get the tile that belongs to a certain position of the grid. More... | |
Quad3 | tile (const Vec2 &position) |
Quad3 | getOriginalTile (const Vec2 &position) const |
Get the non-transformed tile that belongs to a certain position of the grid. More... | |
Quad3 | originalTile (const Vec2 &position) |
void | setTile (const Vec2 &position, const Quad3 &coords) |
Set a new tile to a certain position of the grid. More... | |
var | setTile ( var position, var coords) |
Set a new tile to a certain position of the grid. More... | |
virtual GridBase * | getGrid () override |
returns the grid | |
var | getGrid () |
returns the grid | |
local | getGrid () |
returns the grid | |
Public Member Functions inherited from GridAction | |
virtual GridAction * | reverse () const override |
override Action . | |
Public Member Functions inherited from ActionInterval | |
float | getElapsed (void) |
How many seconds had elapsed since the actions started to run. More... | |
var | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
local | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
void | setAmplitudeRate (float amp) |
Sets the amplitude rate, extension in GridAction. More... | |
float | getAmplitudeRate (void) |
Gets the ampliture rate, extension in GridAction. More... | |
virtual bool | isDone (void) const override |
override Action . | |
local | isDone () |
override Action . | |
Static Public Member Functions | |
static FadeOutTRTiles * | create (float duration, const Size &gridSize) |
Create the action with the grid size and the duration. More... | |
local | create ( local duration, local gridSize) |
Create the action with the grid size and the duration. More... | |
Static Public Member Functions inherited from TiledGrid3DAction | |
static TiledGrid3DAction * | create (float duration, const Size &gridSize) |
Create the action with size and duration. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from GridAction | |
bool | initWithDuration (float duration, const Size &gridSize) |
Initializes the action with size and duration. More... | |
var | initWithDuration ( var duration, var gridSize) |
Initializes the action with size and duration. More... | |
local | initWithDuration ( local duration, local gridSize) |
Initializes the action with size and duration. More... | |
Protected Member Functions inherited from ActionInterval | |
bool | initWithDuration (float d) |
initializes the action with the duration. More... | |
var | initWithDuration ( var d) |
initializes the action with the duration. More... | |
local | initWithDuration ( local d) |
initializes the action with the duration. More... | |
FadeOutTRTiles action.
Fades out the target node with many tiles from Bottom-Left to Top-Right.
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static |
Create the action with the grid size and the duration.
Specify the duration of the FadeOutTRTiles action. It's a value in seconds. Specify the size of the grid. If the creation success, return a pointer of FadeOutTRTiles action; otherwise, return nil.
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static |
Create the action with the grid size and the duration.
Specify the duration of the FadeOutTRTiles action. It's a value in seconds. Specify the size of the grid. If the creation success, return a pointer of FadeOutTRTiles action; otherwise, return nil.
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static |
Create the action with the grid size and the duration.
Specify the duration of the FadeOutTRTiles action. It's a value in seconds. Specify the size of the grid. If the creation success, return a pointer of FadeOutTRTiles action; otherwise, return nil.
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virtual |
Calculate the percentage a tile should be shown.
The position index of the tile. The current percentage of the action. Return the percentage the tile should be shown.
Reimplemented in FadeOutDownTiles, FadeOutUpTiles, and FadeOutBLTiles.
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virtual |
Calculate the percentage a tile should be shown.
The position index of the tile. The current percentage of the action. Return the percentage the tile should be shown.
Reimplemented in FadeOutDownTiles, FadeOutUpTiles, and FadeOutBLTiles.
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virtual |
Calculate the percentage a tile should be shown.
The position index of the tile. The current percentage of the action. Return the percentage the tile should be shown.
Reimplemented in FadeOutDownTiles, FadeOutUpTiles, and FadeOutBLTiles.
void turnOnTile | ( | const Vec2 & | pos | ) |
Show the tile at specified position.
The position index of the tile should be shown.
var turnOnTile | ( | var | pos | ) |
Show the tile at specified position.
The position index of the tile should be shown.
local turnOnTile | ( | local | pos | ) |
Show the tile at specified position.
The position index of the tile should be shown.
void turnOffTile | ( | const Vec2 & | pos | ) |
Hide the tile at specified position.
The position index of the tile should be hide.
var turnOffTile | ( | var | pos | ) |
Hide the tile at specified position.
The position index of the tile should be hide.
local turnOffTile | ( | local | pos | ) |
Hide the tile at specified position.
The position index of the tile should be hide.
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virtual |
Show part of the tile.
The position index of the tile should be shown. The percentage that the tile should be shown.
Reimplemented in FadeOutUpTiles.
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virtual |
Show part of the tile.
The position index of the tile should be shown. The percentage that the tile should be shown.
Reimplemented in FadeOutUpTiles.
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virtual |
Show part of the tile.
The position index of the tile should be shown. The percentage that the tile should be shown.
Reimplemented in FadeOutUpTiles.