Inherits Grid3DAction.
Public Member Functions | |
const Vec2 & | getPosition () const |
Get the center position of ripple effect. More... | |
local | getPosition () |
Get the center position of ripple effect. More... | |
void | setPosition (const Vec2 &position) |
Set the center position of ripple effect. More... | |
var | setPosition ( var position) |
Set the center position of ripple effect. More... | |
local | setPosition ( local position) |
Set the center position of ripple effect. More... | |
float | getAmplitude () const |
Get the amplitude of ripple effect. More... | |
var | getAmplitude () |
Get the amplitude of ripple effect. More... | |
local | getAmplitude () |
Get the amplitude of ripple effect. More... | |
void | setAmplitude (float fAmplitude) |
Set the amplitude of ripple effect. More... | |
var | setAmplitude ( var fAmplitude) |
Set the amplitude of ripple effect. More... | |
local | setAmplitude ( local fAmplitude) |
Set the amplitude of ripple effect. More... | |
float | getAmplitudeRate () const |
Get the amplitude rate of ripple effect. More... | |
local | getAmplitudeRate () |
Get the amplitude rate of ripple effect. More... | |
void | setAmplitudeRate (float fAmplitudeRate) |
Set the amplitude rate of ripple effect. More... | |
local | setAmplitudeRate ( local fAmplitudeRate) |
Set the amplitude rate of ripple effect. More... | |
virtual Ripple3D * | clone () const override |
override Action . | |
local | clone () |
override Action . | |
Public Member Functions inherited from Grid3DAction | |
virtual GridBase * | getGrid () override |
Get the pointer of GridBase. More... | |
var | getGrid () |
Get the pointer of GridBase. More... | |
local | getGrid () |
Get the pointer of GridBase. More... | |
Vec3 | getVertex (const Vec2 &position) const |
Get the vertex that belongs to certain position in the grid. More... | |
var | vertex ( var position) |
Get the vertex that belongs to certain position in the grid. More... | |
Vec3 | vertex (const Vec2 &position) |
Vec3 | getOriginalVertex (const Vec2 &position) const |
Get the non-transformed vertex that belongs to certain position in the grid. More... | |
Vec3 | originalVertex (const Vec2 &position) |
void | setVertex (const Vec2 &position, const Vec3 &vertex) |
Set a new vertex to a certain position of the grid. More... | |
Rect | getGridRect () const |
Get the effect grid rect. More... | |
var | getGridRect () |
Get the effect grid rect. More... | |
local | getGridRect () |
Get the effect grid rect. More... | |
Public Member Functions inherited from GridAction | |
virtual GridAction * | reverse () const override |
override Action . | |
Public Member Functions inherited from ActionInterval | |
float | getElapsed (void) |
How many seconds had elapsed since the actions started to run. More... | |
var | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
local | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
void | setAmplitudeRate (float amp) |
Sets the amplitude rate, extension in GridAction. More... | |
float | getAmplitudeRate (void) |
Gets the ampliture rate, extension in GridAction. More... | |
virtual bool | isDone (void) const override |
override Action . | |
local | isDone () |
override Action . | |
Static Public Member Functions | |
static Ripple3D * | create (float duration, const Size &gridSize, const Vec2 &position, float radius, unsigned int waves, float amplitude) |
Create the action with center position, radius, number of waves, amplitude, a grid size and duration. More... | |
local | create ( local duration, local gridSize, local position, local radius, local waves, local amplitude) |
Create the action with center position, radius, number of waves, amplitude, a grid size and duration. More... | |
Protected Member Functions | |
bool | initWithDuration (float duration, const Size &gridSize, const Vec2 &position, float radius, unsigned int waves, float amplitude) |
Initializes the action with center position, radius, number of waves, amplitude, a grid size and duration. More... | |
var | initWithDuration ( var duration, var gridSize, var position, var radius, var waves, var amplitude) |
Initializes the action with center position, radius, number of waves, amplitude, a grid size and duration. More... | |
local | initWithDuration ( local duration, local gridSize, local position, local radius, local waves, local amplitude) |
Initializes the action with center position, radius, number of waves, amplitude, a grid size and duration. More... | |
Protected Member Functions inherited from GridAction | |
bool | initWithDuration (float duration, const Size &gridSize) |
Initializes the action with size and duration. More... | |
var | initWithDuration ( var duration, var gridSize) |
Initializes the action with size and duration. More... | |
local | initWithDuration ( local duration, local gridSize) |
Initializes the action with size and duration. More... | |
Protected Member Functions inherited from ActionInterval | |
bool | initWithDuration (float d) |
initializes the action with the duration. More... | |
var | initWithDuration ( var d) |
initializes the action with the duration. More... | |
local | initWithDuration ( local d) |
initializes the action with the duration. More... | |
Ripple3D action.
This action is used for take effect on the target node as ripple. You can create the action by these parameters: duration, grid size, center position of ripple, radius of ripple, waves count, amplitude.
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Create the action with center position, radius, number of waves, amplitude, a grid size and duration.
Specify the duration of the Ripple3D action. It's a value in seconds. Specify the size of the grid. Specify the center position of the ripple effect. Specify the radius of the ripple effect. Specify the waves count of the ripple effect. Specify the amplitude of the ripple effect. If the creation sucess, return a pointer of Ripple3D action; otherwise, return nil.
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Create the action with center position, radius, number of waves, amplitude, a grid size and duration.
Specify the duration of the Ripple3D action. It's a value in seconds. Specify the size of the grid. Specify the center position of the ripple effect. Specify the radius of the ripple effect. Specify the waves count of the ripple effect. Specify the amplitude of the ripple effect. If the creation sucess, return a pointer of Ripple3D action; otherwise, return nil.
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Create the action with center position, radius, number of waves, amplitude, a grid size and duration.
Specify the duration of the Ripple3D action. It's a value in seconds. Specify the size of the grid. Specify the center position of the ripple effect. Specify the radius of the ripple effect. Specify the waves count of the ripple effect. Specify the amplitude of the ripple effect. If the creation sucess, return a pointer of Ripple3D action; otherwise, return nil.
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Get the center position of ripple effect.
The center position of ripple effect.
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Get the center position of ripple effect.
The center position of ripple effect.
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Get the center position of ripple effect.
The center position of ripple effect.
void setPosition | ( | const Vec2 & | position | ) |
Set the center position of ripple effect.
The center position of ripple effect will be set.
var setPosition | ( | var | position | ) |
Set the center position of ripple effect.
The center position of ripple effect will be set.
local setPosition | ( | local | position | ) |
Set the center position of ripple effect.
The center position of ripple effect will be set.
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Get the amplitude of ripple effect.
The amplitude of ripple effect.
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Get the amplitude of ripple effect.
The amplitude of ripple effect.
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Get the amplitude of ripple effect.
The amplitude of ripple effect.
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Set the amplitude of ripple effect.
The amplitude of ripple effect.
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Set the amplitude of ripple effect.
The amplitude of ripple effect.
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Set the amplitude of ripple effect.
The amplitude of ripple effect.
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Get the amplitude rate of ripple effect.
The amplitude rate of ripple effect.
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Get the amplitude rate of ripple effect.
The amplitude rate of ripple effect.
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Get the amplitude rate of ripple effect.
The amplitude rate of ripple effect.
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Set the amplitude rate of ripple effect.
The amplitude rate of ripple effect.
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Set the amplitude rate of ripple effect.
The amplitude rate of ripple effect.
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Set the amplitude rate of ripple effect.
The amplitude rate of ripple effect.
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Initializes the action with center position, radius, number of waves, amplitude, a grid size and duration.
Specify the duration of the Ripple3D action. It's a value in seconds. Specify the size of the grid. Specify the center position of the ripple effect. Specify the radius of the ripple effect. Specify the waves count of the ripple effect. Specify the amplitude of the ripple effect. If the initialization success, return true; otherwise, return false.
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Initializes the action with center position, radius, number of waves, amplitude, a grid size and duration.
Specify the duration of the Ripple3D action. It's a value in seconds. Specify the size of the grid. Specify the center position of the ripple effect. Specify the radius of the ripple effect. Specify the waves count of the ripple effect. Specify the amplitude of the ripple effect. If the initialization success, return true; otherwise, return false.
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protected |
Initializes the action with center position, radius, number of waves, amplitude, a grid size and duration.
Specify the duration of the Ripple3D action. It's a value in seconds. Specify the size of the grid. Specify the center position of the ripple effect. Specify the radius of the ripple effect. Specify the waves count of the ripple effect. Specify the amplitude of the ripple effect. If the initialization success, return true; otherwise, return false.