FadeOutBLTiles action. More...
Inherits FadeOutTRTiles.
Public Member Functions | |
virtual float | testFunc (const Size &pos, float time) override |
Calculate the percentage a tile should be shown. More... | |
var | testFunc ( var pos, var time) |
Calculate the percentage a tile should be shown. More... | |
local | testFunc ( local pos, local time) |
Calculate the percentage a tile should be shown. More... | |
virtual FadeOutBLTiles * | clone () const override |
override Action . | |
local | clone () |
override Action . | |
Public Member Functions inherited from FadeOutTRTiles | |
void | turnOnTile (const Vec2 &pos) |
Show the tile at specified position. More... | |
local | turnOnTile ( local pos) |
Show the tile at specified position. More... | |
void | turnOffTile (const Vec2 &pos) |
Hide the tile at specified position. More... | |
var | turnOffTile ( var pos) |
Hide the tile at specified position. More... | |
local | turnOffTile ( local pos) |
Hide the tile at specified position. More... | |
virtual void | transformTile (const Vec2 &pos, float distance) |
Show part of the tile. More... | |
var | transformTile ( var pos, var distance) |
Show part of the tile. More... | |
local | transformTile ( local pos, local distance) |
Show part of the tile. More... | |
Public Member Functions inherited from TiledGrid3DAction | |
Quad3 | getTile (const Vec2 &position) const |
Get the tile that belongs to a certain position of the grid. More... | |
Quad3 | tile (const Vec2 &position) |
Quad3 | getOriginalTile (const Vec2 &position) const |
Get the non-transformed tile that belongs to a certain position of the grid. More... | |
Quad3 | originalTile (const Vec2 &position) |
void | setTile (const Vec2 &position, const Quad3 &coords) |
Set a new tile to a certain position of the grid. More... | |
var | setTile ( var position, var coords) |
Set a new tile to a certain position of the grid. More... | |
virtual GridBase * | getGrid () override |
returns the grid | |
var | getGrid () |
returns the grid | |
local | getGrid () |
returns the grid | |
Public Member Functions inherited from GridAction | |
virtual GridAction * | reverse () const override |
override Action . | |
Public Member Functions inherited from ActionInterval | |
float | getElapsed (void) |
How many seconds had elapsed since the actions started to run. More... | |
var | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
local | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
void | setAmplitudeRate (float amp) |
Sets the amplitude rate, extension in GridAction. More... | |
float | getAmplitudeRate (void) |
Gets the ampliture rate, extension in GridAction. More... | |
virtual bool | isDone (void) const override |
override Action . | |
local | isDone () |
override Action . | |
Static Public Member Functions | |
static FadeOutBLTiles * | create (float duration, const Size &gridSize) |
Create the action with the grid size and the duration. More... | |
Static Public Member Functions inherited from FadeOutTRTiles | |
static FadeOutTRTiles * | create (float duration, const Size &gridSize) |
Create the action with the grid size and the duration. More... | |
local | create ( local duration, local gridSize) |
Create the action with the grid size and the duration. More... | |
Static Public Member Functions inherited from TiledGrid3DAction | |
static TiledGrid3DAction * | create (float duration, const Size &gridSize) |
Create the action with size and duration. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from GridAction | |
bool | initWithDuration (float duration, const Size &gridSize) |
Initializes the action with size and duration. More... | |
var | initWithDuration ( var duration, var gridSize) |
Initializes the action with size and duration. More... | |
local | initWithDuration ( local duration, local gridSize) |
Initializes the action with size and duration. More... | |
Protected Member Functions inherited from ActionInterval | |
bool | initWithDuration (float d) |
initializes the action with the duration. More... | |
var | initWithDuration ( var d) |
initializes the action with the duration. More... | |
local | initWithDuration ( local d) |
initializes the action with the duration. More... | |
FadeOutBLTiles action.
Fades out the target node with many tiles from Top-Right to Bottom-Left.
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static |
Create the action with the grid size and the duration.
Specify the duration of the FadeOutBLTiles action. It's a value in seconds. Specify the size of the grid. If the creation success, return a pointer of FadeOutBLTiles action; otherwise, return nil.
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static |
Create the action with the grid size and the duration.
Specify the duration of the FadeOutBLTiles action. It's a value in seconds. Specify the size of the grid. If the creation success, return a pointer of FadeOutBLTiles action; otherwise, return nil.
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static |
Create the action with the grid size and the duration.
Specify the duration of the FadeOutBLTiles action. It's a value in seconds. Specify the size of the grid. If the creation success, return a pointer of FadeOutBLTiles action; otherwise, return nil.
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overridevirtual |
Calculate the percentage a tile should be shown.
The position index of the tile. The current percentage of the action. Return the percentage the tile should be shown.
Reimplemented from FadeOutTRTiles.
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overridevirtual |
Calculate the percentage a tile should be shown.
The position index of the tile. The current percentage of the action. Return the percentage the tile should be shown.
Reimplemented from FadeOutTRTiles.
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overridevirtual |
Calculate the percentage a tile should be shown.
The position index of the tile. The current percentage of the action. Return the percentage the tile should be shown.
Reimplemented from FadeOutTRTiles.