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struct | Color3B |
| RGB color composed of bytes 3 bytes. More...
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struct | Color4B |
| RGBA color composed of 4 bytes. More...
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struct | Color4F |
| RGBA color composed of 4 floats. More...
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struct | Tex2F |
| A vertex composed of 2 floats: x, y. More...
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struct | PointSprite |
| Vec2 Sprite component. More...
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struct | Quad2 |
| A 2D Quad. 4 * 2 floats. More...
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struct | Quad3 |
| A 3D Quad. 4 * 3 floats. More...
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struct | V2F_C4B_T2F |
| a Vec2 with a vertex point, a tex coord point and a color 4B More...
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struct | V2F_C4F_T2F |
| a Vec2 with a vertex point, a tex coord point and a color 4F More...
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struct | V3F_C4B_T2F |
| a Vec2 with a vertex point, a tex coord point and a color 4B More...
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struct | V2F_C4B_T2F_Triangle |
| A Triangle of V2F_C4B_T2F. More...
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struct | V2F_C4B_T2F_Quad |
| A Quad of V2F_C4B_T2F. More...
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struct | V3F_C4B_T2F_Quad |
| 4 Vertex3FTex2FColor4B More...
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struct | V2F_C4F_T2F_Quad |
| 4 Vertex2FTex2FColor4F Quad More...
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struct | BlendFunc |
| Blend Function used for textures. More...
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struct | T2F_Quad |
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struct | AnimationFrameData |
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struct | FontShadow |
| types used for defining fonts properties (i.e. More...
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struct | FontStroke |
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struct | FontDefinition |
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class | Acceleration |
| The device accelerometer reports values for each axis in units of g-force. More...
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