#include <CCMesh.h>
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| RenderMeshData () |
bool | hasVertexAttrib (int attrib) |
local | hasVertexAttrib ( local attrib) |
bool | initFrom (const std::vector< float > &positions, const std::vector< float > &normals, const std::vector< float > &texs, const std::vector< unsigned short > &indices) |
var | initFrom ( var positions, var normals, var texs, var indices) |
local | initFrom ( local positions, local normals, local texs, local indices) |
bool hasVertexAttrib |
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int |
attrib | ) |
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var hasVertexAttrib |
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var |
attrib | ) |
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local hasVertexAttrib |
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local |
attrib | ) |
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bool initFrom |
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const std::vector< float > & |
positions, |
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const std::vector< float > & |
normals, |
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const std::vector< float > & |
texs, |
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const std::vector< unsigned short > & |
indices |
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) |
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var initFrom |
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var |
positions, |
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var |
normals, |
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var |
texs, |
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var |
indices |
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) |
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local initFrom |
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local |
positions, |
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local |
normals, |
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local |
texs, |
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local |
indices |
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) |
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std::vector<unsigned short>
_indices |
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protected |
std::vector<float> _vertexs |
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protected |
The documentation for this class was generated from the following file:
- /Users/guanghui/cocos2d-x/cocos/3d/CCMesh.h