cocos2d-x  3.0
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Button Member List

This is the complete list of members for Button, including all inherited members.

__pad0__Button
_actionManagerNodeprotected
_actionTagWidgetprotected
_additionalTransformNodemutableprotected
_affectByClippingWidgetprotected
_anchorPointNodeprotected
_anchorPointInPointsNodeprotected
_brightWidgetprotected
_brightStyleWidgetprotected
_buttonClickedRendererButtonprotected
_buttonDisableRendererButtonprotected
_buttonNormalRendererButtonprotected
_capInsetsDisabledButtonprotected
_capInsetsNormalButtonprotected
_capInsetsPressedButtonprotected
_cascadeColorEnabledNodeprotected
_cascadeOpacityEnabledNodeprotected
_childrenNodeprotected
_clickedFileNameButtonprotected
_colorWidgetprotected
_componentContainerNodeprotected
_contentSizeNodeprotected
_customSizeWidgetprotected
_disabledFileNameButtonprotected
_disabledTextureAdaptDirtyButtonprotected
_disabledTextureLoadedButtonprotected
_disabledTextureSizeButtonprotected
_disabledTexTypeButtonprotected
_displayedColorNodeprotected
_displayedOpacityNodeprotected
_enabledWidgetprotected
_eventDispatcherNodeprotected
_flippedXWidgetprotected
_flippedYWidgetprotected
_focusWidgetprotected
_globalZOrderNodeprotected
_hittedWidgetprotected
_ignoreAnchorPointForPositionNodeprotected
_ignoreSizeWidgetprotected
_inverseNodemutableprotected
_inverseDirtyNodemutableprotected
_isTransitionFinishedNodeprotected
_layoutParameterDictionaryWidgetprotected
_localZOrderNodeprotected
_modelViewTransformNodeprotected
_nameWidgetprotected
_normalFileNameButtonprotected
_normalTextureAdaptDirtyButtonprotected
_normalTextureLoadedButtonprotected
_normalTextureScaleXInSizeButtonprotected
_normalTextureScaleYInSizeButtonprotected
_normalTextureSizeButtonprotected
_normalTexTypeButtonprotected
_opacityWidgetprotected
_orderOfArrivalNodeprotected
_parentNodeprotected
_physicsBodyNodeprotected
_positionNodeprotected
_positionPercentWidgetprotected
_positionTypeWidgetprotected
_positionZNodeprotected
_pressedActionEnabledButtonprotected
_pressedTextureAdaptDirtyButtonprotected
_pressedTextureLoadedButtonprotected
_pressedTextureScaleXInSizeButtonprotected
_pressedTextureScaleYInSizeButtonprotected
_pressedTextureSizeButtonprotected
_pressedTexTypeButtonprotected
_prevIgnoreSizeButtonprotected
_protectedChildrenProtectedNodeprotected
_realColorNodeprotected
_realOpacityNodeprotected
_referenceCountRefprotected
_reorderChildDirtyNodeprotected
_reorderProtectedChildDirtyProtectedNodeprotected
_reorderWidgetChildDirtyWidgetprotected
_rotationXNodeprotected
_rotationYNodeprotected
_rotationZ_XNodeprotected
_rotationZ_YNodeprotected
_runningNodeprotected
_scale9EnabledButtonprotected
_scaleXNodeprotected
_scaleYNodeprotected
_scaleZNodeprotected
_schedulerNodeprotected
_scriptHandlerNodeprotected
_scriptTypeNodeprotected
_setLocalZOrder(int z)Nodevirtual
_shaderProgramNodeprotected
_sizeWidgetprotected
_sizePercentWidgetprotected
_sizeTypeWidgetprotected
_skewXNodeprotected
_skewYNodeprotected
_tagNodeprotected
_titleColorButtonprotected
_titleRendererButtonprotected
_touchEnabledWidgetprotected
_touchEndPosWidgetprotected
_touchEventListenerWidgetprotected
_touchEventSelectorWidgetprotected
_touchListenerWidgetprotected
_touchMovePosWidgetprotected
_touchPassedEnabledWidgetprotected
_touchStartPosWidgetprotected
_transformNodemutableprotected
_transformDirtyNodemutableprotected
_transformUpdatedNodeprotected
_updateScriptHandlerNodeprotected
_useAdditionalTransformNodeprotected
_userDataNodeprotected
_userObjectNodeprotected
_visibleNodeprotected
_widgetTypeWidgetprotected
adaptRenderers() overrideButtonprotectedvirtual
addChild(Node *child)Nodevirtual
addChild(Node *child, int localZOrder)Nodevirtual
addChild(Node *child, int localZOrder, int tag)Nodevirtual
addComponent(Component *pComponent)Nodevirtual
addProtectedChild(Node *child)ProtectedNodevirtual
addProtectedChild(Node *child, int localZOrder)ProtectedNodevirtual
addProtectedChild(Node *child, int localZOrder, int tag)ProtectedNodevirtual
addTouchEventListener(Ref *target, SEL_TouchEvent selector)Widget
autorelease()Ref
boundingBox() const Nodeinlinevirtual
Button()Button
cancelUpEvent()Widgetprotected
checkChildInfo(int handleState, Widget *sender, const Point &touchPoint)Widgetvirtual
childrenAlloc(void)Nodeprotected
cleanup() overrideProtectedNodevirtual
clippingParentAreaContainPoint(const Point &pt)Widget
clone()Widget
convertToNodeSpace(const Point &worldPoint) const Node
convertToNodeSpaceAR(const Point &worldPoint) const Node
convertTouchToNodeSpace(Touch *touch) const Node
convertTouchToNodeSpaceAR(Touch *touch) const Node
convertToWindowSpace(const Point &nodePoint) const Nodeprotected
convertToWorldSpace(const Point &nodePoint) const Node
convertToWorldSpaceAR(const Point &nodePoint) const Node
copyClonedWidgetChildren(Widget *model)Widgetprotectedvirtual
copyProperties(Widget *model)Widgetprotected
copySpecialProperties(Widget *model) overrideButtonprotectedvirtual
create()Buttonstatic
create(const std::string &normalImage, const std::string &selectedImage="", const std::string &disableImage="", TextureResType texType=UI_TEX_TYPE_LOCAL)Buttonstatic
createCloneInstance() overrideButtonprotectedvirtual
detachChild(Node *child, ssize_t index, bool doCleanup)Nodeprotected
didNotSelectSelf()Widget
disableCascadeColor() overrideProtectedNodevirtual
disableCascadeOpacity()Nodeprotectedvirtual
disabledTextureScaleChangedWithSize()Buttonprotected
draw(Renderer *renderer, const kmMat4 &transform, bool transformUpdated)Nodevirtual
draw() finalNodevirtual
getActionByTag(int tag)Node
getActionManager()Nodeinlinevirtual
getActionManager() const Nodeinlinevirtual
getActionTag()Widget
getAnchorPoint() const Nodevirtual
getAnchorPointInPoints() const Nodevirtual
getBottomInParent()Widget
getBoundingBox() const Nodevirtual
getCapInsetsDisabledRenderer()Button
getCapInsetsNormalRenderer()Button
getCapInsetsPressedRenderer()Button
getChildByName(const char *name)Widgetvirtual
getChildByTag(int tag)Nodevirtual
getChildren()Nodeinlinevirtual
getChildren() const Nodeinlinevirtual
getChildrenCount() const Nodevirtual
getColor() const overrideWidgetinlinevirtual
getComponent(const std::string &pName)Node
getContentSize() const Nodevirtual
getCustomSize() const Widget
getDescription() const overrideButtonvirtual
getDisplayedColor() const Nodevirtual
getDisplayedOpacity() const Nodevirtual
getEventDispatcher() const Nodeinlinevirtual
getGlobalZOrder() const Nodeinlinevirtual
getGLServerState() const Nodeinline
getLayoutParameter(LayoutParameterType type)Widget
getLayoutSize()Widgetinlinevirtual
getLeftInParent()Widget
getLocalZOrder() const Nodeinlinevirtual
getName() const Widget
getNodeToParentAffineTransform() const Nodevirtual
getNodeToParentTransform() const Nodevirtual
getNodeToWorldAffineTransform() const Nodevirtual
getNodeToWorldTransform() const Nodevirtual
getNumberOfRunningActions() const Node
getOpacity() const overrideWidgetinlinevirtual
getOrderOfArrival() const Node
getParent()Nodeinlinevirtual
getParent() const Nodeinlinevirtual
getParentToNodeAffineTransform() const Nodevirtual
getParentToNodeTransform() const Nodevirtual
getPhysicsBody() const Node
getPosition() const Nodevirtual
getPosition(float *x, float *y) const Nodevirtual
getPosition3D() const Nodevirtual
getPositionPercent()Widget
getPositionType() const Widget
getPositionX(void) const Nodevirtual
getPositionY(void) const Nodevirtual
getPositionZ() const Nodevirtual
getProtectedChildByTag(int tag)ProtectedNodevirtual
getReferenceCount() const Ref
getRightInParent()Widget
getRotation() const Nodevirtual
getRotation3D() const Nodevirtual
getRotationSkewX() const Nodevirtual
getRotationSkewY() const Nodevirtual
getRotationX() const Nodeinlinevirtual
getRotationY() const Nodeinlinevirtual
getScale() const Nodevirtual
getScaleX() const Nodevirtual
getScaleY() const Nodevirtual
getScaleZ() const Nodevirtual
getScene()Nodevirtual
getScheduler()Nodeinlinevirtual
getScheduler() const Nodeinlinevirtual
getShaderProgram()Nodeinlinevirtual
getShaderProgram() const Nodeinlinevirtual
getSize() const Widget
getSizePercent() const Widget
getSizeType() const Widget
getSkewX() const Nodevirtual
getSkewY() const Nodevirtual
getTag() const Nodevirtual
getTitleColor() const Button
getTitleFontName() const Button
getTitleFontSize() const Button
getTitleText() const Button
getTopInParent()Widget
getTouchEndPos()Widget
getTouchMovePos()Widget
getTouchStartPos()Widget
getUserData()Nodeinlinevirtual
getUserData() const Nodeinlinevirtual
getUserObject()Nodeinlinevirtual
getUserObject() const Nodeinlinevirtual
getVertexZ() const Nodeinlinevirtual
getVirtualRenderer() overrideButtonvirtual
getVirtualRendererSize() const overrideButtonvirtual
getWidgetParent()Widgetprotected
getWidgetType() const Widget
getWorldPosition()Widget
getWorldToNodeAffineTransform() const Nodevirtual
getWorldToNodeTransform() const Nodevirtual
getZOrder() const Nodeinlinevirtual
hitTest(const Point &pt)Widgetvirtual
ignoreAnchorPointForPosition(bool ignore)Nodevirtual
ignoreContentAdaptWithSize(bool ignore) overrideButtonvirtual
init(const std::string &normalImage, const std::string &selectedImage="", const std::string &disableImage="", TextureResType texType=UI_TEX_TYPE_LOCAL)Buttonvirtual
cocos2d::ui::Widget::init()Nodeprotectedvirtual
initRenderer() overrideButtonprotectedvirtual
insertChild(Node *child, int z)Nodeprotected
insertProtectedChild(Node *child, int z)ProtectedNodeprotected
INVALID_TAGNodestatic
isBright() const Widget
isCascadeColorEnabled() const Nodevirtual
isCascadeOpacityEnabled() const Nodevirtual
isEnabled() const Widget
isFlippedX()Widgetinlinevirtual
isFlippedY()Widgetinlinevirtual
isFlipX()Widgetinline
isFlipY()Widgetinline
isFocused() const Widget
isIgnoreAnchorPointForPosition() const Nodevirtual
isIgnoreContentAdaptWithSize() const Widget
isOpacityModifyRGB() const Nodeinlinevirtual
isRunning() const Nodevirtual
isScale9Enabled()Button
isScheduled(SEL_SCHEDULE selector)Node
isTouchEnabled() const Widget
isVisible() const Nodevirtual
loadTextureDisabled(const std::string &disabled, TextureResType texType=UI_TEX_TYPE_LOCAL)Button
loadTextureNormal(const std::string &normal, TextureResType texType=UI_TEX_TYPE_LOCAL)Button
loadTexturePressed(const std::string &selected, TextureResType texType=UI_TEX_TYPE_LOCAL)Button
loadTextures(const std::string &normal, const std::string &selected, const std::string &disabled="", TextureResType texType=UI_TEX_TYPE_LOCAL)Button
moveEvent()Widgetprotected
Node()Nodeprotected
nodeToParentTransform() const Nodeinlinevirtual
nodeToWorldTransform() const Nodeinlinevirtual
normalTextureScaleChangedWithSize()Buttonprotected
numberOfRunningActions() const Nodeinline
onEnter() overrideWidgetvirtual
onEnterTransitionDidFinish() overrideProtectedNodevirtual
onExit() overrideWidgetvirtual
onExitTransitionDidStart() overrideProtectedNodevirtual
onPressStateChangedToDisabled() overrideButtonprotectedvirtual
onPressStateChangedToNormal() overrideButtonprotectedvirtual
onPressStateChangedToPressed() overrideButtonprotectedvirtual
onSizeChanged() overrideButtonprotectedvirtual
onTouchBegan(Touch *touch, Event *unusedEvent)Widgetvirtual
onTouchCancelled(Touch *touch, Event *unusedEvent)Widgetvirtual
onTouchEnded(Touch *touch, Event *unusedEvent)Widgetvirtual
onTouchMoved(Touch *touch, Event *unusedEvent)Widgetvirtual
parentToNodeTransform() const Nodeinlinevirtual
pause(void)Node
pauseSchedulerAndActions(void)Node
pressedTextureScaleChangedWithSize()Buttonprotected
pushDownEvent()Widgetprotected
Ref()Refprotected
release()Ref
releaseUpEvent()Widgetprotected
removeAllChildren()Nodevirtual
removeAllChildrenWithCleanup(bool cleanup)Nodevirtual
removeAllComponents()Nodevirtual
removeAllProtectedChildren()ProtectedNodevirtual
removeAllProtectedChildrenWithCleanup(bool cleanup)ProtectedNodevirtual
removeChild(Node *child, bool cleanup=true)Nodevirtual
removeChildByTag(int tag, bool cleanup=true)Nodevirtual
removeComponent(const std::string &pName)Nodevirtual
removeFromParent()Nodevirtual
removeFromParentAndCleanup(bool cleanup)Nodevirtual
removeProtectedChild(Node *child, bool cleanup=true)ProtectedNodevirtual
removeProtectedChildByTag(int tag, bool cleanup=true)ProtectedNodevirtual
reorderChild(Node *child, int localZOrder)Nodevirtual
reorderProtectedChild(Node *child, int localZOrder)ProtectedNodevirtual
resume(void)Node
resumeSchedulerAndActions(void)Node
retain()Ref
runAction(Action *action)Node
s_globalOrderOfArrivalNodeprotectedstatic
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay)Node
schedule(SEL_SCHEDULE selector, float interval)Node
schedule(SEL_SCHEDULE selector)Node
scheduleOnce(SEL_SCHEDULE selector, float delay)Node
scheduleUpdate(void)Node
scheduleUpdateWithPriority(int priority)Node
scheduleUpdateWithPriorityLua(int handler, int priority)Node
setActionManager(ActionManager *actionManager)Nodevirtual
setActionTag(int tag)Widget
setAdditionalTransform(kmMat4 *additionalTransform)Node
setAdditionalTransform(const AffineTransform &additionalTransform)Node
setAnchorPoint(const Point &anchorPoint)Nodevirtual
setBright(bool bright)Widget
setBrightStyle(BrightStyle style)Widget
setCapInsets(const Rect &capInsets)Button
setCapInsetsDisabledRenderer(const Rect &capInsets)Button
setCapInsetsNormalRenderer(const Rect &capInsets)Button
setCapInsetsPressedRenderer(const Rect &capInsets)Button
setCascadeColorEnabled(bool cascadeColorEnabled)Nodevirtual
setCascadeOpacityEnabled(bool cascadeOpacityEnabled)Nodevirtual
setColor(const Color3B &color) overrideWidgetvirtual
setContentSize(const Size &contentSize)Nodevirtual
setEnabled(bool enabled)Widgetvirtual
setEventDispatcher(EventDispatcher *dispatcher)Nodevirtual
setFlippedX(bool flippedX)Widgetvirtual
setFlippedY(bool flippedY)Widgetvirtual
setFlipX(bool flipX)Widgetinline
setFlipY(bool flipY)Widgetinline
setFocused(bool fucosed)Widget
setGlobalZOrder(float globalZOrder)Nodevirtual
setGLServerState(int serverState)Nodeinline
setLayoutParameter(LayoutParameter *parameter)Widget
setLocalZOrder(int localZOrder)Nodevirtual
setName(const char *name)Widget
setNodeToParentTransform(const kmMat4 &transform)Nodevirtual
setOpacity(GLubyte opacity) overrideWidgetvirtual
setOpacityModifyRGB(bool bValue)Nodeinlinevirtual
setOrderOfArrival(int orderOfArrival)Node
setParent(Node *parent)Nodevirtual
setPhysicsBody(PhysicsBody *body)Node
setPosition(const Point &pos) overrideWidgetvirtual
cocos2d::ProtectedNode::setPosition(float x, float y)Nodevirtual
setPosition3D(const Vertex3F &position)Nodevirtual
setPositionPercent(const Point &percent)Widget
setPositionType(PositionType type)Widget
setPositionX(float x)Nodevirtual
setPositionY(float y)Nodevirtual
setPositionZ(float positionZ)Nodevirtual
setPressedActionEnabled(bool enabled)Button
setRotation(float rotation)Nodevirtual
setRotation3D(const Vertex3F &rotation)Nodevirtual
setRotationSkewX(float rotationX)Nodevirtual
setRotationSkewY(float rotationY)Nodevirtual
setRotationX(float rotationX)Nodeinlinevirtual
setRotationY(float rotationY)Nodeinlinevirtual
setScale(float scale)Nodevirtual
setScale(float scaleX, float scaleY)Nodevirtual
setScale9Enabled(bool able)Buttonvirtual
setScaleX(float scaleX)Nodevirtual
setScaleY(float scaleY)Nodevirtual
setScaleZ(float scaleZ)Nodevirtual
setScheduler(Scheduler *scheduler)Nodevirtual
setShaderProgram(GLProgram *shaderProgram)Nodevirtual
setSize(const Size &size)Widgetvirtual
setSizePercent(const Point &percent)Widgetvirtual
setSizeType(SizeType type)Widget
setSkewX(float skewX)Nodevirtual
setSkewY(float skewY)Nodevirtual
setTag(int tag)Nodevirtual
setTitleColor(const Color3B &color)Button
setTitleFontName(const std::string &fontName)Button
setTitleFontSize(float size)Button
setTitleText(const std::string &text)Button
setTouchEnabled(bool enabled)Widgetvirtual
setUserData(void *userData)Nodevirtual
setUserObject(Ref *userObject)Nodevirtual
setVertexZ(float vertexZ)Nodeinlinevirtual
setVisible(bool visible)Nodevirtual
setZOrder(int localZOrder)Nodeinlinevirtual
sortAllChildren()Nodevirtual
sortAllProtectedChildren()ProtectedNodevirtual
stopAction(Action *action)Node
stopActionByTag(int tag)Node
stopAllActions()Node
transform(const kmMat4 &parentTransform)Nodeprotected
unschedule(SEL_SCHEDULE selector)Node
unscheduleAllSelectors(void)Node
unscheduleUpdate(void)Node
update(float delta)Nodevirtual
updateCascadeColor()Nodeprotectedvirtual
updateCascadeOpacity()Nodeprotectedvirtual
updateColor()Nodeinlineprotectedvirtual
updateColorToRenderer(Node *renderer)Widgetprotected
updateContentSizeWithTextureSize(const Size &size)Widgetprotected
updateDisplayedColor(const Color3B &parentColor) overrideProtectedNodevirtual
updateDisplayedOpacity(GLubyte parentOpacity) overrideProtectedNodevirtual
updateFlippedX() overrideButtonprotectedvirtual
updateFlippedY() overrideButtonprotectedvirtual
updateOpacityToRenderer(Node *renderer)Widgetprotected
updateRGBAToRenderer(Node *renderer)Widgetprotected
updateSizeAndPosition()Widget
updateSizeAndPosition(const Size &parentSize)Widget
updateTextureColor() overrideButtonprotectedvirtual
updateTextureOpacity() overrideButtonprotectedvirtual
updateTextureRGBA() overrideButtonprotectedvirtual
updateTitleLocation()Buttonprotected
updateTransform()Nodevirtual
visit(cocos2d::Renderer *renderer, const kmMat4 &parentTransform, bool parentTransformUpdated) overrideWidgetvirtual
cocos2d::Node::visit() finalNodevirtual
Widget(void)Widget
worldToNodeTransform() const Nodeinlinevirtual
~Button()Buttonvirtual
~Node()Nodeprotectedvirtual
~ProtectedNode()ProtectedNodevirtual
~Ref()Refvirtual
~Widget()Widgetvirtual