#include "base_nodes/CCNode.h"
#include "CCProtocols.h"
#include "textures/CCTextureAtlas.h"
#include "ccMacros.h"
#include "cocoa/CCArray.h"
Classes | |
class | CCSpriteBatchNode |
CCSpriteBatchNode is like a batch node: if it contains children, it will draw them in 1 single OpenGL call (often known as "batch draw"). More... | |
Namespaces | |
cocos2d | |
Constant Groups | |
cocos2d | |
Macros | |
#define | kDefaultSpriteBatchCapacity 29 |