#include "../third_party/winrt/angleproject/include/GLES2/gl2.h"
#include "../third_party/winrt/angleproject/include/GLES2/gl2ext.h"
#define GL_BGRA GL_BGRA_EXT |
local GL_BGRA GL_BGRA_EXT |
#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
var GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
local GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
#define GL_WRITE_ONLY GL_WRITE_ONLY_OES |
var GL_WRITE_ONLY GL_WRITE_ONLY_OES |
local GL_WRITE_ONLY GL_WRITE_ONLY_OES |
#define glClearDepth glClearDepthf |
var glClearDepth glClearDepthf |
#define glMapBuffer glMapBufferOES |
var glMapBuffer glMapBufferOES |
local glMapBuffer glMapBufferOES |
#define glUnmapBuffer glUnmapBufferOES |
var glUnmapBuffer glUnmapBufferOES |
local glUnmapBuffer glUnmapBufferOES |