cocos2d-x
2.2.6
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File List
Here is a list of all files with brief descriptions:
[detail level
1
2
3
4
5
6
]
▼
cocos2dx
►
actions
CCAction.h
CCActionCamera.h
CCActionCatmullRom.h
CCActionEase.h
CCActionGrid.h
CCActionGrid3D.h
CCActionInstant.h
CCActionInterval.h
CCActionManager.h
CCActionPageTurn3D.h
CCActionProgressTimer.h
CCActionTiledGrid.h
CCActionTween.h
►
base_nodes
CCAtlasNode.h
CCGLBufferedNode.h
CCNode.h
►
cocoa
CCAffineTransform.h
CCArray.h
CCAutoreleasePool.h
CCBool.h
CCDataVisitor.h
CCDictionary.h
CCDouble.h
CCFloat.h
CCGeometry.h
CCInteger.h
CCNS.h
CCObject.h
CCSet.h
CCString.h
CCZone.h
►
draw_nodes
CCDrawingPrimitives.h
Drawing OpenGL ES primitives
CCDrawNode.h
►
effects
CCGrabber.h
CCGrid.h
►
include
ccConfig.h
Cocos2d (cc) configuration file
CCEventType.h
ccMacros.h
CCProtocols.h
ccTypeInfo.h
ccTypes.h
cocos2d.h
►
keypad_dispatcher
CCKeypadDelegate.h
CCKeypadDispatcher.h
►
label_nodes
CCLabelAtlas.h
CCLabelBMFont.h
CCLabelTTF.h
►
layers_scenes_transitions_nodes
CCLayer.h
CCScene.h
CCTransition.h
CCTransitionPageTurn.h
CCTransitionProgress.h
►
menu_nodes
CCMenu.h
CCMenuItem.h
►
misc_nodes
CCClippingNode.h
CCMotionStreak.h
CCProgressTimer.h
CCRenderTexture.h
►
particle_nodes
CCParticleBatchNode.h
CCParticleExamples.h
CCParticleSystem.h
CCParticleSystemQuad.h
firePngData.h
►
platform
►
android
►
jni
DPIJni.h
IMEJni.h
Java_org_cocos2dx_lib_Cocos2dxBitmap.h
Java_org_cocos2dx_lib_Cocos2dxHelper.h
JniHelper.h
CCAccelerometer.h
CCApplication.h
CCEGLView.h
CCFileUtilsAndroid.h
CCGL.h
CCPlatformDefine.h
CCStdC.h
►
blackberry
CCAccelerometer.h
CCApplication.h
CCEGLView.h
CCFileUtilsBlackberry.h
CCGL.h
CCPlatformDefine.h
CCStdC.h
►
emscripten
CCAccelerometer.h
CCApplication.h
CCEGLView.h
CCFileUtilsEmscripten.h
CCGL.h
CCPlatformDefine.h
CCStdC.h
►
ios
►
Simulation
AccelerometerSimulation.h
AccelerometerDelegateWrapper.h
CCAccelerometer.h
CCApplication.h
CCDirectorCaller.h
CCEGLView.h
CCES2Renderer.h
CCESRenderer.h
CCFileUtilsIOS.h
CCGL.h
CCLock.h
CCPlatformDefine.h
CCStdC.h
EAGLView.h
OpenGL_Internal.h
►
linux
CCAccelerometer.h
CCApplication.h
CCEGLView.h
CCFileUtilsLinux.h
CCGL.h
CCPlatformDefine.h
CCStdC.h
►
mac
CCAccelerometer.h
CCApplication.h
CCDirectorCaller.h
CCEGLView.h
CCEventDispatcher.h
CCFileUtilsMac.h
CCGL.h
CCPlatformDefine.h
CCStdC.h
CCWindow.h
EAGLView.h
►
marmalade
CCAccelerometer.h
CCApplication.h
CCEGLView.h
CCFileUtilsMarmalade.h
CCGL.h
CCPlatformDefine.h
CCStdC.h
►
nacl
CCAccelerometer.h
CCApplication.h
CCEGLView.h
CCFileUtilsNaCl.h
CCGL.h
CCInstance.h
CCModule.h
CCPlatformDefine.h
CCStdC.h
memory.h
►
tizen
CCAccelerometer.h
CCApplication.h
CCEGLView.h
CCFileUtilsTizen.h
CCGL.h
CCOspApplication.h
CCOspForm.h
CCPlatformDefine.h
CCStdC.h
►
win32
►
compat
stdint.h
CCAccelerometer.h
CCApplication.h
CCEGLView.h
CCFileUtilsWin32.h
CCGL.h
CCPlatformDefine.h
CCStdC.h
►
winrt
►
compat
stdint.h
CCAccelerometer.h
CCApplication.h
CCEGLView.h
CCFileUtilsWinRT.h
CCFreeTypeFont.h
CCGL.h
CCGL_Angle.h
CCGL_gl2dx.h
CCPlatformDefine.h
CCPrecompiledShaders.h
CCPThreadWinRT.h
CCStdC.h
CCWinRTUtils.h
DirectXBase.h
DirectXHelper.h
sha1.h
►
wp8
CCEGLView.h
Direct3DBase.h
DirectXBase.h
ModalLayer.h
WP8Keyboard.h
►
wp8-xaml
Cocos2dRenderer.h
Direct3DContentProvider.h
Direct3DContentProviderBase.h
Direct3DInterop.h
DirectXBase.h
InputEvent.h
InputEventTypes.h
CCAccelerometerDelegate.h
CCApplicationProtocol.h
CCCommon.h
CCDevice.h
CCEGLViewProtocol.h
CCFileUtils.h
CCImage.h
CCImageCommon_cpp.h
CCPlatformConfig.h
CCPlatformMacros.h
CCSAXParser.h
CCThread.h
platform.h
►
proj.win32
pch.h
►
proj.winrt
pch.h
►
proj.wp8
pch.h
►
script_support
CCScriptSupport.h
►
shaders
►
precompiled
►
winrt
precompiledshaders.h
►
wp8
precompiledshaders.h
CCGLProgram.h
ccGLStateCache.h
ccShader_Position_uColor_frag.h
ccShader_Position_uColor_vert.h
ccShader_PositionColor_frag.h
ccShader_PositionColor_vert.h
ccShader_PositionColorLengthTexture_frag.h
ccShader_PositionColorLengthTexture_vert.h
ccShader_PositionTexture_frag.h
ccShader_PositionTexture_uColor_frag.h
ccShader_PositionTexture_uColor_vert.h
ccShader_PositionTexture_vert.h
ccShader_PositionTextureA8Color_frag.h
ccShader_PositionTextureA8Color_vert.h
ccShader_PositionTextureColor_frag.h
ccShader_PositionTextureColor_vert.h
ccShader_PositionTextureColorAlphaTest_frag.h
CCShaderCache.h
ccShaderEx_SwitchMask_frag.h
ccShaders.h
►
sprite_nodes
CCAnimation.h
CCAnimationCache.h
CCSprite.h
CCSpriteBatchNode.h
CCSpriteFrame.h
CCSpriteFrameCache.h
►
support
►
component
CCComponent.h
CCComponentContainer.h
►
tinyxml2
tinyxml2.h
►
user_default
CCUserDefault.h
base64.h
Base64 helper functions
CCNotificationCenter.h
CCPointExtension.h
CCPoint extensions based on Chipmunk's cpVect file
CCProfiling.h
ccUTF8.h
ccUtils.h
Misc free functions
CCVertex.h
TransformUtils.h
►
text_input_node
CCIMEDelegate.h
CCIMEDispatcher.h
CCTextFieldTTF.h
►
textures
CCTexture2D.h
CCTextureAtlas.h
CCTextureCache.h
CCTextureETC.h
CCTexturePVR.h
►
tilemap_parallax_nodes
CCParallaxNode.h
CCTileMapAtlas.h
CCTMXLayer.h
CCTMXObjectGroup.h
CCTMXTiledMap.h
CCTMXXMLParser.h
Internal TMX parser
►
touch_dispatcher
CCTouch.h
CCTouchDelegateProtocol.h
CCTouchDispatcher.h
CCTouchHandler.h
CCCamera.h
CCConfiguration.h
CCDirector.h
ccFPSImages.h
CCScheduler.h
▼
CocosDenshion
►
include
Export.h
SimpleAudioEngine.h
▼
extensions
►
AssetsManager
AssetsManager.h
►
CCBReader
CCBAnimationManager.h
CCBFileLoader.h
CCBKeyframe.h
CCBMemberVariableAssigner.h
CCBReader.h
CCBSelectorResolver.h
CCBSequence.h
CCBSequenceProperty.h
CCBValue.h
CCControlButtonLoader.h
CCControlLoader.h
CCData.h
CCLabelBMFontLoader.h
CCLabelTTFLoader.h
CCLayerColorLoader.h
CCLayerGradientLoader.h
CCLayerLoader.h
CCMenuItemImageLoader.h
CCMenuItemLoader.h
CCMenuLoader.h
CCNode+CCBRelativePositioning.h
CCNodeLoader.h
CCNodeLoaderLibrary.h
CCNodeLoaderListener.h
CCParticleSystemQuadLoader.h
CCScale9SpriteLoader.h
CCScrollViewLoader.h
CCSpriteLoader.h
►
CocoStudio
►
Action
CCActionEaseEx.h
CCActionFrame.h
CCActionFrameEasing.h
CCActionManager.h
CCActionNode.h
CCActionObject.h
►
ActionTimeline
CCActionTimeline.h
CCActionTimelineCache.h
CCFrame.h
CCNodeReader.h
CCTimeLine.h
CCTimelineMacro.h
►
Armature
►
animation
CCArmatureAnimation.h
CCProcessBase.h
CCTween.h
►
datas
CCDatas.h
►
display
CCBatchNode.h
CCDecorativeDisplay.h
CCDisplayFactory.h
CCDisplayManager.h
CCSkin.h
►
external_tool
sigslot.h
►
physics
CCColliderDetector.h
►
utils
CCArmatureDataManager.h
CCArmatureDefine.h
CCDataReaderHelper.h
CCSpriteFrameCacheHelper.h
CCTransformHelp.h
CCTweenFunction.h
CCUtilMath.h
CCArmature.h
CCBone.h
►
Components
CCComAttribute.h
CCComAudio.h
CCComBase.h
CCComController.h
CCComRender.h
CCInputDelegate.h
►
GUI
►
BaseClasses
UIWidget.h
►
Layouts
UILayout.h
UILayoutDefine.h
UILayoutParameter.h
►
System
CocosGUI.h
GUIDefine.h
UIHelper.h
UITouchGroup.h
►
UIWidgets
►
Compatible
CompatibleClasses.h
►
ScrollWidget
UIListView.h
UIPageView.h
UIScrollInterface.h
UIScrollView.h
UIButton.h
UICheckBox.h
UIImageView.h
UILabel.h
UILabelAtlas.h
UILabelBMFont.h
UILoadingBar.h
UIRichText.h
UISlider.h
UITextField.h
►
Json
►
rapidjson
►
internal
pow10.h
stack.h
strfunc.h
document.h
filestream.h
prettywriter.h
rapidjson.h
reader.h
stringbuffer.h
writer.h
CocoLoader.h
DictionaryHelper.h
►
Reader
►
WidgetReader
►
ButtonReader
ButtonReader.h
►
CheckBoxReader
CheckBoxReader.h
►
ImageViewReader
ImageViewReader.h
►
LabelAtlasReader
LabelAtlasReader.h
►
LabelBMFontReader
LabelBMFontReader.h
►
LabelReader
LabelReader.h
►
LayoutReader
LayoutReader.h
►
ListViewReader
ListViewReader.h
►
LoadingBarReader
LoadingBarReader.h
►
PageViewReader
PageViewReader.h
►
ScrollViewReader
ScrollViewReader.h
►
SliderReader
SliderReader.h
►
TextFieldReader
TextFieldReader.h
WidgetReader.h
WidgetReaderProtocol.h
GUIReader.h
SceneReader.h
►
Trigger
ObjectFactory.h
TriggerBase.h
TriggerMng.h
TriggerObj.h
►
GUI
►
CCControlExtension
CCControl.h
CCControlButton.h
CCControlColourPicker.h
CCControlExtensions.h
CCControlHuePicker.h
CCControlPotentiometer.h
CCControlSaturationBrightnessPicker.h
CCControlSlider.h
CCControlStepper.h
CCControlSwitch.h
CCControlUtils.h
CCInvocation.h
CCScale9Sprite.h
►
CCEditBox
CCEditBox.h
CCEditBoxImpl.h
CCEditBoxImplAndroid.h
CCEditBoxImplIOS.h
CCEditBoxImplMac.h
CCEditBoxImplTizen.h
CCEditBoxImplWin.h
CCEditBoxImplWinrt.h
CCEditBoxImplWp8.h
►
CCScrollView
CCScrollView.h
CCSorting.h
CCTableView.h
CCTableViewCell.h
►
LocalStorage
LocalStorage.h
►
network
HttpClient.h
HttpRequest.h
HttpResponse.h
WebSocket.h
WebSocketWinRT.h
►
physics_nodes
CCPhysicsDebugNode.h
CCPhysicsSprite.h
►
proj.win32
pch.h
Win32InputBox.h
►
proj.winrt
pch.h
►
proj.wp8
EditBoxEvent.h
pch.h
►
spine
Animation.h
AnimationState.h
AnimationStateData.h
Atlas.h
AtlasAttachmentLoader.h
Attachment.h
AttachmentLoader.h
Bone.h
BoneData.h
CCSkeleton.h
CCSkeletonAnimation.h
extension.h
Json.h
RegionAttachment.h
Skeleton.h
SkeletonData.h
SkeletonJson.h
Skin.h
Slot.h
SlotData.h
spine-cocos2dx.h
spine.h
cocos-ext.h
ExtensionExport.h
ExtensionMacros.h
▼
scripting
►
lua
►
cocos2dx_support
►
platform
►
ios
CCLuaObjcBridge.h
CCBProxy.h
CCLuaBridge.h
CCLuaEngine.h
CCLuaStack.h
CCLuaValue.h
Cocos2dxLuaLoader.h
lua_cocos2dx_cocostudio_manual.h
lua_cocos2dx_extensions_manual.h
lua_cocos2dx_manual.h
Lua_extensions_CCB.h
Lua_web_socket.h
LuaCocos2d.h
LuaCocoStudio.h
tolua_fix.h
Groups.h
MainPage.h
Generated on Thu Dec 11 2014 15:39:05 for cocos2d-x by
1.8.7