cocos2d-x  3.5
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
PUParticle3DBeamVisualData Class Reference

#include <CCPUBeamRender.h>

Inheritance diagram for PUParticle3DBeamVisualData:
Ref

Public Member Functions

 PUParticle3DBeamVisualData (size_t index, PUBillboardChain *bbChain)
void setVisible (bool visible)
void setVisible (bool visible, float width)
 The is no decent way to make the individual chains/elements invisible. More...
 
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 Destructor. More...
 

Public Attributes

size_t chainIndex
local chainIndex
Vec3 half [100]
Vec3 destinationHalf [100]
var destinationHalf ()
local destinationHalf ()
float timeSinceLastUpdate
var timeSinceLastUpdate
local timeSinceLastUpdate
PUBillboardChainbillboardChain
var billboardChain
local billboardChain

Additional Inherited Members

- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 
local _referenceCount
 count of references More...
 

Constructor & Destructor Documentation

PUParticle3DBeamVisualData ( size_t  index,
PUBillboardChain bbChain 
)
inline
var PUParticle3DBeamVisualData ( var  index,
var  bbChain 
)
inline
local PUParticle3DBeamVisualData ( local  index,
local  bbChain 
)
inline

Member Function Documentation

void setVisible ( bool  visible)
inline
var setVisible ( var  visible)
inline
local setVisible ( local  visible)
inline
void setVisible ( bool  visible,
float  width 
)
inline

The is no decent way to make the individual chains/elements invisible.

The width of each element is set to 0 to make it invisible. PU 1.4

var setVisible ( var  visible,
var  width 
)
inline

The is no decent way to make the individual chains/elements invisible.

The width of each element is set to 0 to make it invisible. PU 1.4

local setVisible ( local  visible,
local  width 
)
inline

The is no decent way to make the individual chains/elements invisible.

The width of each element is set to 0 to make it invisible. PU 1.4

Member Data Documentation

PUBillboardChain* billboardChain
var billboardChain
local billboardChain
size_t chainIndex
var chainIndex
local chainIndex
Vec3 destinationHalf[100]
Vec3 destinationHalf[100]
Vec3 destinationHalf[100]
Vec3 half[100]
Vec3 half[100]
Vec3 half[100]
float timeSinceLastUpdate
var timeSinceLastUpdate
local timeSinceLastUpdate

The documentation for this class was generated from the following file: