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EventTouch Class Reference

Touch event. More...

#include <CCEventTouch.h>

Inheritance diagram for EventTouch:
Event Ref

Public Types

enum  EventCode { BEGAN, MOVED, ENDED, CANCELLED }
 EventCode Touch event code. More...
 
- Public Types inherited from Event
enum  Type {
  TOUCH, KEYBOARD, ACCELERATION, MOUSE,
  FOCUS, GAME_CONTROLLER, CUSTOM
}
 Type Event type. More...
 

Public Member Functions

 EventTouch ()
 Constructor. More...
 
 EventTouch ()
 Constructor. More...
 
EventCode getEventCode () const
 Get event code. More...
 
local getEventCode ()
 Get event code. More...
 
const std::vector< Touch * > & getTouches () const
 Get the touches. More...
 
local getTouches ()
 Get the touches. More...
 
void setEventCode (EventCode eventCode)
 Set the event code. More...
 
var setEventCode ( var eventCode)
 Set the event code. More...
 
local setEventCode ( local eventCode)
 Set the event code. More...
 
void setTouches (const std::vector< Touch * > &touches)
 Set the touches. More...
 
var setTouches ( var touches)
 Set the touches. More...
 
local setTouches ( local touches)
 Set the touches. More...
 
- Public Member Functions inherited from Event
virtual ~Event ()
 Destructor. More...
 
var ~Event ()
 Destructor. More...
 
local ~Event ()
 Destructor. More...
 
Type getType () const
 Gets the event type. More...
 
var getType ()
 Gets the event type. More...
 
local getType ()
 Gets the event type. More...
 
void stopPropagation ()
 Stops propagation for current event. More...
 
var stopPropagation ()
 Stops propagation for current event. More...
 
local stopPropagation ()
 Stops propagation for current event. More...
 
bool isStopped () const
 Checks whether the event has been stopped. More...
 
NodegetCurrentTarget ()
 Gets current target of the event. More...
 
var getCurrentTarget ()
 Gets current target of the event. More...
 
local getCurrentTarget ()
 Gets current target of the event. More...
 
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 Destructor. More...
 

Static Public Attributes

static const int MAX_TOUCHES = 15
var MAX_TOUCHES = 15
local MAX_TOUCHES = 15

Friends

class GLView

Additional Inherited Members

- Public Attributes inherited from Event
CC_CONSTRUCTOR_ACCESS __pad0__: Event(Type type)
var __pad0__: Event(Type type)
local __pad0__: Event(Type type)
- Protected Member Functions inherited from Event
void setCurrentTarget (Node *target)
 Sets current target. More...
 
var setCurrentTarget ( var target)
 Sets current target. More...
 
local setCurrentTarget ( local target)
 Sets current target. More...
 
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 
- Protected Attributes inherited from Event
Type _type
 Event type. More...
 
bool _isStopped
 whether the event has been stopped. More...
 
var _isStopped
 whether the event has been stopped. More...
 
local _isStopped
 whether the event has been stopped. More...
 
Node_currentTarget
 Current target. More...
 
var _currentTarget
 Current target. More...
 
local _currentTarget
 Current target. More...
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 
local _referenceCount
 count of references More...
 

Detailed Description

Touch event.

Constructor & Destructor Documentation

Constructor.

local EventTouch ( )

Constructor.

Member Function Documentation

EventCode getEventCode ( ) const
inline

Get event code.

Returns
The code of the event.
var getEventCode ( )
inline

Get event code.

Returns
The code of the event.
local getEventCode ( )
inline

Get event code.

Returns
The code of the event.
const std::vector<Touch*>
& getTouches
( ) const
inline

Get the touches.

Returns
The touches of the event.
var getTouches ( )
inline

Get the touches.

Returns
The touches of the event.
local getTouches ( )
inline

Get the touches.

Returns
The touches of the event.
void setEventCode ( EventCode  eventCode)
inline

Set the event code.

Parameters
eventCodeA given EventCode.
var setEventCode ( var  eventCode)
inline

Set the event code.

Parameters
eventCodeA given EventCode.
local setEventCode ( local  eventCode)
inline

Set the event code.

Parameters
eventCodeA given EventCode.
void setTouches ( const std::vector< Touch * > &  touches)
inline

Set the touches.

Parameters
touchesA given touches vector.
var setTouches ( var  touches)
inline

Set the touches.

Parameters
touchesA given touches vector.
local setTouches ( local  touches)
inline

Set the touches.

Parameters
touchesA given touches vector.

Friends And Related Function Documentation

friend class GLView
friend
var GLView
friend
local GLView
friend

Member Data Documentation

const int MAX_TOUCHES = 15
static
var MAX_TOUCHES = 15
static
local MAX_TOUCHES = 15
static

The documentation for this class was generated from the following file: