#include <CCGLBufferedNode.h>
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| GLBufferedNode () |
| GLBufferedNode () |
virtual | ~GLBufferedNode () |
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void | setGLBufferData (void *buf, GLuint bufSize, int slot) |
var | setGLBufferData ( var buf, var bufSize, var slot) |
local | setGLBufferData ( local buf, local bufSize, local slot) |
void | setGLIndexData (void *buf, GLuint bufSize, int slot) |
local | setGLIndexData ( local buf, local bufSize, local slot) |
void setGLBufferData |
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void * |
buf, |
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GLuint |
bufSize, |
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int |
slot |
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) |
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Load the given data into this Node's GL Buffer. Needed for WebGL, as it does not support client-side arrays.
var setGLBufferData |
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var |
buf, |
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var |
bufSize, |
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var |
slot |
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) |
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Load the given data into this Node's GL Buffer. Needed for WebGL, as it does not support client-side arrays.
local setGLBufferData |
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local |
buf, |
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local |
bufSize, |
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local |
slot |
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) |
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Load the given data into this Node's GL Buffer. Needed for WebGL, as it does not support client-side arrays.
void setGLIndexData |
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void * |
buf, |
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GLuint |
bufSize, |
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int |
slot |
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) |
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var setGLIndexData |
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var |
buf, |
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var |
bufSize, |
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var |
slot |
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) |
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local setGLIndexData |
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local |
buf, |
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local |
bufSize, |
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local |
slot |
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) |
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Handle for vertex buffers.
Handle for vertex buffers.
Size in bytes for vertex buffers.
Size in bytes for vertex buffers.
Size in bytes for vertex buffers.
Handle for index buffers.
Handle for index buffers.
Handle for index buffers.
Size in bytes for index buffers.
Size in bytes for index buffers.
Size in bytes for index buffers.
The documentation for this class was generated from the following file: