Drawing OpenGL ES primitives. More...
Namespaces | |
cocos2d | |
cocos2d::DrawPrimitives | |
Functions | |
void CC_DLL | () |
Initializes the drawing primitives. More... | |
void CC_DLL | () |
Frees allocated resources by the drawing primitives. More... | |
void CC_DLL | (const Vec2 &point) |
Draws a point given x and y coordinate measured in points. More... | |
local | ( local point) |
Draws a point given x and y coordinate measured in points. More... | |
void CC_DLL | (const Vec2 *points, unsigned int numberOfPoints) |
Draws an array of points. More... | |
void CC_DLL | (const Vec2 &origin, const Vec2 &destination) |
Draws a line given the origin and destination point measured in points. More... | |
void CC_DLL | (Vec2 origin, Vec2 destination) |
Draws a rectangle given the origin and destination point measured in points. More... | |
void CC_DLL | (Vec2 origin, Vec2 destination, Color4F color) |
Draws a solid rectangle given the origin and destination point measured in points. More... | |
void CC_DLL | (const Vec2 *vertices, unsigned int numOfVertices, bool closePolygon) |
Draws a polygon given a pointer to point coordinates and the number of vertices measured in points. More... | |
void CC_DLL | (const Vec2 *poli, unsigned int numberOfPoints, Color4F color) |
Draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color. More... | |
void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments, bool drawLineToCenter, float scaleX, float scaleY) |
Draws a circle given the center, radius and number of segments. More... | |
local | ( local center, local radius, local angle, local segments, local drawLineToCenter, local scaleX, local scaleY) |
Draws a circle given the center, radius and number of segments. More... | |
void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments, bool drawLineToCenter) |
Draws a circle given the center, radius and number of segments. More... | |
local | ( local center, local radius, local angle, local segments, local drawLineToCenter) |
Draws a circle given the center, radius and number of segments. More... | |
void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments, float scaleX, float scaleY) |
Draws a solid circle given the center, radius and number of segments. More... | |
void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments) |
Draws a solid circle given the center, radius and number of segments. More... | |
local | ( local center, local radius, local angle, local segments) |
Draws a solid circle given the center, radius and number of segments. More... | |
void CC_DLL | (const Vec2 &origin, const Vec2 &control, const Vec2 &destination, unsigned int segments) |
Draws a quad bezier path. More... | |
void CC_DLL | (const Vec2 &origin, const Vec2 &control1, const Vec2 &control2, const Vec2 &destination, unsigned int segments) |
Draws a cubic bezier path. More... | |
void CC_DLL | (PointArray *arrayOfControlPoints, unsigned int segments) |
Draws a Catmull Rom path. More... | |
void CC_DLL | (PointArray *config, float tension, unsigned int segments) |
Draws a Cardinal Spline path. More... | |
void CC_DLL | (GLubyte r, GLubyte g, GLubyte b, GLubyte a) |
Set the drawing color with 4 unsigned bytes. More... | |
void CC_DLL | (GLfloat r, GLfloat g, GLfloat b, GLfloat a) |
Set the drawing color with 4 floats. More... | |
void CC_DLL | (GLfloat pointSize) |
Set the point size in points. More... | |
Drawing OpenGL ES primitives.
You can change the color, point size, width by calling: