cocos2d-x  3.5
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CCGLProgramState.h File Reference
#include <unordered_map>
#include "base/ccTypes.h"
#include "base/CCVector.h"
#include "math/Vec2.h"
#include "math/Vec3.h"
#include "math/Vec4.h"

Classes

class  UniformValue
 Uniform Value, which is used to store to value send to openGL pipe line by glUniformXXX. More...
 
union  UniformValue::U
 
class  VertexAttribValue
 Vertex Attribute Value, which is an abstraction of VertexAttribute and data pointer. More...
 
union  VertexAttribValue::U
 
class  GLProgramState
 GLProgramState holds the 'state' (uniforms and attributes) of the GLProgram. More...
 

Namespaces

 cocos2d