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RichElementCustomNode Class Reference

Rich element for displaying custom node type. More...

#include <UIRichText.h>

Inheritance diagram for RichElementCustomNode:
RichElement Ref

Public Member Functions

 RichElementCustomNode ()
 Default constructor. More...
 
virtual ~RichElementCustomNode ()
 Default destructor. More...
 
var ~RichElementCustomNode ()
 Default destructor. More...
 
local ~RichElementCustomNode ()
 Default destructor. More...
 
bool init (int tag, const Color3B &color, GLubyte opacity, Node *customNode)
 Initialize a RichElementCustomNode with various arguments. More...
 
- Public Member Functions inherited from RichElement
 RichElement ()
 Default constructor. More...
 
 RichElement ()
 Default constructor. More...
 
 RichElement ()
 Default constructor. More...
 
virtual ~RichElement ()
 Default destructor. More...
 
local ~RichElement ()
 Default destructor. More...
 
bool init (int tag, const Color3B &color, GLubyte opacity)
 Initialize a rich element with different arguments. More...
 
var init ( var tag, var color, var opacity)
 Initialize a rich element with different arguments. More...
 
local init ( local tag, local color, local opacity)
 Initialize a rich element with different arguments. More...
 
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 Destructor. More...
 

Static Public Member Functions

static RichElementCustomNodecreate (int tag, const Color3B &color, GLubyte opacity, Node *customNode)
 Create a RichElementCustomNode with various arguments. More...
 
local create ( local tag, local color, local opacity, local customNode)
 Create a RichElementCustomNode with various arguments. More...
 

Protected Attributes

Node_customNode
- Protected Attributes inherited from RichElement
Type _type
int _tag
var _tag
local _tag
Color3B _color
var _color
local _color
GLubyte _opacity
var _opacity
local _opacity
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 
local _referenceCount
 count of references More...
 

Friends

class RichText

Additional Inherited Members

- Public Types inherited from RichElement
enum  Type { TEXT, IMAGE, CUSTOM }
 Rich element type. More...
 
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 

Detailed Description

Rich element for displaying custom node type.

Constructor & Destructor Documentation

Default constructor.

var RichElementCustomNode ( )
inline

Default constructor.

local RichElementCustomNode ( )
inline

Default constructor.

virtual ~RichElementCustomNode ( )
inlinevirtual

Default destructor.

var ~RichElementCustomNode ( )
inlinevirtual

Default destructor.

local ~RichElementCustomNode ( )
inlinevirtual

Default destructor.

Member Function Documentation

static RichElementCustomNode*
create
( int  tag,
const Color3B color,
GLubyte  opacity,
Node customNode 
)
static

Create a RichElementCustomNode with various arguments.

Parameters
tagA integer tag value.
colorA color in Color3B.
opacityA opacity in GLubyte.
customNodeA custom node pointer.
Returns
A RichElementCustomNode instance.
var create ( var  tag,
var  color,
var  opacity,
var  customNode 
)
static

Create a RichElementCustomNode with various arguments.

Parameters
tagA integer tag value.
colorA color in Color3B.
opacityA opacity in GLubyte.
customNodeA custom node pointer.
Returns
A RichElementCustomNode instance.
local create ( local  tag,
local  color,
local  opacity,
local  customNode 
)
static

Create a RichElementCustomNode with various arguments.

Parameters
tagA integer tag value.
colorA color in Color3B.
opacityA opacity in GLubyte.
customNodeA custom node pointer.
Returns
A RichElementCustomNode instance.
bool init ( int  tag,
const Color3B color,
GLubyte  opacity,
Node customNode 
)

Initialize a RichElementCustomNode with various arguments.

Parameters
tagA integer tag value.
colorA color in Color3B.
opacityA opacity in GLubyte.
customNodeA custom node pointer.
Returns
True if initialize success, false otherwise.
var init ( var  tag,
var  color,
var  opacity,
var  customNode 
)

Initialize a RichElementCustomNode with various arguments.

Parameters
tagA integer tag value.
colorA color in Color3B.
opacityA opacity in GLubyte.
customNodeA custom node pointer.
Returns
True if initialize success, false otherwise.
local init ( local  tag,
local  color,
local  opacity,
local  customNode 
)

Initialize a RichElementCustomNode with various arguments.

Parameters
tagA integer tag value.
colorA color in Color3B.
opacityA opacity in GLubyte.
customNodeA custom node pointer.
Returns
True if initialize success, false otherwise.

Friends And Related Function Documentation

friend class RichText
friend
var RichText
friend
local RichText
friend

Member Data Documentation

Node* _customNode
protected

The documentation for this class was generated from the following file: