This event listener only be called when shapeA or shapeB is in the group your specified. More...
#include <CCPhysicsContact.h>
Public Member Functions | |
virtual bool | hitTest (PhysicsShape *shapeA, PhysicsShape *shapeB) override |
It will be call when two body have contact. More... | |
var | hitTest ( var shapeA, var shapeB) |
It will be call when two body have contact. More... | |
local | hitTest ( local shapeA, local shapeB) |
It will be call when two body have contact. More... | |
virtual EventListenerPhysicsContactWithGroup * | clone () override |
Clone an object from this listener. More... | |
local | clone () |
Clone an object from this listener. More... | |
Public Member Functions inherited from EventListenerPhysicsContact | |
virtual bool | checkAvailable () override |
Check the listener is available. More... | |
Public Member Functions inherited from EventListenerCustom | |
bool | init (const ListenerID &listenerId, const std::function< void(EventCustom *)> &callback) |
Initializes event with type and callback function. More... | |
Public Member Functions inherited from EventListener | |
bool | init (Type t, const ListenerID &listenerID, const std::function< void(Event *)> &callback) |
Initializes event with type and callback function. More... | |
virtual | ~EventListener () |
Destructor. More... | |
void | setEnabled (bool enabled) |
Enables or disables the listener. More... | |
local | setEnabled ( local enabled) |
Enables or disables the listener. More... | |
bool | isEnabled () const |
Checks whether the listener is enabled. More... | |
local | isEnabled () |
Checks whether the listener is enabled. More... | |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Destructor. More... | |
Static Public Member Functions | |
static EventListenerPhysicsContactWithGroup * | create (int group) |
Create the listener. More... | |
Static Public Member Functions inherited from EventListenerPhysicsContact | |
static EventListenerPhysicsContact * | create () |
Create the listener. More... | |
var | create () |
Create the listener. More... | |
local | create () |
Create the listener. More... | |
Static Public Member Functions inherited from EventListenerCustom | |
static EventListenerCustom * | create (const std::string &eventName, const std::function< void(EventCustom *)> &callback) |
Creates an event listener with type and callback. More... | |
local | create ( local eventName, local callback) |
Creates an event listener with type and callback. More... | |
Protected Member Functions | |
EventListenerPhysicsContactWithGroup () | |
virtual | ~EventListenerPhysicsContactWithGroup () |
Protected Member Functions inherited from EventListenerPhysicsContact | |
bool | init () |
void | onEvent (EventCustom *event) |
var | onEvent ( var event) |
local | onEvent ( local event) |
EventListenerPhysicsContact () | |
virtual | ~EventListenerPhysicsContact () |
Protected Member Functions inherited from EventListener | |
void | setPaused (bool paused) |
Sets paused state for the listener The paused state is only used for scene graph priority listeners. More... | |
bool | isPaused () const |
Checks whether the listener is paused. More... | |
void | setRegistered (bool registered) |
Marks the listener was registered by EventDispatcher. More... | |
var | setRegistered ( var registered) |
Marks the listener was registered by EventDispatcher. More... | |
local | setRegistered ( local registered) |
Marks the listener was registered by EventDispatcher. More... | |
bool | isRegistered () const |
Checks whether the listener was registered by EventDispatcher. More... | |
Type | getType () const |
Gets the type of this listener. More... | |
const ListenerID & | getListenerID () const |
Gets the listener ID of this listener When event is being dispatched, listener ID is used as key for searching listeners according to event type. More... | |
local | getListenerID () |
Gets the listener ID of this listener When event is being dispatched, listener ID is used as key for searching listeners according to event type. More... | |
void | setFixedPriority (int fixedPriority) |
Sets the fixed priority for this listener. More... | |
int | getFixedPriority () const |
Gets the fixed priority of this listener. More... | |
void | setAssociatedNode (Node *node) |
Sets the node associated with this listener. More... | |
Node * | getAssociatedNode () const |
Gets the node associated with this listener. More... | |
Protected Member Functions inherited from Ref | |
Ref () | |
Constructor. More... | |
Ref () | |
Constructor. More... | |
Protected Attributes | |
int | _group |
Protected Attributes inherited from EventListenerCustom | |
std::function< void(EventCustom *)> | _onCustomEvent |
var | _onCustomEvent |
Protected Attributes inherited from EventListener | |
std::function< void(Event *)> | _onEvent |
Type | _type |
Event callback function. More... | |
var | _type |
Event callback function. More... | |
local | _type |
Event callback function. More... | |
ListenerID | _listenerID |
Event listener type. More... | |
var | _listenerID |
Event listener type. More... | |
local | _listenerID |
Event listener type. More... | |
bool | _isRegistered |
Event listener ID. More... | |
var | _isRegistered |
Event listener ID. More... | |
local | _isRegistered |
Event listener ID. More... | |
int | _fixedPriority |
Whether the listener has been added to dispatcher. More... | |
var | _fixedPriority |
Whether the listener has been added to dispatcher. More... | |
local | _fixedPriority |
Whether the listener has been added to dispatcher. More... | |
Node * | _node |
var | _node |
local | _node |
bool | _paused |
var | _paused |
local | _paused |
bool | _isEnabled |
var | _isEnabled |
local | _isEnabled |
Protected Attributes inherited from Ref | |
unsigned int | _referenceCount |
count of references More... | |
local | _referenceCount |
count of references More... | |
Additional Inherited Members | |
Public Types inherited from EventListener | |
enum | Type { UNKNOWN, TOUCH_ONE_BY_ONE, TOUCH_ALL_AT_ONCE, KEYBOARD, MOUSE, ACCELERATION, FOCUS, GAME_CONTROLLER, CUSTOM } |
Type Event type. More... | |
typedef std::string | ListenerID |
Public Attributes inherited from EventListenerPhysicsContact | |
std::function< bool(PhysicsContact &contact)> | onContactBegin |
It will called at two shapes start to contact, and only call it once. More... | |
std::function< bool(PhysicsContact &contact, PhysicsContactPreSolve &solve)> | onContactPreSolve |
Two shapes are touching during this step. More... | |
std::function< void(PhysicsContact &contact, const PhysicsContactPostSolve &solve)> | onContactPostSolve |
Two shapes are touching and their collision response has been processed. More... | |
std::function< void(PhysicsContact &contact)> | onContactSeperate |
It will called at two shapes separated, and only call it once. More... | |
Public Attributes inherited from EventListenerCustom | |
CC_CONSTRUCTOR_ACCESS | __pad0__: EventListenerCustom() |
Public Attributes inherited from EventListener | |
CC_CONSTRUCTOR_ACCESS | __pad0__: EventListener() |
var | __pad0__: EventListener() |
local | __pad0__: EventListener() |
This event listener only be called when shapeA or shapeB is in the group your specified.
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Clone an object from this listener.
Reimplemented from EventListenerPhysicsContact.
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overridevirtual |
Clone an object from this listener.
Reimplemented from EventListenerPhysicsContact.
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overridevirtual |
Clone an object from this listener.
Reimplemented from EventListenerPhysicsContact.
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Create the listener.
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Create the listener.
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Create the listener.
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overridevirtual |
It will be call when two body have contact.
if return false, it will not invoke callbacks.
Reimplemented from EventListenerPhysicsContact.
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overridevirtual |
It will be call when two body have contact.
if return false, it will not invoke callbacks.
Reimplemented from EventListenerPhysicsContact.
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overridevirtual |
It will be call when two body have contact.
if return false, it will not invoke callbacks.
Reimplemented from EventListenerPhysicsContact.
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