cocos2d-x  3.5
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Node3DReader Class Reference

#include <Node3DReader.h>

Inheritance diagram for Node3DReader:
Ref NodeReaderProtocol

Public Member Functions

 Node3DReader ()
 ~Node3DReader ()
flatbuffers::Offset
< flatbuffers::Table > 
createOptionsWithFlatBuffers (const tinyxml2::XMLElement *objectData, flatbuffers::FlatBufferBuilder *builder)
local createOptionsWithFlatBuffers ( local objectData, local builder)
void setPropsWithFlatBuffers (cocos2d::Node *node, const flatbuffers::Table *node3DOptions)
cocos2d::NodecreateNodeWithFlatBuffers (const flatbuffers::Table *node3DOptions)
var createNodeWithFlatBuffers ( var node3DOptions)
local createNodeWithFlatBuffers ( local node3DOptions)
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 Destructor. More...
 
- Public Member Functions inherited from NodeReaderProtocol
 NodeReaderProtocol ()
virtual ~NodeReaderProtocol ()

Static Public Member Functions

static Node3DReadergetInstance ()
static void purge ()

Protected Member Functions

cocos2d::Vec3 getVec3Attribute (const tinyxml2::XMLAttribute *attribute) const
local getVec3Attribute ( local attribute)
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 

Additional Inherited Members

- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 
local _referenceCount
 count of references More...
 

Constructor & Destructor Documentation

var Node3DReader ( )
local Node3DReader ( )
var ~Node3DReader ( )
local ~Node3DReader ( )

Member Function Documentation

cocos2d::Node*
createNodeWithFlatBuffers
( const flatbuffers::Table *  node3DOptions)
virtual

Implements NodeReaderProtocol.

var createNodeWithFlatBuffers ( var  node3DOptions)
virtual

Implements NodeReaderProtocol.

local createNodeWithFlatBuffers ( local  node3DOptions)
virtual

Implements NodeReaderProtocol.

flatbuffers::Offset
<flatbuffers::Table>
createOptionsWithFlatBuffers
( const tinyxml2::XMLElement *  objectData,
flatbuffers::FlatBufferBuilder *  builder 
)
virtual

Implements NodeReaderProtocol.

var createOptionsWithFlatBuffers ( var  objectData,
var  builder 
)
virtual

Implements NodeReaderProtocol.

local createOptionsWithFlatBuffers ( local  objectData,
local  builder 
)
virtual

Implements NodeReaderProtocol.

static Node3DReader* getInstance ( )
static
var getInstance ( )
static
local getInstance ( )
static
cocos2d::Vec3 getVec3Attribute ( const tinyxml2::XMLAttribute *  attribute) const
protected
var getVec3Attribute ( var  attribute)
protected
local getVec3Attribute ( local  attribute)
protected
static void purge ( )
static
var purge ( )
static
local purge ( )
static
void setPropsWithFlatBuffers ( cocos2d::Node node,
const flatbuffers::Table *  node3DOptions 
)
virtual

Implements NodeReaderProtocol.

var setPropsWithFlatBuffers ( var  node,
var  node3DOptions 
)
virtual

Implements NodeReaderProtocol.

local setPropsWithFlatBuffers ( local  node,
local  node3DOptions 
)
virtual

Implements NodeReaderProtocol.


The documentation for this class was generated from the following file: