material data, More...
#include <CCBundle3DData.h>
Public Member Functions | |
void | resetData () |
var | resetData () |
local | resetData () |
Public Attributes | |
std::map< int, std::string > | texturePaths |
var | texturePaths |
local | texturePaths |
material data,
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inline |
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inline |
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inline |
std::map<int, std::string> texturePaths |
var texturePaths |
local texturePaths |