#include <CCTexture2D.h>
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| PixelFormatInfo (GLenum anInternalFormat, GLenum aFormat, GLenum aType, int aBpp, bool aCompressed, bool anAlpha) |
PixelFormatInfo |
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GLenum |
anInternalFormat, |
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GLenum |
aFormat, |
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GLenum |
aType, |
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int |
aBpp, |
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bool |
aCompressed, |
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bool |
anAlpha |
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) |
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inline |
var PixelFormatInfo |
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var |
anInternalFormat, |
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var |
aFormat, |
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var |
aType, |
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var |
aBpp, |
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var |
aCompressed, |
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var |
anAlpha |
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) |
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inline |
local PixelFormatInfo |
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local |
anInternalFormat, |
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local |
aFormat, |
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local |
aType, |
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local |
aBpp, |
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local |
aCompressed, |
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local |
anAlpha |
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) |
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inline |
The documentation for this struct was generated from the following file: