cocos2d-x  3.5
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CCFrustum.h File Reference
#include "base/ccMacros.h"
#include "math/CCMath.h"
#include "3d/CCAABB.h"
#include "3d/CCOBB.h"
#include "3d/CCPlane.h"

Classes

class  Frustum
 the frustum is a six-side geometry, usually use the frustum to do fast-culling: check a entity whether is a potential visible entity More...
 

Namespaces

 cocos2d