#include "base/ccMacros.h"
#include "math/CCMath.h"
#include "3d/CCAABB.h"
#include "3d/CCOBB.h"
#include "3d/CCPlane.h"
Classes | |
class | Frustum |
the frustum is a six-side geometry, usually use the frustum to do fast-culling: check a entity whether is a potential visible entity More... | |
Namespaces | |
cocos2d | |