#include <CCPUMaterialManager.h>
Public Member Functions | |
PUMaterial () | |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Destructor. More... | |
Public Attributes | |
std::string | fileName |
var | fileName |
local | fileName |
std::string | name |
bool | isEnabledLight |
Vec4 | ambientColor |
Vec4 | diffuseColor |
Vec4 | specularColor |
Vec4 | emissiveColor |
float | shininess |
BlendFunc | blendFunc |
bool | depthTest |
bool | depthWrite |
std::string | textureFile |
GLuint | wrapMode |
Additional Inherited Members | |
Protected Member Functions inherited from Ref | |
Ref () | |
Constructor. More... | |
Ref () | |
Constructor. More... | |
Protected Attributes inherited from Ref | |
unsigned int | _referenceCount |
count of references More... | |
local | _referenceCount |
count of references More... | |
PUMaterial | ( | ) |
var PUMaterial | ( | ) |
local PUMaterial | ( | ) |
Vec4 ambientColor |
var ambientColor |
local ambientColor |
BlendFunc blendFunc |
var blendFunc |
local blendFunc |
bool depthTest |
var depthTest |
local depthTest |
bool depthWrite |
var depthWrite |
local depthWrite |
Vec4 diffuseColor |
var diffuseColor |
local diffuseColor |
Vec4 emissiveColor |
var emissiveColor |
local emissiveColor |
std::string fileName |
var fileName |
local fileName |
bool isEnabledLight |
var isEnabledLight |
local isEnabledLight |
std::string name |
var name |
local name |
float shininess |
var shininess |
local shininess |
Vec4 specularColor |
var specularColor |
local specularColor |
std::string textureFile |
var textureFile |
local textureFile |
GLuint wrapMode |
var wrapMode |
local wrapMode |