cocos2d-x  3.4
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flatbuffers Namespace Reference

Classes

struct  AnimationInfo
 
struct  AnimationInfoBuilder
 
struct  BoolFrame
 
struct  BoolFrameBuilder
 
struct  ButtonOptions
 
struct  ButtonOptionsBuilder
 
struct  CheckBoxOptions
 
struct  CheckBoxOptionsBuilder
 
struct  ColorFrame
 
struct  ColorFrameBuilder
 
struct  ComAudioOptions
 
struct  ComAudioOptionsBuilder
 
struct  ComponentOptions
 
struct  ComponentOptionsBuilder
 
struct  CSArmatureNodeOption
 
struct  CSArmatureNodeOptionBuilder
 
struct  CSParseBinary
 
struct  CSParseBinaryBuilder
 
struct  EventFrame
 
struct  EventFrameBuilder
 
struct  Frame
 
struct  FrameBuilder
 
struct  GameMapOptions
 
struct  GameMapOptionsBuilder
 
struct  ImageViewOptions
 
struct  ImageViewOptionsBuilder
 
struct  InnerActionFrame
 
struct  InnerActionFrameBuilder
 
struct  IntFrame
 
struct  IntFrameBuilder
 
struct  LayoutComponentTable
 
struct  LayoutComponentTableBuilder
 
struct  ListViewOptions
 
struct  ListViewOptionsBuilder
 
struct  LoadingBarOptions
 
struct  LoadingBarOptionsBuilder
 
struct  NodeAction
 
struct  NodeActionBuilder
 
struct  NodeTree
 
struct  NodeTreeBuilder
 
struct  Offset
 
struct  Options
 
struct  OptionsBuilder
 
struct  PageViewOptions
 
struct  PageViewOptionsBuilder
 
struct  PanelOptions
 
struct  PanelOptionsBuilder
 
struct  ParticleSystemOptions
 
struct  ParticleSystemOptionsBuilder
 
struct  PointFrame
 
struct  PointFrameBuilder
 
struct  ProjectNodeOptions
 
struct  ProjectNodeOptionsBuilder
 
struct  ResourceData
 
struct  ResourceDataBuilder
 
struct  ResourceItemData
 
struct  ResourceItemDataBuilder
 
struct  ScaleFrame
 
struct  ScaleFrameBuilder
 
struct  ScrollViewOptions
 
struct  ScrollViewOptionsBuilder
 
struct  SingleNodeOptions
 
struct  SingleNodeOptionsBuilder
 
struct  SliderOptions
 
struct  SliderOptionsBuilder
 
struct  SpriteOptions
 
struct  SpriteOptionsBuilder
 
struct  TextAtlasOptions
 
struct  TextAtlasOptionsBuilder
 
struct  TextBMFontOptions
 
struct  TextBMFontOptionsBuilder
 
struct  TextFieldOptions
 
struct  TextFieldOptionsBuilder
 
struct  TextOptions
 
struct  TextOptionsBuilder
 
struct  TextureFrame
 
struct  TextureFrameBuilder
 
struct  TimeLine
 
struct  TimeLineBuilder
 
struct  WidgetOptions
 
struct  WidgetOptionsBuilder
 

Functions

  (4) RotationSkew
  (RotationSkew, 8)
  (Position, 8)
  (Scale, 8)
  ( local Scale, local 8)
  (AnchorPoint, 8)
  (1) Color
  (Color, 4)
  ( local Color, local 4)
  (ColorVector, 8)
  ( local ColorVector, local 8)
  (FlatSize, 8)
  ( local FlatSize, local 8)
  (CapInsets, 16)
  ( local CapInsets, local 16)
flatbuffers::Offset
< CSParseBinary
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< flatbuffers::String > version=0, flatbuffers::Offset< flatbuffers::Vector< flatbuffers::Offset< flatbuffers::String >>> textures=0, flatbuffers::Offset< flatbuffers::Vector< flatbuffers::Offset< flatbuffers::String >>> texturePngs=0, flatbuffers::Offset< NodeTree > nodeTree=0, flatbuffers::Offset< NodeAction > action=0, flatbuffers::Offset< flatbuffers::Vector< flatbuffers::Offset< AnimationInfo >>> animationList=0)
var  ( var _fbb, var 0, var 0, var 0, var 0, var 0, var 0)
local  ( local _fbb, local 0, local 0, local 0, local 0, local 0, local 0)
flatbuffers::Offset< NodeTree (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< flatbuffers::String > classname=0, flatbuffers::Offset< flatbuffers::Vector< flatbuffers::Offset< NodeTree >>> children=0, flatbuffers::Offset< Options > options=0, flatbuffers::Offset< flatbuffers::String > customClassName=0)
flatbuffers::Offset< Options (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< Table > data=0)
flatbuffers::Offset
< WidgetOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< flatbuffers::String > name=0, int32_t actionTag=0, const RotationSkew *rotationSkew=0, int32_t zOrder=0, uint8_t visible=1, uint8_t alpha=255, int32_t tag=0, const Position *position=0, const Scale *scale=0, const AnchorPoint *anchorPoint=0, const Color *color=0, const FlatSize *size=0, uint8_t flipX=0, uint8_t flipY=0, uint8_t ignoreSize=0, uint8_t touchEnabled=0, flatbuffers::Offset< flatbuffers::String > frameEvent=0, flatbuffers::Offset< flatbuffers::String > customProperty=0, flatbuffers::Offset< flatbuffers::String > callBackType=0, flatbuffers::Offset< flatbuffers::String > callBackName=0, flatbuffers::Offset< LayoutComponentTable > layoutComponent=0)
flatbuffers::Offset
< LayoutComponentTable
(flatbuffers::FlatBufferBuilder &_fbb, uint8_t positionXPercentEnabled=0, uint8_t positionYPercentEnabled=0, float positionXPercent=0, float positionYPercent=0, uint8_t sizeXPercentEnable=0, uint8_t sizeYPercentEnable=0, float sizeXPercent=0, float sizeYPercent=0, uint8_t stretchHorizontalEnabled=0, uint8_t stretchVerticalEnabled=0, flatbuffers::Offset< flatbuffers::String > horizontalEdge=0, flatbuffers::Offset< flatbuffers::String > verticalEdge=0, float leftMargin=0, float rightMargin=0, float topMargin=0, float bottomMargin=0)
var  ( var _fbb, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0)
local  ( local _fbb, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0)
flatbuffers::Offset
< SingleNodeOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > nodeOptions=0)
flatbuffers::Offset
< SpriteOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > nodeOptions=0, flatbuffers::Offset< ResourceData > fileNameData=0)
flatbuffers::Offset
< ParticleSystemOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > nodeOptions=0, flatbuffers::Offset< ResourceData > fileNameData=0)
flatbuffers::Offset
< GameMapOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > nodeOptions=0, flatbuffers::Offset< ResourceData > fileNameData=0)
flatbuffers::Offset
< ButtonOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > widgetOptions=0, flatbuffers::Offset< ResourceData > normalData=0, flatbuffers::Offset< ResourceData > pressedData=0, flatbuffers::Offset< ResourceData > disabledData=0, flatbuffers::Offset< ResourceData > fontResource=0, flatbuffers::Offset< flatbuffers::String > text=0, flatbuffers::Offset< flatbuffers::String > fontName=0, int32_t fontSize=0, const Color *textColor=0, const CapInsets *capInsets=0, const FlatSize *scale9Size=0, uint8_t scale9Enabled=0, uint8_t displaystate=1)
var  ( var _fbb, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 1)
local  ( local _fbb, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 1)
flatbuffers::Offset
< CheckBoxOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > widgetOptions=0, flatbuffers::Offset< ResourceData > backGroundBoxData=0, flatbuffers::Offset< ResourceData > backGroundBoxSelectedData=0, flatbuffers::Offset< ResourceData > frontCrossData=0, flatbuffers::Offset< ResourceData > backGroundBoxDisabledData=0, flatbuffers::Offset< ResourceData > frontCrossDisabledData=0, uint8_t selectedState=1, uint8_t displaystate=1)
var  ( var _fbb, var 0, var 0, var 0, var 0, var 0, var 0, var 1, var 1)
local  ( local _fbb, local 0, local 0, local 0, local 0, local 0, local 0, local 1, local 1)
flatbuffers::Offset
< ImageViewOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > widgetOptions=0, flatbuffers::Offset< ResourceData > fileNameData=0, const CapInsets *capInsets=0, const FlatSize *scale9Size=0, uint8_t scale9Enabled=0)
var  ( var _fbb, var 0, var 0, var 0, var 0, var 0)
local  ( local _fbb, local 0, local 0, local 0, local 0, local 0)
flatbuffers::Offset
< TextAtlasOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > widgetOptions=0, flatbuffers::Offset< ResourceData > charMapFileData=0, flatbuffers::Offset< flatbuffers::String > stringValue=0, flatbuffers::Offset< flatbuffers::String > startCharMap=0, int32_t itemWidth=0, int32_t itemHeight=0)
var  ( var _fbb, var 0, var 0, var 0, var 0, var 0, var 0)
local  ( local _fbb, local 0, local 0, local 0, local 0, local 0, local 0)
flatbuffers::Offset
< TextBMFontOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > widgetOptions=0, flatbuffers::Offset< ResourceData > fileNameData=0, flatbuffers::Offset< flatbuffers::String > text=0)
flatbuffers::Offset< TextOptions (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > widgetOptions=0, flatbuffers::Offset< ResourceData > fontResource=0, flatbuffers::Offset< flatbuffers::String > fontName=0, int32_t fontSize=0, flatbuffers::Offset< flatbuffers::String > text=0, int32_t areaWidth=0, int32_t areaHeight=0, int32_t hAlignment=0, int32_t vAlignment=0, uint8_t touchScaleEnable=0, uint8_t isCustomSize=0)
var  ( var _fbb, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0)
local  ( local _fbb, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0)
flatbuffers::Offset
< TextFieldOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > widgetOptions=0, flatbuffers::Offset< ResourceData > fontResource=0, flatbuffers::Offset< flatbuffers::String > fontName=0, int32_t fontSize=0, flatbuffers::Offset< flatbuffers::String > text=0, flatbuffers::Offset< flatbuffers::String > placeHolder=0, uint8_t passwordEnabled=0, flatbuffers::Offset< flatbuffers::String > passwordStyleText=0, uint8_t maxLengthEnabled=0, int32_t maxLength=0, int32_t areaWidth=0, int32_t areaHeight=0, uint8_t isCustomSize=0)
var  ( var _fbb, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 0)
local  ( local _fbb, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 0)
flatbuffers::Offset
< LoadingBarOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > widgetOptions=0, flatbuffers::Offset< ResourceData > textureData=0, int32_t percent=80, int32_t direction=0)
var  ( var _fbb, var 0, var 0, var 80, var 0)
local  ( local _fbb, local 0, local 0, local 80, local 0)
flatbuffers::Offset
< SliderOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > widgetOptions=0, flatbuffers::Offset< ResourceData > barFileNameData=0, flatbuffers::Offset< ResourceData > ballNormalData=0, flatbuffers::Offset< ResourceData > ballPressedData=0, flatbuffers::Offset< ResourceData > ballDisabledData=0, flatbuffers::Offset< ResourceData > progressBarData=0, int32_t percent=50, uint8_t displaystate=1)
var  ( var _fbb, var 0, var 0, var 0, var 0, var 0, var 0, var 50, var 1)
local  ( local _fbb, local 0, local 0, local 0, local 0, local 0, local 0, local 50, local 1)
flatbuffers::Offset< PanelOptions (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > widgetOptions=0, flatbuffers::Offset< ResourceData > backGroundImageData=0, uint8_t clipEnabled=0, const Color *bgColor=0, const Color *bgStartColor=0, const Color *bgEndColor=0, int32_t colorType=0, uint8_t bgColorOpacity=255, const ColorVector *colorVector=0, const CapInsets *capInsets=0, const FlatSize *scale9Size=0, uint8_t backGroundScale9Enabled=0)
flatbuffers::Offset
< ScrollViewOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > widgetOptions=0, flatbuffers::Offset< ResourceData > backGroundImageData=0, uint8_t clipEnabled=0, const Color *bgColor=0, const Color *bgStartColor=0, const Color *bgEndColor=0, int32_t colorType=0, uint8_t bgColorOpacity=255, const ColorVector *colorVector=0, const CapInsets *capInsets=0, const FlatSize *scale9Size=0, uint8_t backGroundScale9Enabled=0, const FlatSize *innerSize=0, int32_t direction=0, uint8_t bounceEnabled=0)
var  ( var _fbb, var 0, var 0, var 0, var 0, var 0, var 0, var 0, var 255, var 0, var 0, var 0, var 0, var 0, var 0, var 0)
local  ( local _fbb, local 0, local 0, local 0, local 0, local 0, local 0, local 0, local 255, local 0, local 0, local 0, local 0, local 0, local 0, local 0)
flatbuffers::Offset
< PageViewOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > widgetOptions=0, flatbuffers::Offset< ResourceData > backGroundImageData=0, uint8_t clipEnabled=0, const Color *bgColor=0, const Color *bgStartColor=0, const Color *bgEndColor=0, int32_t colorType=0, uint8_t bgColorOpacity=255, const ColorVector *colorVector=0, const CapInsets *capInsets=0, const FlatSize *scale9Size=0, uint8_t backGroundScale9Enabled=0)
flatbuffers::Offset
< ListViewOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > widgetOptions=0, flatbuffers::Offset< ResourceData > backGroundImageData=0, uint8_t clipEnabled=0, const Color *bgColor=0, const Color *bgStartColor=0, const Color *bgEndColor=0, int32_t colorType=0, uint8_t bgColorOpacity=255, const ColorVector *colorVector=0, const CapInsets *capInsets=0, const FlatSize *scale9Size=0, uint8_t backGroundScale9Enabled=0, const FlatSize *innerSize=0, int32_t direction=0, uint8_t bounceEnabled=0, int32_t itemMargin=0, flatbuffers::Offset< flatbuffers::String > directionType=0, flatbuffers::Offset< flatbuffers::String > horizontalType=0, flatbuffers::Offset< flatbuffers::String > verticalType=0)
flatbuffers::Offset
< ProjectNodeOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > nodeOptions=0, flatbuffers::Offset< flatbuffers::String > fileName=0)
flatbuffers::Offset
< ComponentOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > nodeOptions=0, flatbuffers::Offset< flatbuffers::String > type=0, flatbuffers::Offset< ComAudioOptions > comAudioOptions=0)
flatbuffers::Offset
< ComAudioOptions
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > nodeOptions=0, flatbuffers::Offset< flatbuffers::String > name=0, uint8_t enabled=0, uint8_t loop=0, int32_t volume=0, flatbuffers::Offset< ResourceData > fileNameData=0)
var  ( var _fbb, var 0, var 0, var 0, var 0, var 0, var 0)
local  ( local _fbb, local 0, local 0, local 0, local 0, local 0, local 0)
flatbuffers::Offset
< AnimationInfo
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< flatbuffers::String > name=0, int32_t startIndex=0, int32_t endIndex=0)
flatbuffers::Offset< NodeAction (flatbuffers::FlatBufferBuilder &_fbb, int32_t duration=0, float speed=0, flatbuffers::Offset< flatbuffers::Vector< flatbuffers::Offset< TimeLine >>> timeLines=0, flatbuffers::Offset< flatbuffers::String > currentAnimationName=0)
flatbuffers::Offset< TimeLine (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< flatbuffers::String > property=0, int32_t actionTag=0, flatbuffers::Offset< flatbuffers::Vector< flatbuffers::Offset< Frame >>> frames=0)
flatbuffers::Offset< Frame (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< PointFrame > pointFrame=0, flatbuffers::Offset< ScaleFrame > scaleFrame=0, flatbuffers::Offset< ColorFrame > colorFrame=0, flatbuffers::Offset< TextureFrame > textureFrame=0, flatbuffers::Offset< EventFrame > eventFrame=0, flatbuffers::Offset< IntFrame > intFrame=0, flatbuffers::Offset< BoolFrame > boolFrame=0, flatbuffers::Offset< InnerActionFrame > innerActionFrame=0)
flatbuffers::Offset< PointFrame (flatbuffers::FlatBufferBuilder &_fbb, int32_t frameIndex=0, uint8_t tween=1, const Position *postion=0)
flatbuffers::Offset< ScaleFrame (flatbuffers::FlatBufferBuilder &_fbb, int32_t frameIndex=0, uint8_t tween=1, const Scale *scale=0)
var  ( var _fbb, var 0, var 1, var 0)
local  ( local _fbb, local 0, local 1, local 0)
flatbuffers::Offset< ColorFrame (flatbuffers::FlatBufferBuilder &_fbb, int32_t frameIndex=0, uint8_t tween=1, const Color *color=0)
var  ( var _fbb, var 0, var 1, var 0)
local  ( local _fbb, local 0, local 1, local 0)
flatbuffers::Offset< TextureFrame (flatbuffers::FlatBufferBuilder &_fbb, int32_t frameIndex=0, uint8_t tween=1, flatbuffers::Offset< ResourceData > textureFile=0)
flatbuffers::Offset< EventFrame (flatbuffers::FlatBufferBuilder &_fbb, int32_t frameIndex=0, uint8_t tween=1, flatbuffers::Offset< flatbuffers::String > value=0)
flatbuffers::Offset< IntFrame (flatbuffers::FlatBufferBuilder &_fbb, int32_t frameIndex=0, uint8_t tween=1, int32_t value=0)
flatbuffers::Offset< BoolFrame (flatbuffers::FlatBufferBuilder &_fbb, int32_t frameIndex=0, uint8_t tween=1, uint8_t value=1)
flatbuffers::Offset
< InnerActionFrame
(flatbuffers::FlatBufferBuilder &_fbb, int32_t frameIndex=0, uint8_t tween=1, int32_t innerActionType=0, flatbuffers::Offset< flatbuffers::String > currentAniamtionName=0, int32_t singleFrameIndex=0)
var  ( var _fbb, var 0, var 1, var 0, var 0, var 0)
local  ( local _fbb, local 0, local 1, local 0, local 0, local 0)
flatbuffers::Offset< ResourceData (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< flatbuffers::String > path=0, flatbuffers::Offset< flatbuffers::String > plistFile=0, int32_t resourceType=0)
var  ( var _fbb, var 0, var 0, var 0)
local  ( local _fbb, local 0, local 0, local 0)
const CSParseBinary (const void *buf)
bool  (flatbuffers::Verifier &verifier)
void  (flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset< CSParseBinary > root)
flatbuffers::Offset
< CSArmatureNodeOption
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< WidgetOptions > nodeOptions=0, flatbuffers::Offset< ResourceItemData > fileData=0, uint8_t isLoop=1, uint8_t isAutoPlay=1, flatbuffers::Offset< flatbuffers::String > currentAnimationName=0)
flatbuffers::Offset
< ResourceItemData
(flatbuffers::FlatBufferBuilder &_fbb, int32_t type=0, flatbuffers::Offset< flatbuffers::String > path=0)
const CSArmatureNodeOption (const void *buf)
bool  (flatbuffers::Verifier &verifier)
var  ( var verifier)
local  ( local verifier)
void  (flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset< CSArmatureNodeOption > root)

Function Documentation

flatbuffers::Offset
<CSArmatureNodeOption>
flatbuffers::CreateCSArmatureNodeOption
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  nodeOptions = 0,
flatbuffers::Offset< ResourceItemData >  fileData = 0,
uint8_t  isLoop = 1,
uint8_t  isAutoPlay = 1,
flatbuffers::Offset< flatbuffers::String >  currentAnimationName = 0 
)
inline
var CreateCSArmatureNodeOption ( var  _fbb,
var  nodeOptions = 0,
var  fileData = 0,
var  isLoop = 1,
var  isAutoPlay = 1,
var  currentAnimationName = 0 
)
inline
local CreateCSArmatureNodeOption ( local  _fbb,
local  nodeOptions = 0,
local  fileData = 0,
local  isLoop = 1,
local  isAutoPlay = 1,
local  currentAnimationName = 0 
)
inline
MANUALLY_ALIGNED_STRUCT ( )
var MANUALLY_ALIGNED_STRUCT ( var  )
local MANUALLY_ALIGNED_STRUCT ( local  )
flatbuffers::STRUCT_END ( RotationSkew  ,
 
)
var STRUCT_END ( var  ,
var   
)
local STRUCT_END ( local  ,
local   
)
flatbuffers::STRUCT_END ( Position  ,
 
)
var STRUCT_END ( var  ,
var   
)
local STRUCT_END ( local  ,
local   
)
flatbuffers::Offset
<ResourceItemData>
flatbuffers::CreateResourceItemData
( flatbuffers::FlatBufferBuilder &  _fbb,
int32_t  type = 0,
flatbuffers::Offset< flatbuffers::String >  path = 0 
)
inline
var CreateResourceItemData ( var  _fbb,
var  type = 0,
var  path = 0 
)
inline
local CreateResourceItemData ( local  _fbb,
local  type = 0,
local  path = 0 
)
inline
flatbuffers::STRUCT_END ( Scale  ,
 
)
var STRUCT_END ( var  ,
var   
)
local STRUCT_END ( local  ,
local   
)
const CSArmatureNodeOption*
flatbuffers::GetCSArmatureNodeOption
( const void *  buf)
inline
var GetCSArmatureNodeOption ( var  buf)
inline
local GetCSArmatureNodeOption ( local  buf)
inline
bool
flatbuffers::VerifyCSArmatureNodeOptionBuffer
( flatbuffers::Verifier &  verifier)
inline
var
VerifyCSArmatureNodeOptionBuffer
( var  verifier)
inline
local
VerifyCSArmatureNodeOptionBuffer
( local  verifier)
inline
void
flatbuffers::FinishCSArmatureNodeOptionBuffer
( flatbuffers::FlatBufferBuilder &  fbb,
flatbuffers::Offset< CSArmatureNodeOption >  root 
)
inline
var
FinishCSArmatureNodeOptionBuffer
( var  fbb,
var  root 
)
inline
local
FinishCSArmatureNodeOptionBuffer
( local  fbb,
local  root 
)
inline
flatbuffers::STRUCT_END ( AnchorPoint  ,
 
)
var STRUCT_END ( var  ,
var   
)
local STRUCT_END ( local  ,
local   
)
flatbuffers::MANUALLY_ALIGNED_STRUCT ( )
var MANUALLY_ALIGNED_STRUCT ( var  )
local MANUALLY_ALIGNED_STRUCT ( local  )
flatbuffers::STRUCT_END ( Color  ,
 
)
var STRUCT_END ( var  ,
var   
)
local STRUCT_END ( local  ,
local   
)
flatbuffers::STRUCT_END ( ColorVector  ,
 
)
var STRUCT_END ( var  ,
var   
)
local STRUCT_END ( local  ,
local   
)
flatbuffers::STRUCT_END ( FlatSize  ,
 
)
var STRUCT_END ( var  ,
var   
)
local STRUCT_END ( local  ,
local   
)
flatbuffers::STRUCT_END ( CapInsets  ,
16   
)
var STRUCT_END ( var  ,
var   
)
local STRUCT_END ( local  ,
local   
)
flatbuffers::Offset
<CSParseBinary>
flatbuffers::CreateCSParseBinary
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< flatbuffers::String >  version = 0,
flatbuffers::Offset< flatbuffers::Vector< flatbuffers::Offset< flatbuffers::String >>>  textures = 0,
flatbuffers::Offset< flatbuffers::Vector< flatbuffers::Offset< flatbuffers::String >>>  texturePngs = 0,
flatbuffers::Offset< NodeTree >  nodeTree = 0,
flatbuffers::Offset< NodeAction >  action = 0,
flatbuffers::Offset< flatbuffers::Vector< flatbuffers::Offset< AnimationInfo >>>  animationList = 0 
)
inline
var CreateCSParseBinary ( var  _fbb,
var  version = 0,
var  textures = 0,
var  texturePngs = 0,
var  nodeTree = 0,
var  action = 0,
var  animationList = 0 
)
inline
local CreateCSParseBinary ( local  _fbb,
local  version = 0,
local  textures = 0,
local  texturePngs = 0,
local  nodeTree = 0,
local  action = 0,
local  animationList = 0 
)
inline
flatbuffers::Offset<NodeTree>
flatbuffers::CreateNodeTree
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< flatbuffers::String >  classname = 0,
flatbuffers::Offset< flatbuffers::Vector< flatbuffers::Offset< NodeTree >>>  children = 0,
flatbuffers::Offset< Options >  options = 0,
flatbuffers::Offset< flatbuffers::String >  customClassName = 0 
)
inline
var CreateNodeTree ( var  _fbb,
var  classname = 0,
var  children = 0,
var  options = 0,
var  customClassName = 0 
)
inline
local CreateNodeTree ( local  _fbb,
local  classname = 0,
local  children = 0,
local  options = 0,
local  customClassName = 0 
)
inline
flatbuffers::Offset<Options>
flatbuffers::CreateOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< Table >  data = 0 
)
inline
var CreateOptions ( var  _fbb,
var  data = 0 
)
inline
local CreateOptions ( local  _fbb,
local  data = 0 
)
inline
flatbuffers::Offset
<WidgetOptions>
flatbuffers::CreateWidgetOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< flatbuffers::String >  name = 0,
int32_t  actionTag = 0,
const RotationSkew *  rotationSkew = 0,
int32_t  zOrder = 0,
uint8_t  visible = 1,
uint8_t  alpha = 255,
int32_t  tag = 0,
const Position *  position = 0,
const Scale *  scale = 0,
const AnchorPoint *  anchorPoint = 0,
const Color *  color = 0,
const FlatSize *  size = 0,
uint8_t  flipX = 0,
uint8_t  flipY = 0,
uint8_t  ignoreSize = 0,
uint8_t  touchEnabled = 0,
flatbuffers::Offset< flatbuffers::String >  frameEvent = 0,
flatbuffers::Offset< flatbuffers::String >  customProperty = 0,
flatbuffers::Offset< flatbuffers::String >  callBackType = 0,
flatbuffers::Offset< flatbuffers::String >  callBackName = 0,
flatbuffers::Offset< LayoutComponentTable >  layoutComponent = 0 
)
inline
var CreateWidgetOptions ( var  _fbb,
var  name = 0,
var  actionTag = 0,
var  rotationSkew = 0,
var  zOrder = 0,
var  visible = 1,
var  alpha = 255,
var  tag = 0,
var  position = 0,
var  scale = 0,
var  anchorPoint = 0,
var  color = 0,
var  size = 0,
var  flipX = 0,
var  flipY = 0,
var  ignoreSize = 0,
var  touchEnabled = 0,
var  frameEvent = 0,
var  customProperty = 0,
var  callBackType = 0,
var  callBackName = 0,
var  layoutComponent = 0 
)
inline
local CreateWidgetOptions ( local  _fbb,
local  name = 0,
local  actionTag = 0,
local  rotationSkew = 0,
local  zOrder = 0,
local  visible = 1,
local  alpha = 255,
local  tag = 0,
local  position = 0,
local  scale = 0,
local  anchorPoint = 0,
local  color = 0,
local  size = 0,
local  flipX = 0,
local  flipY = 0,
local  ignoreSize = 0,
local  touchEnabled = 0,
local  frameEvent = 0,
local  customProperty = 0,
local  callBackType = 0,
local  callBackName = 0,
local  layoutComponent = 0 
)
inline
flatbuffers::Offset
<LayoutComponentTable>
flatbuffers::CreateLayoutComponentTable
( flatbuffers::FlatBufferBuilder &  _fbb,
uint8_t  positionXPercentEnabled = 0,
uint8_t  positionYPercentEnabled = 0,
float  positionXPercent = 0,
float  positionYPercent = 0,
uint8_t  sizeXPercentEnable = 0,
uint8_t  sizeYPercentEnable = 0,
float  sizeXPercent = 0,
float  sizeYPercent = 0,
uint8_t  stretchHorizontalEnabled = 0,
uint8_t  stretchVerticalEnabled = 0,
flatbuffers::Offset< flatbuffers::String >  horizontalEdge = 0,
flatbuffers::Offset< flatbuffers::String >  verticalEdge = 0,
float  leftMargin = 0,
float  rightMargin = 0,
float  topMargin = 0,
float  bottomMargin = 0 
)
inline
var CreateLayoutComponentTable ( var  _fbb,
var  positionXPercentEnabled = 0,
var  positionYPercentEnabled = 0,
var  positionXPercent = 0,
var  positionYPercent = 0,
var  sizeXPercentEnable = 0,
var  sizeYPercentEnable = 0,
var  sizeXPercent = 0,
var  sizeYPercent = 0,
var  stretchHorizontalEnabled = 0,
var  stretchVerticalEnabled = 0,
var  horizontalEdge = 0,
var  verticalEdge = 0,
var  leftMargin = 0,
var  rightMargin = 0,
var  topMargin = 0,
var  bottomMargin = 0 
)
inline
local CreateLayoutComponentTable ( local  _fbb,
local  positionXPercentEnabled = 0,
local  positionYPercentEnabled = 0,
local  positionXPercent = 0,
local  positionYPercent = 0,
local  sizeXPercentEnable = 0,
local  sizeYPercentEnable = 0,
local  sizeXPercent = 0,
local  sizeYPercent = 0,
local  stretchHorizontalEnabled = 0,
local  stretchVerticalEnabled = 0,
local  horizontalEdge = 0,
local  verticalEdge = 0,
local  leftMargin = 0,
local  rightMargin = 0,
local  topMargin = 0,
local  bottomMargin = 0 
)
inline
flatbuffers::Offset
<SingleNodeOptions>
flatbuffers::CreateSingleNodeOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  nodeOptions = 0 
)
inline
var CreateSingleNodeOptions ( var  _fbb,
var  nodeOptions = 0 
)
inline
local CreateSingleNodeOptions ( local  _fbb,
local  nodeOptions = 0 
)
inline
flatbuffers::Offset
<SpriteOptions>
flatbuffers::CreateSpriteOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  nodeOptions = 0,
flatbuffers::Offset< ResourceData >  fileNameData = 0 
)
inline
var CreateSpriteOptions ( var  _fbb,
var  nodeOptions = 0,
var  fileNameData = 0 
)
inline
local CreateSpriteOptions ( local  _fbb,
local  nodeOptions = 0,
local  fileNameData = 0 
)
inline
flatbuffers::Offset
<ParticleSystemOptions>
flatbuffers::CreateParticleSystemOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  nodeOptions = 0,
flatbuffers::Offset< ResourceData >  fileNameData = 0 
)
inline
var CreateParticleSystemOptions ( var  _fbb,
var  nodeOptions = 0,
var  fileNameData = 0 
)
inline
local CreateParticleSystemOptions ( local  _fbb,
local  nodeOptions = 0,
local  fileNameData = 0 
)
inline
flatbuffers::Offset
<GameMapOptions>
flatbuffers::CreateGameMapOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  nodeOptions = 0,
flatbuffers::Offset< ResourceData >  fileNameData = 0 
)
inline
var CreateGameMapOptions ( var  _fbb,
var  nodeOptions = 0,
var  fileNameData = 0 
)
inline
local CreateGameMapOptions ( local  _fbb,
local  nodeOptions = 0,
local  fileNameData = 0 
)
inline
flatbuffers::Offset
<ButtonOptions>
flatbuffers::CreateButtonOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  widgetOptions = 0,
flatbuffers::Offset< ResourceData >  normalData = 0,
flatbuffers::Offset< ResourceData >  pressedData = 0,
flatbuffers::Offset< ResourceData >  disabledData = 0,
flatbuffers::Offset< ResourceData >  fontResource = 0,
flatbuffers::Offset< flatbuffers::String >  text = 0,
flatbuffers::Offset< flatbuffers::String >  fontName = 0,
int32_t  fontSize = 0,
const Color *  textColor = 0,
const CapInsets *  capInsets = 0,
const FlatSize *  scale9Size = 0,
uint8_t  scale9Enabled = 0,
uint8_t  displaystate = 1 
)
inline
var CreateButtonOptions ( var  _fbb,
var  widgetOptions = 0,
var  normalData = 0,
var  pressedData = 0,
var  disabledData = 0,
var  fontResource = 0,
var  text = 0,
var  fontName = 0,
var  fontSize = 0,
var  textColor = 0,
var  capInsets = 0,
var  scale9Size = 0,
var  scale9Enabled = 0,
var  displaystate = 1 
)
inline
local CreateButtonOptions ( local  _fbb,
local  widgetOptions = 0,
local  normalData = 0,
local  pressedData = 0,
local  disabledData = 0,
local  fontResource = 0,
local  text = 0,
local  fontName = 0,
local  fontSize = 0,
local  textColor = 0,
local  capInsets = 0,
local  scale9Size = 0,
local  scale9Enabled = 0,
local  displaystate = 1 
)
inline
flatbuffers::Offset
<CheckBoxOptions>
flatbuffers::CreateCheckBoxOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  widgetOptions = 0,
flatbuffers::Offset< ResourceData >  backGroundBoxData = 0,
flatbuffers::Offset< ResourceData >  backGroundBoxSelectedData = 0,
flatbuffers::Offset< ResourceData >  frontCrossData = 0,
flatbuffers::Offset< ResourceData >  backGroundBoxDisabledData = 0,
flatbuffers::Offset< ResourceData >  frontCrossDisabledData = 0,
uint8_t  selectedState = 1,
uint8_t  displaystate = 1 
)
inline
var CreateCheckBoxOptions ( var  _fbb,
var  widgetOptions = 0,
var  backGroundBoxData = 0,
var  backGroundBoxSelectedData = 0,
var  frontCrossData = 0,
var  backGroundBoxDisabledData = 0,
var  frontCrossDisabledData = 0,
var  selectedState = 1,
var  displaystate = 1 
)
inline
local CreateCheckBoxOptions ( local  _fbb,
local  widgetOptions = 0,
local  backGroundBoxData = 0,
local  backGroundBoxSelectedData = 0,
local  frontCrossData = 0,
local  backGroundBoxDisabledData = 0,
local  frontCrossDisabledData = 0,
local  selectedState = 1,
local  displaystate = 1 
)
inline
flatbuffers::Offset
<ImageViewOptions>
flatbuffers::CreateImageViewOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  widgetOptions = 0,
flatbuffers::Offset< ResourceData >  fileNameData = 0,
const CapInsets *  capInsets = 0,
const FlatSize *  scale9Size = 0,
uint8_t  scale9Enabled = 0 
)
inline
var CreateImageViewOptions ( var  _fbb,
var  widgetOptions = 0,
var  fileNameData = 0,
var  capInsets = 0,
var  scale9Size = 0,
var  scale9Enabled = 0 
)
inline
local CreateImageViewOptions ( local  _fbb,
local  widgetOptions = 0,
local  fileNameData = 0,
local  capInsets = 0,
local  scale9Size = 0,
local  scale9Enabled = 0 
)
inline
flatbuffers::Offset
<TextAtlasOptions>
flatbuffers::CreateTextAtlasOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  widgetOptions = 0,
flatbuffers::Offset< ResourceData >  charMapFileData = 0,
flatbuffers::Offset< flatbuffers::String >  stringValue = 0,
flatbuffers::Offset< flatbuffers::String >  startCharMap = 0,
int32_t  itemWidth = 0,
int32_t  itemHeight = 0 
)
inline
var CreateTextAtlasOptions ( var  _fbb,
var  widgetOptions = 0,
var  charMapFileData = 0,
var  stringValue = 0,
var  startCharMap = 0,
var  itemWidth = 0,
var  itemHeight = 0 
)
inline
local CreateTextAtlasOptions ( local  _fbb,
local  widgetOptions = 0,
local  charMapFileData = 0,
local  stringValue = 0,
local  startCharMap = 0,
local  itemWidth = 0,
local  itemHeight = 0 
)
inline
flatbuffers::Offset
<TextBMFontOptions>
flatbuffers::CreateTextBMFontOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  widgetOptions = 0,
flatbuffers::Offset< ResourceData >  fileNameData = 0,
flatbuffers::Offset< flatbuffers::String >  text = 0 
)
inline
var CreateTextBMFontOptions ( var  _fbb,
var  widgetOptions = 0,
var  fileNameData = 0,
var  text = 0 
)
inline
local CreateTextBMFontOptions ( local  _fbb,
local  widgetOptions = 0,
local  fileNameData = 0,
local  text = 0 
)
inline
flatbuffers::Offset
<TextOptions>
flatbuffers::CreateTextOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  widgetOptions = 0,
flatbuffers::Offset< ResourceData >  fontResource = 0,
flatbuffers::Offset< flatbuffers::String >  fontName = 0,
int32_t  fontSize = 0,
flatbuffers::Offset< flatbuffers::String >  text = 0,
int32_t  areaWidth = 0,
int32_t  areaHeight = 0,
int32_t  hAlignment = 0,
int32_t  vAlignment = 0,
uint8_t  touchScaleEnable = 0,
uint8_t  isCustomSize = 0 
)
inline
var CreateTextOptions ( var  _fbb,
var  widgetOptions = 0,
var  fontResource = 0,
var  fontName = 0,
var  fontSize = 0,
var  text = 0,
var  areaWidth = 0,
var  areaHeight = 0,
var  hAlignment = 0,
var  vAlignment = 0,
var  touchScaleEnable = 0,
var  isCustomSize = 0 
)
inline
local CreateTextOptions ( local  _fbb,
local  widgetOptions = 0,
local  fontResource = 0,
local  fontName = 0,
local  fontSize = 0,
local  text = 0,
local  areaWidth = 0,
local  areaHeight = 0,
local  hAlignment = 0,
local  vAlignment = 0,
local  touchScaleEnable = 0,
local  isCustomSize = 0 
)
inline
flatbuffers::Offset
<TextFieldOptions>
flatbuffers::CreateTextFieldOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  widgetOptions = 0,
flatbuffers::Offset< ResourceData >  fontResource = 0,
flatbuffers::Offset< flatbuffers::String >  fontName = 0,
int32_t  fontSize = 0,
flatbuffers::Offset< flatbuffers::String >  text = 0,
flatbuffers::Offset< flatbuffers::String >  placeHolder = 0,
uint8_t  passwordEnabled = 0,
flatbuffers::Offset< flatbuffers::String >  passwordStyleText = 0,
uint8_t  maxLengthEnabled = 0,
int32_t  maxLength = 0,
int32_t  areaWidth = 0,
int32_t  areaHeight = 0,
uint8_t  isCustomSize = 0 
)
inline
var CreateTextFieldOptions ( var  _fbb,
var  widgetOptions = 0,
var  fontResource = 0,
var  fontName = 0,
var  fontSize = 0,
var  text = 0,
var  placeHolder = 0,
var  passwordEnabled = 0,
var  passwordStyleText = 0,
var  maxLengthEnabled = 0,
var  maxLength = 0,
var  areaWidth = 0,
var  areaHeight = 0,
var  isCustomSize = 0 
)
inline
local CreateTextFieldOptions ( local  _fbb,
local  widgetOptions = 0,
local  fontResource = 0,
local  fontName = 0,
local  fontSize = 0,
local  text = 0,
local  placeHolder = 0,
local  passwordEnabled = 0,
local  passwordStyleText = 0,
local  maxLengthEnabled = 0,
local  maxLength = 0,
local  areaWidth = 0,
local  areaHeight = 0,
local  isCustomSize = 0 
)
inline
flatbuffers::Offset
<LoadingBarOptions>
flatbuffers::CreateLoadingBarOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  widgetOptions = 0,
flatbuffers::Offset< ResourceData >  textureData = 0,
int32_t  percent = 80,
int32_t  direction = 0 
)
inline
var CreateLoadingBarOptions ( var  _fbb,
var  widgetOptions = 0,
var  textureData = 0,
var  percent = 80,
var  direction = 0 
)
inline
local CreateLoadingBarOptions ( local  _fbb,
local  widgetOptions = 0,
local  textureData = 0,
local  percent = 80,
local  direction = 0 
)
inline
flatbuffers::Offset
<SliderOptions>
flatbuffers::CreateSliderOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  widgetOptions = 0,
flatbuffers::Offset< ResourceData >  barFileNameData = 0,
flatbuffers::Offset< ResourceData >  ballNormalData = 0,
flatbuffers::Offset< ResourceData >  ballPressedData = 0,
flatbuffers::Offset< ResourceData >  ballDisabledData = 0,
flatbuffers::Offset< ResourceData >  progressBarData = 0,
int32_t  percent = 50,
uint8_t  displaystate = 1 
)
inline
var CreateSliderOptions ( var  _fbb,
var  widgetOptions = 0,
var  barFileNameData = 0,
var  ballNormalData = 0,
var  ballPressedData = 0,
var  ballDisabledData = 0,
var  progressBarData = 0,
var  percent = 50,
var  displaystate = 1 
)
inline
local CreateSliderOptions ( local  _fbb,
local  widgetOptions = 0,
local  barFileNameData = 0,
local  ballNormalData = 0,
local  ballPressedData = 0,
local  ballDisabledData = 0,
local  progressBarData = 0,
local  percent = 50,
local  displaystate = 1 
)
inline
flatbuffers::Offset
<PanelOptions>
flatbuffers::CreatePanelOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  widgetOptions = 0,
flatbuffers::Offset< ResourceData >  backGroundImageData = 0,
uint8_t  clipEnabled = 0,
const Color *  bgColor = 0,
const Color *  bgStartColor = 0,
const Color *  bgEndColor = 0,
int32_t  colorType = 0,
uint8_t  bgColorOpacity = 255,
const ColorVector *  colorVector = 0,
const CapInsets *  capInsets = 0,
const FlatSize *  scale9Size = 0,
uint8_t  backGroundScale9Enabled = 0 
)
inline
var CreatePanelOptions ( var  _fbb,
var  widgetOptions = 0,
var  backGroundImageData = 0,
var  clipEnabled = 0,
var  bgColor = 0,
var  bgStartColor = 0,
var  bgEndColor = 0,
var  colorType = 0,
var  bgColorOpacity = 255,
var  colorVector = 0,
var  capInsets = 0,
var  scale9Size = 0,
var  backGroundScale9Enabled = 0 
)
inline
local CreatePanelOptions ( local  _fbb,
local  widgetOptions = 0,
local  backGroundImageData = 0,
local  clipEnabled = 0,
local  bgColor = 0,
local  bgStartColor = 0,
local  bgEndColor = 0,
local  colorType = 0,
local  bgColorOpacity = 255,
local  colorVector = 0,
local  capInsets = 0,
local  scale9Size = 0,
local  backGroundScale9Enabled = 0 
)
inline
flatbuffers::Offset
<ScrollViewOptions>
flatbuffers::CreateScrollViewOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  widgetOptions = 0,
flatbuffers::Offset< ResourceData >  backGroundImageData = 0,
uint8_t  clipEnabled = 0,
const Color *  bgColor = 0,
const Color *  bgStartColor = 0,
const Color *  bgEndColor = 0,
int32_t  colorType = 0,
uint8_t  bgColorOpacity = 255,
const ColorVector *  colorVector = 0,
const CapInsets *  capInsets = 0,
const FlatSize *  scale9Size = 0,
uint8_t  backGroundScale9Enabled = 0,
const FlatSize *  innerSize = 0,
int32_t  direction = 0,
uint8_t  bounceEnabled = 0 
)
inline
var CreateScrollViewOptions ( var  _fbb,
var  widgetOptions = 0,
var  backGroundImageData = 0,
var  clipEnabled = 0,
var  bgColor = 0,
var  bgStartColor = 0,
var  bgEndColor = 0,
var  colorType = 0,
var  bgColorOpacity = 255,
var  colorVector = 0,
var  capInsets = 0,
var  scale9Size = 0,
var  backGroundScale9Enabled = 0,
var  innerSize = 0,
var  direction = 0,
var  bounceEnabled = 0 
)
inline
local CreateScrollViewOptions ( local  _fbb,
local  widgetOptions = 0,
local  backGroundImageData = 0,
local  clipEnabled = 0,
local  bgColor = 0,
local  bgStartColor = 0,
local  bgEndColor = 0,
local  colorType = 0,
local  bgColorOpacity = 255,
local  colorVector = 0,
local  capInsets = 0,
local  scale9Size = 0,
local  backGroundScale9Enabled = 0,
local  innerSize = 0,
local  direction = 0,
local  bounceEnabled = 0 
)
inline
flatbuffers::Offset
<PageViewOptions>
flatbuffers::CreatePageViewOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  widgetOptions = 0,
flatbuffers::Offset< ResourceData >  backGroundImageData = 0,
uint8_t  clipEnabled = 0,
const Color *  bgColor = 0,
const Color *  bgStartColor = 0,
const Color *  bgEndColor = 0,
int32_t  colorType = 0,
uint8_t  bgColorOpacity = 255,
const ColorVector *  colorVector = 0,
const CapInsets *  capInsets = 0,
const FlatSize *  scale9Size = 0,
uint8_t  backGroundScale9Enabled = 0 
)
inline
var CreatePageViewOptions ( var  _fbb,
var  widgetOptions = 0,
var  backGroundImageData = 0,
var  clipEnabled = 0,
var  bgColor = 0,
var  bgStartColor = 0,
var  bgEndColor = 0,
var  colorType = 0,
var  bgColorOpacity = 255,
var  colorVector = 0,
var  capInsets = 0,
var  scale9Size = 0,
var  backGroundScale9Enabled = 0 
)
inline
local CreatePageViewOptions ( local  _fbb,
local  widgetOptions = 0,
local  backGroundImageData = 0,
local  clipEnabled = 0,
local  bgColor = 0,
local  bgStartColor = 0,
local  bgEndColor = 0,
local  colorType = 0,
local  bgColorOpacity = 255,
local  colorVector = 0,
local  capInsets = 0,
local  scale9Size = 0,
local  backGroundScale9Enabled = 0 
)
inline
flatbuffers::Offset
<ListViewOptions>
flatbuffers::CreateListViewOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  widgetOptions = 0,
flatbuffers::Offset< ResourceData >  backGroundImageData = 0,
uint8_t  clipEnabled = 0,
const Color *  bgColor = 0,
const Color *  bgStartColor = 0,
const Color *  bgEndColor = 0,
int32_t  colorType = 0,
uint8_t  bgColorOpacity = 255,
const ColorVector *  colorVector = 0,
const CapInsets *  capInsets = 0,
const FlatSize *  scale9Size = 0,
uint8_t  backGroundScale9Enabled = 0,
const FlatSize *  innerSize = 0,
int32_t  direction = 0,
uint8_t  bounceEnabled = 0,
int32_t  itemMargin = 0,
flatbuffers::Offset< flatbuffers::String >  directionType = 0,
flatbuffers::Offset< flatbuffers::String >  horizontalType = 0,
flatbuffers::Offset< flatbuffers::String >  verticalType = 0 
)
inline
var CreateListViewOptions ( var  _fbb,
var  widgetOptions = 0,
var  backGroundImageData = 0,
var  clipEnabled = 0,
var  bgColor = 0,
var  bgStartColor = 0,
var  bgEndColor = 0,
var  colorType = 0,
var  bgColorOpacity = 255,
var  colorVector = 0,
var  capInsets = 0,
var  scale9Size = 0,
var  backGroundScale9Enabled = 0,
var  innerSize = 0,
var  direction = 0,
var  bounceEnabled = 0,
var  itemMargin = 0,
var  directionType = 0,
var  horizontalType = 0,
var  verticalType = 0 
)
inline
local CreateListViewOptions ( local  _fbb,
local  widgetOptions = 0,
local  backGroundImageData = 0,
local  clipEnabled = 0,
local  bgColor = 0,
local  bgStartColor = 0,
local  bgEndColor = 0,
local  colorType = 0,
local  bgColorOpacity = 255,
local  colorVector = 0,
local  capInsets = 0,
local  scale9Size = 0,
local  backGroundScale9Enabled = 0,
local  innerSize = 0,
local  direction = 0,
local  bounceEnabled = 0,
local  itemMargin = 0,
local  directionType = 0,
local  horizontalType = 0,
local  verticalType = 0 
)
inline
flatbuffers::Offset
<ProjectNodeOptions>
flatbuffers::CreateProjectNodeOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  nodeOptions = 0,
flatbuffers::Offset< flatbuffers::String >  fileName = 0 
)
inline
var CreateProjectNodeOptions ( var  _fbb,
var  nodeOptions = 0,
var  fileName = 0 
)
inline
local CreateProjectNodeOptions ( local  _fbb,
local  nodeOptions = 0,
local  fileName = 0 
)
inline
flatbuffers::Offset
<ComponentOptions>
flatbuffers::CreateComponentOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  nodeOptions = 0,
flatbuffers::Offset< flatbuffers::String >  type = 0,
flatbuffers::Offset< ComAudioOptions >  comAudioOptions = 0 
)
inline
var CreateComponentOptions ( var  _fbb,
var  nodeOptions = 0,
var  type = 0,
var  comAudioOptions = 0 
)
inline
local CreateComponentOptions ( local  _fbb,
local  nodeOptions = 0,
local  type = 0,
local  comAudioOptions = 0 
)
inline
flatbuffers::Offset
<ComAudioOptions>
flatbuffers::CreateComAudioOptions
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< WidgetOptions >  nodeOptions = 0,
flatbuffers::Offset< flatbuffers::String >  name = 0,
uint8_t  enabled = 0,
uint8_t  loop = 0,
int32_t  volume = 0,
flatbuffers::Offset< ResourceData >  fileNameData = 0 
)
inline
var CreateComAudioOptions ( var  _fbb,
var  nodeOptions = 0,
var  name = 0,
var  enabled = 0,
var  loop = 0,
var  volume = 0,
var  fileNameData = 0 
)
inline
local CreateComAudioOptions ( local  _fbb,
local  nodeOptions = 0,
local  name = 0,
local  enabled = 0,
local  loop = 0,
local  volume = 0,
local  fileNameData = 0 
)
inline
flatbuffers::Offset
<AnimationInfo>
flatbuffers::CreateAnimationInfo
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< flatbuffers::String >  name = 0,
int32_t  startIndex = 0,
int32_t  endIndex = 0 
)
inline
var CreateAnimationInfo ( var  _fbb,
var  name = 0,
var  startIndex = 0,
var  endIndex = 0 
)
inline
local CreateAnimationInfo ( local  _fbb,
local  name = 0,
local  startIndex = 0,
local  endIndex = 0 
)
inline
flatbuffers::Offset<NodeAction>
flatbuffers::CreateNodeAction
( flatbuffers::FlatBufferBuilder &  _fbb,
int32_t  duration = 0,
float  speed = 0,
flatbuffers::Offset< flatbuffers::Vector< flatbuffers::Offset< TimeLine >>>  timeLines = 0,
flatbuffers::Offset< flatbuffers::String >  currentAnimationName = 0 
)
inline
var CreateNodeAction ( var  _fbb,
var  duration = 0,
var  speed = 0,
var  timeLines = 0,
var  currentAnimationName = 0 
)
inline
local CreateNodeAction ( local  _fbb,
local  duration = 0,
local  speed = 0,
local  timeLines = 0,
local  currentAnimationName = 0 
)
inline
flatbuffers::Offset<TimeLine>
flatbuffers::CreateTimeLine
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< flatbuffers::String >  property = 0,
int32_t  actionTag = 0,
flatbuffers::Offset< flatbuffers::Vector< flatbuffers::Offset< Frame >>>  frames = 0 
)
inline
var CreateTimeLine ( var  _fbb,
var  property = 0,
var  actionTag = 0,
var  frames = 0 
)
inline
local CreateTimeLine ( local  _fbb,
local  property = 0,
local  actionTag = 0,
local  frames = 0 
)
inline
flatbuffers::Offset<Frame>
flatbuffers::CreateFrame
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< PointFrame >  pointFrame = 0,
flatbuffers::Offset< ScaleFrame scaleFrame = 0,
flatbuffers::Offset< ColorFrame colorFrame = 0,
flatbuffers::Offset< TextureFrame textureFrame = 0,
flatbuffers::Offset< EventFrame eventFrame = 0,
flatbuffers::Offset< IntFrame >  intFrame = 0,
flatbuffers::Offset< BoolFrame >  boolFrame = 0,
flatbuffers::Offset< InnerActionFrame innerActionFrame = 0 
)
inline
var CreateFrame ( var  _fbb,
var  pointFrame = 0,
var  scaleFrame = 0,
var  colorFrame = 0,
var  textureFrame = 0,
var  eventFrame = 0,
var  intFrame = 0,
var  boolFrame = 0,
var  innerActionFrame = 0 
)
inline
local CreateFrame ( local  _fbb,
local  pointFrame = 0,
local  scaleFrame = 0,
local  colorFrame = 0,
local  textureFrame = 0,
local  eventFrame = 0,
local  intFrame = 0,
local  boolFrame = 0,
local  innerActionFrame = 0 
)
inline
flatbuffers::Offset<PointFrame>
flatbuffers::CreatePointFrame
( flatbuffers::FlatBufferBuilder &  _fbb,
int32_t  frameIndex = 0,
uint8_t  tween = 1,
const Position *  postion = 0 
)
inline
var CreatePointFrame ( var  _fbb,
var  frameIndex = 0,
var  tween = 1,
var  postion = 0 
)
inline
local CreatePointFrame ( local  _fbb,
local  frameIndex = 0,
local  tween = 1,
local  postion = 0 
)
inline
flatbuffers::Offset<ScaleFrame>
flatbuffers::CreateScaleFrame
( flatbuffers::FlatBufferBuilder &  _fbb,
int32_t  frameIndex = 0,
uint8_t  tween = 1,
const Scale *  scale = 0 
)
inline
var CreateScaleFrame ( var  _fbb,
var  frameIndex = 0,
var  tween = 1,
var  scale = 0 
)
inline
local CreateScaleFrame ( local  _fbb,
local  frameIndex = 0,
local  tween = 1,
local  scale = 0 
)
inline
flatbuffers::Offset<ColorFrame>
flatbuffers::CreateColorFrame
( flatbuffers::FlatBufferBuilder &  _fbb,
int32_t  frameIndex = 0,
uint8_t  tween = 1,
const Color *  color = 0 
)
inline
var CreateColorFrame ( var  _fbb,
var  frameIndex = 0,
var  tween = 1,
var  color = 0 
)
inline
local CreateColorFrame ( local  _fbb,
local  frameIndex = 0,
local  tween = 1,
local  color = 0 
)
inline
flatbuffers::Offset
<TextureFrame>
flatbuffers::CreateTextureFrame
( flatbuffers::FlatBufferBuilder &  _fbb,
int32_t  frameIndex = 0,
uint8_t  tween = 1,
flatbuffers::Offset< ResourceData >  textureFile = 0 
)
inline
var CreateTextureFrame ( var  _fbb,
var  frameIndex = 0,
var  tween = 1,
var  textureFile = 0 
)
inline
local CreateTextureFrame ( local  _fbb,
local  frameIndex = 0,
local  tween = 1,
local  textureFile = 0 
)
inline
flatbuffers::Offset<EventFrame>
flatbuffers::CreateEventFrame
( flatbuffers::FlatBufferBuilder &  _fbb,
int32_t  frameIndex = 0,
uint8_t  tween = 1,
flatbuffers::Offset< flatbuffers::String >  value = 0 
)
inline
var CreateEventFrame ( var  _fbb,
var  frameIndex = 0,
var  tween = 1,
var  value = 0 
)
inline
local CreateEventFrame ( local  _fbb,
local  frameIndex = 0,
local  tween = 1,
local  value = 0 
)
inline
flatbuffers::Offset<IntFrame>
flatbuffers::CreateIntFrame
( flatbuffers::FlatBufferBuilder &  _fbb,
int32_t  frameIndex = 0,
uint8_t  tween = 1,
int32_t  value = 0 
)
inline
var CreateIntFrame ( var  _fbb,
var  frameIndex = 0,
var  tween = 1,
var  value = 0 
)
inline
local CreateIntFrame ( local  _fbb,
local  frameIndex = 0,
local  tween = 1,
local  value = 0 
)
inline
flatbuffers::Offset<BoolFrame>
flatbuffers::CreateBoolFrame
( flatbuffers::FlatBufferBuilder &  _fbb,
int32_t  frameIndex = 0,
uint8_t  tween = 1,
uint8_t  value = 1 
)
inline
var CreateBoolFrame ( var  _fbb,
var  frameIndex = 0,
var  tween = 1,
var  value = 1 
)
inline
local CreateBoolFrame ( local  _fbb,
local  frameIndex = 0,
local  tween = 1,
local  value = 1 
)
inline
flatbuffers::Offset
<InnerActionFrame>
flatbuffers::CreateInnerActionFrame
( flatbuffers::FlatBufferBuilder &  _fbb,
int32_t  frameIndex = 0,
uint8_t  tween = 1,
int32_t  innerActionType = 0,
flatbuffers::Offset< flatbuffers::String >  currentAniamtionName = 0,
int32_t  singleFrameIndex = 0 
)
inline
var CreateInnerActionFrame ( var  _fbb,
var  frameIndex = 0,
var  tween = 1,
var  innerActionType = 0,
var  currentAniamtionName = 0,
var  singleFrameIndex = 0 
)
inline
local CreateInnerActionFrame ( local  _fbb,
local  frameIndex = 0,
local  tween = 1,
local  innerActionType = 0,
local  currentAniamtionName = 0,
local  singleFrameIndex = 0 
)
inline
flatbuffers::Offset
<ResourceData>
flatbuffers::CreateResourceData
( flatbuffers::FlatBufferBuilder &  _fbb,
flatbuffers::Offset< flatbuffers::String >  path = 0,
flatbuffers::Offset< flatbuffers::String >  plistFile = 0,
int32_t  resourceType = 0 
)
inline
var CreateResourceData ( var  _fbb,
var  path = 0,
var  plistFile = 0,
var  resourceType = 0 
)
inline
local CreateResourceData ( local  _fbb,
local  path = 0,
local  plistFile = 0,
local  resourceType = 0 
)
inline
const CSParseBinary*
flatbuffers::GetCSParseBinary
( const void *  buf)
inline
var GetCSParseBinary ( var  buf)
inline
local GetCSParseBinary ( local  buf)
inline
bool
flatbuffers::VerifyCSParseBinaryBuffer
( flatbuffers::Verifier &  verifier)
inline
var VerifyCSParseBinaryBuffer ( var  verifier)
inline
local VerifyCSParseBinaryBuffer ( local  verifier)
inline
void
flatbuffers::FinishCSParseBinaryBuffer
( flatbuffers::FlatBufferBuilder &  fbb,
flatbuffers::Offset< CSParseBinary >  root 
)
inline
var FinishCSParseBinaryBuffer ( var  fbb,
var  root 
)
inline
local FinishCSParseBinaryBuffer ( local  fbb,
local  root 
)
inline