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CDAudioManager.h File Reference
#import "CocosDenshion.h"
#import "CDXMacOSXSupport.h"

Classes

class  CDAsynchInitialiser
 
protocol  <CDLongAudioSourceDelegate>
 
class  CDLongAudioSource
 CDLongAudioSource represents an audio source that has a long duration which makes it costly to load into memory for playback as an effect using CDSoundEngine. More...
 
class  CDAudioManager
 CDAudioManager manages audio requirements for a game. More...
 
class  CDLongAudioSourceFader
 Fader for long audio source objects. More...
 
class  CDBufferManager
 Allows buffers to be associated with file names. More...
 

Enumerations

enum  tAudioManagerMode {
  kAMM_FxOnly, kAMM_FxPlusMusic, kAMM_FxPlusMusicIfNoOtherAudio, kAMM_MediaPlayback,
  kAMM_PlayAndRecord, kAMM_FxOnly, kAMM_FxPlusMusic, kAMM_FxPlusMusicIfNoOtherAudio,
  kAMM_MediaPlayback, kAMM_PlayAndRecord
}
 Different modes of the engine. More...
 
enum  tAudioManagerState {
  kAMStateUninitialised, kAMStateInitialising, kAMStateInitialised, kAMStateUninitialised,
  kAMStateInitialising, kAMStateInitialised
}
 Possible states of the engine. More...
 
enum  tAudioManagerResignBehavior {
  kAMRBDoNothing, kAMRBStopPlay, kAMRBStop, kAMRBDoNothing,
  kAMRBStopPlay, kAMRBStop
}
 
enum  tAudioSourceChannel { kASC_Left = 0, kASC_Right = 1, kASC_Left = 0, kASC_Right = 1 }
 CDAudioManager supports two long audio source channels called left and right. More...
 
enum  tLongAudioSourceState {
  kLAS_Init, kLAS_Loaded, kLAS_Playing, kLAS_Paused,
  kLAS_Stopped, kLAS_Init, kLAS_Loaded, kLAS_Playing,
  kLAS_Paused, kLAS_Stopped
}
 

Variables

NSString *const kCDN_AudioManagerInitialised
 Notifications. More...
 
var kCDN_AudioManagerInitialised
 Notifications. More...
 
local kCDN_AudioManagerInitialised
 Notifications. More...
 

Enumeration Type Documentation

Different modes of the engine.

Enumerator
kAMM_FxOnly 
kAMM_FxPlusMusic 

Other apps will be able to play audio.

kAMM_FxPlusMusicIfNoOtherAudio 

Only this app will play audio.

kAMM_MediaPlayback 

If another app is playing audio at start up then allow it to continue and don't play music.

kAMM_PlayAndRecord 

This app takes over audio e.g music player app.

App takes over audio and has input and output

kAMM_FxOnly 
kAMM_FxPlusMusic 

Other apps will be able to play audio.

kAMM_FxPlusMusicIfNoOtherAudio 

Only this app will play audio.

kAMM_MediaPlayback 

If another app is playing audio at start up then allow it to continue and don't play music.

kAMM_PlayAndRecord 

This app takes over audio e.g music player app.

App takes over audio and has input and output

Different modes of the engine.

Enumerator
kAMM_FxOnly 
kAMM_FxPlusMusic 

Other apps will be able to play audio.

kAMM_FxPlusMusicIfNoOtherAudio 

Only this app will play audio.

kAMM_MediaPlayback 

If another app is playing audio at start up then allow it to continue and don't play music.

kAMM_PlayAndRecord 

This app takes over audio e.g music player app.

App takes over audio and has input and output

kAMM_FxOnly 
kAMM_FxPlusMusic 

Other apps will be able to play audio.

kAMM_FxPlusMusicIfNoOtherAudio 

Only this app will play audio.

kAMM_MediaPlayback 

If another app is playing audio at start up then allow it to continue and don't play music.

kAMM_PlayAndRecord 

This app takes over audio e.g music player app.

App takes over audio and has input and output

Different modes of the engine.

Enumerator
kAMM_FxOnly 
kAMM_FxPlusMusic 

Other apps will be able to play audio.

kAMM_FxPlusMusicIfNoOtherAudio 

Only this app will play audio.

kAMM_MediaPlayback 

If another app is playing audio at start up then allow it to continue and don't play music.

kAMM_PlayAndRecord 

This app takes over audio e.g music player app.

App takes over audio and has input and output

kAMM_FxOnly 
kAMM_FxPlusMusic 

Other apps will be able to play audio.

kAMM_FxPlusMusicIfNoOtherAudio 

Only this app will play audio.

kAMM_MediaPlayback 

If another app is playing audio at start up then allow it to continue and don't play music.

kAMM_PlayAndRecord 

This app takes over audio e.g music player app.

App takes over audio and has input and output

Enumerator
kAMRBDoNothing 
kAMRBStopPlay 
kAMRBStop 
kAMRBDoNothing 
kAMRBStopPlay 
kAMRBStop 
Enumerator
kAMRBDoNothing 
kAMRBStopPlay 
kAMRBStop 
kAMRBDoNothing 
kAMRBStopPlay 
kAMRBStop 
Enumerator
kAMRBDoNothing 
kAMRBStopPlay 
kAMRBStop 
kAMRBDoNothing 
kAMRBStopPlay 
kAMRBStop 

Possible states of the engine.

Enumerator
kAMStateUninitialised 
kAMStateInitialising 

Audio manager has not been initialised - do not use.

kAMStateInitialised 

Audio manager is in the process of initialising - do not use.

Audio manager is initialised - safe to use

kAMStateUninitialised 
kAMStateInitialising 

Audio manager has not been initialised - do not use.

kAMStateInitialised 

Audio manager is in the process of initialising - do not use.

Audio manager is initialised - safe to use

Possible states of the engine.

Enumerator
kAMStateUninitialised 
kAMStateInitialising 

Audio manager has not been initialised - do not use.

kAMStateInitialised 

Audio manager is in the process of initialising - do not use.

Audio manager is initialised - safe to use

kAMStateUninitialised 
kAMStateInitialising 

Audio manager has not been initialised - do not use.

kAMStateInitialised 

Audio manager is in the process of initialising - do not use.

Audio manager is initialised - safe to use

Possible states of the engine.

Enumerator
kAMStateUninitialised 
kAMStateInitialising 

Audio manager has not been initialised - do not use.

kAMStateInitialised 

Audio manager is in the process of initialising - do not use.

Audio manager is initialised - safe to use

kAMStateUninitialised 
kAMStateInitialising 

Audio manager has not been initialised - do not use.

kAMStateInitialised 

Audio manager is in the process of initialising - do not use.

Audio manager is initialised - safe to use

CDAudioManager supports two long audio source channels called left and right.

Enumerator
kASC_Left 
kASC_Right 
kASC_Left 
kASC_Right 

CDAudioManager supports two long audio source channels called left and right.

Enumerator
kASC_Left 
kASC_Right 
kASC_Left 
kASC_Right 

CDAudioManager supports two long audio source channels called left and right.

Enumerator
kASC_Left 
kASC_Right 
kASC_Left 
kASC_Right 
Enumerator
kLAS_Init 
kLAS_Loaded 
kLAS_Playing 
kLAS_Paused 
kLAS_Stopped 
kLAS_Init 
kLAS_Loaded 
kLAS_Playing 
kLAS_Paused 
kLAS_Stopped 
Enumerator
kLAS_Init 
kLAS_Loaded 
kLAS_Playing 
kLAS_Paused 
kLAS_Stopped 
kLAS_Init 
kLAS_Loaded 
kLAS_Playing 
kLAS_Paused 
kLAS_Stopped 
Enumerator
kLAS_Init 
kLAS_Loaded 
kLAS_Playing 
kLAS_Paused 
kLAS_Stopped 
kLAS_Init 
kLAS_Loaded 
kLAS_Playing 
kLAS_Paused 
kLAS_Stopped 

Variable Documentation

NSString* const
kCDN_AudioManagerInitialised

Notifications.

var kCDN_AudioManagerInitialised

Notifications.

local kCDN_AudioManagerInitialised

Notifications.