Blinks a Node object by modifying it's visible attribute.
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Inherits ActionInterval.
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static Blink * | create (float duration, int blinks) |
| Creates the action with duration and number of blinks. More...
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Blinks a Node object by modifying it's visible attribute.
static Blink* create |
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float |
duration, |
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int |
blinks |
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static |
Creates the action with duration and number of blinks.
Duration time, in seconds. Blink times. An autoreleased Blink object.
var create |
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var |
duration, |
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var |
blinks |
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) |
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static |
Creates the action with duration and number of blinks.
Duration time, in seconds. Blink times. An autoreleased Blink object.
local create |
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local |
duration, |
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local |
blinks |
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) |
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static |
Creates the action with duration and number of blinks.
Duration time, in seconds. Blink times. An autoreleased Blink object.
bool initWithDuration |
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float |
duration, |
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int |
blinks |
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) |
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protected |
initializes the action with duration and number of blinks.
Duration time, in seconds. Blink times. Return true if successfully initialized, otherwise return false
var initWithDuration |
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var |
duration, |
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var |
blinks |
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) |
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protected |
initializes the action with duration and number of blinks.
Duration time, in seconds. Blink times. Return true if successfully initialized, otherwise return false
local initWithDuration |
( |
local |
duration, |
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local |
blinks |
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) |
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protected |
initializes the action with duration and number of blinks.
Duration time, in seconds. Blink times. Return true if successfully initialized, otherwise return false
The documentation for this class was generated from the following file: