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Physics3DRigidBody Member List
This is the complete list of members for
Physics3DRigidBody
, including all inherited members.
_ID
Ref
_luaID
Ref
_rooted
Ref
_scriptObject
Ref
_scriptOwned
Ref
applyCentralForce
(const cocos2d::Vec3 &force)
Physics3DRigidBody
applyCentralImpulse
(const cocos2d::Vec3 &impulse)
Physics3DRigidBody
applyDamping
(float timeStep)
Physics3DRigidBody
applyForce
(const cocos2d::Vec3 &force, const cocos2d::Vec3 &rel_pos)
Physics3DRigidBody
applyImpulse
(const cocos2d::Vec3 &impulse, const cocos2d::Vec3 &rel_pos)
Physics3DRigidBody
applyTorque
(const cocos2d::Vec3 &torque)
Physics3DRigidBody
applyTorqueImpulse
(const cocos2d::Vec3 &torque)
Physics3DRigidBody
autorelease
()
Ref
create
(Physics3DRigidBodyDes *info)
Physics3DRigidBody
static
getAngularDamping
() const
Physics3DRigidBody
getAngularFactor
() const
Physics3DRigidBody
getAngularVelocity
() const
Physics3DRigidBody
getCcdMotionThreshold
() const
Physics3DRigidBody
getCcdSweptSphereRadius
() const
Physics3DRigidBody
getCenterOfMassTransform
() const
Physics3DRigidBody
getCollisionCallback
() const
Physics3DObject
inline
getConstraint
(unsigned int idx) const
Physics3DRigidBody
getConstraintCount
() const
Physics3DRigidBody
getFriction
() const
Physics3DRigidBody
getGravity
() const
Physics3DRigidBody
getHitFraction
() const
Physics3DRigidBody
getInvInertiaDiagLocal
() const
Physics3DRigidBody
getInvMass
() const
Physics3DRigidBody
getLinearDamping
() const
Physics3DRigidBody
getLinearFactor
() const
Physics3DRigidBody
getLinearVelocity
() const
Physics3DRigidBody
getMask
() const
Physics3DObject
inline
getObjType
() const
Physics3DObject
inline
virtual
getPhysicsWorld
() const
Physics3DObject
inline
getReferenceCount
() const
Ref
getRestitution
() const
Physics3DRigidBody
getRigidBody
() const
Physics3DRigidBody
inline
getRollingFriction
() const
Physics3DRigidBody
getTotalForce
() const
Physics3DRigidBody
getTotalTorque
() const
Physics3DRigidBody
getUserData
() const
Physics3DObject
inline
getWorldTransform
() const override
Physics3DRigidBody
virtual
isKinematic
() const
Physics3DRigidBody
needCollisionCallback
()
Physics3DObject
inline
release
()
Ref
retain
()
Ref
setActive
(bool active)
Physics3DRigidBody
setAngularFactor
(const cocos2d::Vec3 &angFac)
Physics3DRigidBody
setAngularFactor
(float angFac)
Physics3DRigidBody
setAngularVelocity
(const cocos2d::Vec3 &ang_vel)
Physics3DRigidBody
setCcdMotionThreshold
(float ccdMotionThreshold)
Physics3DRigidBody
setCcdSweptSphereRadius
(float radius)
Physics3DRigidBody
setCenterOfMassTransform
(const cocos2d::Mat4 &xform)
Physics3DRigidBody
setCollisionCallback
(const CollisionCallbackFunc &func)
Physics3DObject
inline
setDamping
(float lin_damping, float ang_damping)
Physics3DRigidBody
setFriction
(float frict)
Physics3DRigidBody
setGravity
(const cocos2d::Vec3 &acceleration)
Physics3DRigidBody
setHitFraction
(float hitFraction)
Physics3DRigidBody
setInvInertiaDiagLocal
(const cocos2d::Vec3 &diagInvInertia)
Physics3DRigidBody
setKinematic
(bool kinematic)
Physics3DRigidBody
setLinearFactor
(const cocos2d::Vec3 &linearFactor)
Physics3DRigidBody
setLinearVelocity
(const cocos2d::Vec3 &lin_vel)
Physics3DRigidBody
setMask
(unsigned int mask)
Physics3DObject
inline
setMassProps
(float mass, const cocos2d::Vec3 &inertia)
Physics3DRigidBody
setPhysicsWorld
(Physics3DWorld *world)
Physics3DObject
inline
setRestitution
(float rest)
Physics3DRigidBody
setRollingFriction
(float frict)
Physics3DRigidBody
setUserData
(void *userData)
Physics3DObject
inline
~Ref
()
Ref
virtual
Generated on Wed May 11 2016 19:08:32 for Cocos2d-x by
1.8.8