This is the complete list of members for VertexBuffer, including all inherited members.
_ID | Ref | |
_luaID | Ref | |
_rooted | Ref | |
_scriptObject | Ref | |
_scriptOwned | Ref | |
autorelease() | Ref | |
create(int sizePerVertex, int vertexNumber, GLenum usage=GL_STATIC_DRAW) | VertexBuffer | static |
enableShadowCopy(bool enabled) | VertexBuffer | inlinestatic |
getReferenceCount() const | Ref | |
getSize() const | VertexBuffer | |
getSizePerVertex() const | VertexBuffer | |
getVBO() const | VertexBuffer | |
getVertexNumber() const | VertexBuffer | |
isShadowCopyEnabled() | VertexBuffer | inlinestatic |
release() | Ref | |
retain() | Ref | |
updateVertices(const void *verts, int count, int begin) | VertexBuffer | |
~Ref() | Ref | virtual |