cocos2d-x  2.2
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Animation.h File Reference

Classes

struct  Animation
 
struct  Timeline
 
struct  CurveTimeline
 
struct  RotateTimeline
 
struct  ColorTimeline
 
struct  AttachmentTimeline
 

Namespaces

 cocos2d
 
 cocos2d::extension
 

Constant Groups

 cocos2d
 
 cocos2d::extension
 

Typedefs

typedef struct Timeline Timeline
typedef struct BaseTimeline TranslateTimeline
typedef struct BaseTimeline ScaleTimeline

Functions

Animation *  (const char *name, int timelineCount)
var  ( var name, var timelineCount)
local  ( local name, local timelineCount)
void  (Animation *self)
void  (const Animation *self, struct Skeleton *skeleton, float time, intloop)
var  ( var self, var skeleton, var time, var intloop)
local  ( local self, local skeleton, local time, local intloop)
void  (const Animation *self, struct Skeleton *skeleton, float time, intloop, float alpha)
var  ( var self, var skeleton, var time, var intloop, var alpha)
local  ( local self, local skeleton, local time, local intloop, local alpha)
void  (Timeline *self)
void  (const Timeline *self, struct Skeleton *skeleton, float time, float alpha)
var  ( var self, var skeleton, var time, var alpha)
local  ( local self, local skeleton, local time, local alpha)
void  (CurveTimeline *self, int frameIndex)
var  ( var self, var frameIndex)
local  ( local self, local frameIndex)
void  (CurveTimeline *self, int frameIndex)
var  ( var self, var frameIndex)
local  ( local self, local frameIndex)
void  (CurveTimeline *self, int frameIndex, float cx1, float cy1, float cx2, float cy2)
var  ( var self, var frameIndex, var cx1, var cy1, var cx2, var cy2)
local  ( local self, local frameIndex, local cx1, local cy1, local cx2, local cy2)
float  (const CurveTimeline *self, int frameIndex, float percent)
RotateTimeline (int frameCount)
var  ( var frameCount)
local  ( local frameCount)
void  (RotateTimeline *self, int frameIndex, float time, float angle)
var  ( var self, var frameIndex, var time, var angle)
local  ( local self, local frameIndex, local time, local angle)
TranslateTimeline *  (int frameCount)
var  ( var frameCount)
local  ( local frameCount)
void  (TranslateTimeline *self, int frameIndex, float time, float x, float y)
var  ( var self, var frameIndex, var time, var x, var y)
local  ( local self, local frameIndex, local time, local x, local y)
ScaleTimeline *  (int frameCount)
void  (ScaleTimeline *self, int frameIndex, float time, float x, float y)
var  ( var self, var frameIndex, var time, var x, var y)
local  ( local self, local frameIndex, local time, local x, local y)
ColorTimeline *  (int frameCount)
void  (ColorTimeline *self, int frameIndex, float time, float r, float g, float b, float a)
var  ( var self, var frameIndex, var time, var r, var g, var b, var a)
local  ( local self, local frameIndex, local time, local r, local g, local b, local a)
AttachmentTimeline *  (int frameCount)
void  (AttachmentTimeline *self, int frameIndex, float time, const char *attachmentName)
var  ( var self, var frameIndex, var time, var attachmentName)
local  ( local self, local frameIndex, local time, local attachmentName)