cocos2d-x  2.2.6
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
CCComAudio Member List

This is the complete list of members for CCComAudio, including all inherited members.

acceptVisitor(CCDataVisitor &visitor)CCObjectvirtual
autorelease(void)CCObject
CCComAudio(void)CCComAudioprotected
CCComponent(void)CCComponentprotected
CCObject(void)CCObject
copy(void)CCObject
copyWithZone(CCZone *pZone)CCCopyingvirtual
create(void)CCComAudiostatic
createInstance(void)CCComAudiostatic
end()CCComAudio
getBackgroundMusicVolume()CCComAudio
getEffectsVolume()CCComAudio
getFile()CCComAudio
getName() const CCComponent
getOwner() const CCComponent
init()CCComAudiovirtual
isBackgroundMusicPlaying()CCComAudio
isEnabled() const CCComAudiovirtual
isEqual(const CCObject *pObject)CCObjectvirtual
isLoop()CCComAudio
isSingleReference(void) const CCObject
m_bEnabledCCComponentprotected
m_nLuaIDCCObject
m_pOwnerCCComponentprotected
m_strNameCCComponentprotected
m_uAutoReleaseCountCCObjectprotected
m_uIDCCObject
m_uReferenceCCObjectprotected
onEnter()CCComAudiovirtual
onExit()CCComAudiovirtual
pauseAllEffects()CCComAudio
pauseBackgroundMusic()CCComAudio
pauseEffect(unsigned int nSoundId)CCComAudio
playBackgroundMusic(const char *pszFilePath, bool bLoop)CCComAudio
playBackgroundMusic(const char *pszFilePath)CCComAudio
playBackgroundMusic()CCComAudio
playEffect(const char *pszFilePath, bool bLoop)CCComAudio
playEffect(const char *pszFilePath)CCComAudio
playEffect()CCComAudio
preloadBackgroundMusic(const char *pszFilePath)CCComAudio
preloadEffect(const char *pszFilePath)CCComAudio
release(void)CCObject
resumeAllEffects()CCComAudio
resumeBackgroundMusic()CCComAudio
resumeEffect(unsigned int nSoundId)CCComAudio
retain(void)CCObject
retainCount(void) const CCObject
rewindBackgroundMusic()CCComAudio
serialize(void *r)CCComAudiovirtual
setBackgroundMusicVolume(float volume)CCComAudio
setEffectsVolume(float volume)CCComAudio
setEnabled(bool b)CCComAudiovirtual
setFile(const char *pszFilePath)CCComAudio
setLoop(bool bLoop)CCComAudio
setName(const char *pName)CCComponent
setOwner(CCNode *pOwner)CCComponent
stopAllEffects()CCComAudio
stopBackgroundMusic(bool bReleaseData)CCComAudio
stopBackgroundMusic()CCComAudio
stopEffect(unsigned int nSoundId)CCComAudio
TypeCCComAudiostatic
unloadEffect(const char *pszFilePath)CCComAudio
update(float delta)CCComponentvirtual
willPlayBackgroundMusic()CCComAudio
~CCComAudio(void)CCComAudioprotectedvirtual
~CCComponent(void)CCComponentvirtual
~CCObject(void)CCObjectvirtual