- n -
- negate()
: Mat4
, Vec2
, Vec3
, Vec4
- newBuffer()
: Device
, DeviceGL
, DeviceMTL
- newCommandBuffer()
: Device
, DeviceGL
, DeviceMTL
- newFragmentShaderModule()
: ShaderCache
- newProgram()
: Device
, DeviceGL
, DeviceMTL
- newRenderPipeline()
: Device
, DeviceGL
, DeviceMTL
- newTexture()
: Device
, DeviceGL
, DeviceMTL
- newVertexShaderModule()
: ShaderCache
- NinePatchImageParser()
: NinePatchImageParser
- normalize()
: Quaternion
, Vec2
, Vec3
, Vec4
- numberOfCellsInTableView()
: TableViewDataSource