Here is a list of all documented class members with links to the class documentation for each member:
- r -
- radialAccel
: ParticleSystem
- radialAccelVar
: ParticleSystem
- RadioButton()
: RadioButton
- RadioButtonGroup()
: RadioButtonGroup
- Ray()
: Ray
- rayCast()
: PhysicsWorld
- read()
: BundleReader
- readLine()
: BundleReader
- readMatrix()
: BundleReader
- readString()
: BundleReader
- realloc()
: RenderQueue
- reallocateScriptHandler()
: LuaEngine
, LuaStack
, ScriptEngineProtocol
- rebuildIndexInOrder()
: SpriteBatchNode
- receiveExternalKeyEvent()
: Controller
- recenterPoints()
: PhysicsShape
- rect()
: MenuItem
- Rect()
: Rect
- rect2cpbb()
: PhysicsHelper
- reduce()
: AutoPolygon
- refreshLayout()
: LayoutComponent
- registerScriptEditBoxHandler()
: EditBox
- RelativeAlign
: RelativeLayoutParameter
- RelativeBox()
: RelativeBox
- RelativeLayoutParameter()
: RelativeLayoutParameter
- release()
: Ref
- releaseAllChildrenRecursive()
: ScriptEngineProtocol
- releaseAllNativeRefs()
: ScriptEngineProtocol
- releaseBuiltInMaterial()
: Sprite3DMaterial
- releaseCachedMaterial()
: Sprite3DMaterial
- releaseLuaFunctionById()
: LuaBridge
, LuaJavaBridge
- releaseMap()
: TMXLayer
- releaseScriptObject()
: ScriptEngineProtocol
- reload()
: LuaEngine
, LuaStack
, Skybox
, WebView
- reloadData()
: TableView
- reloadTexture()
: TextureCache
, TextureCube
- removeAction()
: ActionManager
- removeActionByTag()
: ActionManager
- removeActionsByFlags()
: ActionManager
- removeAllActions()
: ActionManager
- removeAllActionsByTag()
: ActionManager
- removeAllActionsFromTarget()
: ActionManager
- removeAllAnimations()
: Animation3DCache
- removeAllAttachNode()
: Sprite3D
- removeAllBodies()
: PhysicsWorld
- removeAllBones()
: MeshSkin
, Skeleton3D
- removeAllChildBone()
: Bone3D
- removeAllChildren()
: ScrollView
, Node
, Scene
, Layout
, ListView
, ScrollView
- removeAllChildrenWithCleanup()
: ScrollView
, Label
, Node
, ParallaxNode
, ParticleBatchNode
, Sprite
, SpriteBatchNode
, Layout
, ListView
, ScrollView
- removeAllComponents()
: Node
- removeAllEventListeners()
: EventDispatcher
- removeAllFunctionsToBePerformedInCocosThread()
: Scheduler
- removeAllItems()
: ListView
- removeAllJoints()
: PhysicsWorld
- removeAllPages()
: PageView
- removeAllPrograms()
: ProgramCache
- removeAllProtectedChildren()
: ProtectedNode
- removeAllProtectedChildrenWithCleanup()
: ProtectedNode
- removeAllQuads()
: TextureAtlas
- removeAllRadioButtons()
: RadioButtonGroup
- removeAllShapes()
: PhysicsBody
- removeAllSprite3DData()
: Sprite3DCache
- removeAllSprite3DMaterial()
: Sprite3DMaterialCache
- removeAllTextures()
: TextureCache
- removeAnimation()
: AnimationCache
- removeAttachNode()
: Sprite3D
- removeBackGroundImage()
: Layout
- removeBody()
: PhysicsWorld
- removeBuffer()
: BufferManager
- removeCellAtIndex()
: TableView
- removeChild()
: ScrollView
, FastTMXLayer
, Label
, Menu
, Node
, ParallaxNode
, ParticleBatchNode
, Sprite
, SpriteBatchNode
, TMXLayer
, Layout
, ListView
, ScrollView
- removeChildAtIndex()
: ParticleBatchNode
, SpriteBatchNode
- removeChildBone()
: Bone3D
- removeChildBoneByIndex()
: Bone3D
- removeChildByName()
: Node
- removeChildByTag()
: Node
- removeComponent()
: Node
- removeControlPointAtIndex()
: PointArray
- removeCustomEventListeners()
: EventDispatcher
- removeDirectory()
: FileUtils
- removeElement()
: RichText
- removeEventListener()
: EventDispatcher
- removeEventListenersForTarget()
: EventDispatcher
- removeEventListenersForType()
: EventDispatcher
- removeFile()
: FileUtils
- removeFormWorld()
: PhysicsJoint
- removeFromParent()
: Node
- removeFromParentAndCleanup()
: Node
- removeFromWorld()
: PhysicsBody
- removeItem()
: ListView
- removeJoint()
: PhysicsWorld
- removeLastItem()
: ListView
- removeObjectAllHandlers()
: ScriptHandlerMgr
- removeObjectHandler()
: ScriptHandlerMgr
- removeObjectProxy()
: ScriptEngineProtocol
- removePage()
: PageView
- removePageAtIndex()
: PageView
- removeProgram()
: ProgramCache
- removeProtectedChild()
: ProtectedNode
- removeProtectedChildByTag()
: ProtectedNode
- removeQuadAtIndex()
: TextureAtlas
- removeQuadsAtIndex()
: TextureAtlas
- removeRadioButton()
: RadioButtonGroup
- removeScriptEngine()
: ScriptEngineManager
- removeScriptHandler()
: LuaEngine
, LuaStack
, ScriptEngineProtocol
- removeScriptObjectByObject()
: LuaEngine
, LuaStack
, ScriptEngineProtocol
- removeShape()
: PhysicsBody
- removeSprite3DData()
: Sprite3DCache
- removeSpriteFrameByName()
: SpriteFrameCache
- removeSpriteFrames()
: SpriteFrameCache
- removeSpriteFramesFromFile()
: SpriteFrameCache
- removeSpriteFramesFromFileContent()
: SpriteFrameCache
- removeSpriteFramesFromTexture()
: SpriteFrameCache
- removeSpriteFromAtlas()
: SpriteBatchNode
- removeTab()
: TabControl
- removeTagDescription()
: RichText
- removeTexture()
: TextureCache
- removeTextureForKey()
: TextureCache
- removeTileAt()
: FastTMXLayer
, TMXLayer
- removeUnusedAnimation()
: Animation3DCache
- removeUnusedProgram()
: ProgramCache
- removeUnusedShader()
: ShaderCache
- removeUnusedSprite3DMaterial()
: Sprite3DMaterialCache
- removeUnusedSpriteFrames()
: SpriteFrameCache
- removeUnusedTextures()
: TextureCache
- renameFile()
: FileUtils
- renameTextureWithKey()
: TextureCache
- render()
: Scene
- RenderPipelineGL()
: RenderPipelineGL
- RenderPipelineMTL()
: RenderPipelineMTL
- RenderQueue()
: RenderQueue
- renderScene()
: GLView
- RenderTexture()
: RenderTexture
- reorderChild()
: Node
, ParticleBatchNode
, Sprite
, SpriteBatchNode
- reorderProtectedChild()
: ProtectedNode
- replaceControlPoint()
: PointArray
- replaceScene()
: Director
- requestDoLayout()
: Layout
, ListView
- requestFocus()
: Widget
- requestSystemFontRefresh()
: Label
- reserve()
: Map< K, V >
- reserveCapacity()
: SpriteBatchNode
- reset()
: AABB
, DepthStencilStateGL
, TableViewCell
, MotionStreak3D
, MotionStreak
- resetCurrentDrawable()
: DeviceMTL
- resetData()
: MeshData
- resetForces()
: PhysicsBody
- resetHeightMap()
: Terrain
- resetMatrixStack()
: Director
- resetPose()
: Bone3D
- resetRender()
: TextBMFont
- resetSystem()
: ParticleSystem
- resizableSpriteWithCapInsets()
: Scale9Sprite
- resizeCapacity()
: TextureAtlas
- resolveAutoBinding()
: ProgramState::AutoBindingResolver
- RESPONSE_BUFFER_SIZE
: HttpClient
- restrictCapInsetRect()
: Helper
- resume()
: AudioEngine
, Director
, Node
, VideoPlayer
- resumeAll()
: AudioEngine
- resumeEventListenersForTarget()
: EventDispatcher
- resumeTarget()
: ActionManager
, Scheduler
- resumeTargets()
: ActionManager
, Scheduler
- retain()
: Ref
- retainLuaFunctionById()
: LuaBridge
, LuaJavaBridge
- retainScriptObject()
: ScriptEngineProtocol
- reuse()
: Grid3D
, GridBase
, TiledGrid3D
- reverse()
: AccelAmplitude
, AccelDeccelAmplitude
, Action
, ActionCamera
, ActionFloat
, ActionInstant
, ActionInterval
, ActionTween
, Animate3D
, Animate
, BezierBy
, BezierTo
, Blink
, CallFunc
, CardinalSplineBy
, CardinalSplineTo
, CatmullRomBy
, CatmullRomTo
, DeccelAmplitude
, DelayTime
, EaseBackIn
, EaseBackInOut
, EaseBackOut
, EaseBezierAction
, EaseBounceIn
, EaseBounceInOut
, EaseBounceOut
, EaseCircleActionIn
, EaseCircleActionInOut
, EaseCircleActionOut
, EaseCubicActionIn
, EaseCubicActionInOut
, EaseCubicActionOut
, EaseElasticIn
, EaseElasticInOut
, EaseElasticOut
, EaseExponentialIn
, EaseExponentialInOut
, EaseExponentialOut
, EaseIn
, EaseInOut
, EaseOut
, EaseQuadraticActionIn
, EaseQuadraticActionInOut
, EaseQuadraticActionOut
, EaseQuarticActionIn
, EaseQuarticActionInOut
, EaseQuarticActionOut
, EaseQuinticActionIn
, EaseQuinticActionInOut
, EaseQuinticActionOut
, EaseSineIn
, EaseSineInOut
, EaseSineOut
, FadeIn
, FadeOut
, FadeTo
, FiniteTimeAction
, FlipX
, FlipY
, Follow
, GridAction
, Hide
, JumpBy
, JumpTo
, MoveBy
, MoveTo
, Place
, PointArray
, ProgressFromTo
, ProgressTo
, RemoveSelf
, Repeat
, RepeatForever
, ResizeBy
, ReuseGrid
, ReverseTime
, RotateBy
, RotateTo
, ScaleBy
, ScaleTo
, Sequence
, Show
, SkewBy
, SkewTo
, Spawn
, Speed
, StopGrid
, TargetedAction
, TintBy
, TintTo
, ToggleVisibility
- reverseInline()
: PointArray
- rewind()
: BundleReader
, Properties
- RichElement()
: RichElement
- RichElementCustomNode()
: RichElementCustomNode
- RichElementImage()
: RichElementImage
- RichElementNewLine()
: RichElementNewLine
- RichElementText()
: RichElementText
- RichText()
: RichText
- right
: Margin
- rootObject()
: ScriptEngineProtocol
- rootScriptObject()
: ScriptEngineProtocol
- rotate()
: Mat4
, Vec2
- rotateByAngle()
: Vec2
- rotatePerSecond
: ParticleSystem
- rotatePerSecondVar
: ParticleSystem
- rotateX()
: Mat4
- rotateY()
: Mat4
- rotateZ()
: Mat4
- rotationIsDir
: ParticleSystem
- rotCurve
: Animation3D::Curve
- runAction()
: Node
, Sprite3D
- runWithScene()
: Director