Cocos2d-x  v4
PhysicsShapeEdgeSegment Member List

This is the complete list of members for PhysicsShapeEdgeSegment, including all inherited members.

_IDRef
_luaIDRef
_rootedRef
_scriptObjectRef
autorelease()Ref
calculateDefaultMoment()PhysicsShapeinlinevirtual
containsPoint(const Vec2 &point) constPhysicsShape
create(const Vec2 &a, const Vec2 &b, const PhysicsMaterial &material=PHYSICSSHAPE_MATERIAL_DEFAULT, float border=1)PhysicsShapeEdgeSegmentstatic
getArea() constPhysicsShapeinline
getBody() constPhysicsShapeinline
getCategoryBitmask() constPhysicsShapeinline
getCenter() overridePhysicsShapeEdgeSegmentvirtual
getCollisionBitmask() constPhysicsShapeinline
getContactTestBitmask() constPhysicsShapeinline
getDensity() constPhysicsShapeinline
getFriction() constPhysicsShapeinline
getGroup()PhysicsShapeinline
getMass() constPhysicsShapeinline
getMaterial() constPhysicsShapeinline
getMoment() constPhysicsShapeinline
getOffset()PhysicsShapeinlinevirtual
getPointA() constPhysicsShapeEdgeSegment
getPointB() constPhysicsShapeEdgeSegment
getPolygonCenter(const Vec2 *points, int count)PhysicsShapestatic
getReferenceCount() constRef
getRestitution() constPhysicsShapeinline
getTag() constPhysicsShapeinline
getType() constPhysicsShapeinline
recenterPoints(Vec2 *points, int count, const Vec2 &center=Vec2::ZERO)PhysicsShapestatic
release()Ref
retain()Ref
setCategoryBitmask(int bitmask)PhysicsShapeinline
setCollisionBitmask(int bitmask)PhysicsShapeinline
setContactTestBitmask(int bitmask)PhysicsShapeinline
setDensity(float density)PhysicsShape
setFriction(float friction)PhysicsShape
setGroup(int group)PhysicsShape
setMass(float mass)PhysicsShape
setMaterial(const PhysicsMaterial &material)PhysicsShape
setMoment(float moment)PhysicsShape
setRestitution(float restitution)PhysicsShape
setTag(int tag)PhysicsShapeinline
Type enum namePhysicsShape
~Ref()Refvirtual