Cocos2d-x  v4
PhysicsWorld Member List

This is the complete list of members for PhysicsWorld, including all inherited members.

addJoint(PhysicsJoint *joint)PhysicsWorldvirtual
DEBUGDRAW_ALLPhysicsWorldstatic
DEBUGDRAW_CONTACTPhysicsWorldstatic
DEBUGDRAW_JOINTPhysicsWorldstatic
DEBUGDRAW_NONEPhysicsWorldstatic
DEBUGDRAW_SHAPEPhysicsWorldstatic
getAllBodies() constPhysicsWorld
getBody(int tag) constPhysicsWorld
getDebugDrawMask()PhysicsWorldinline
getFixedUpdateRate() constPhysicsWorldinline
getGravity() constPhysicsWorldinline
getScene() constPhysicsWorldinline
getShape(const Vec2 &point) constPhysicsWorld
getShapes(const Vec2 &point) constPhysicsWorld
getSpeed()PhysicsWorldinline
getSubsteps() constPhysicsWorldinline
getUpdateRate()PhysicsWorldinline
isAutoStep()PhysicsWorldinline
queryPoint(PhysicsQueryPointCallbackFunc func, const Vec2 &point, void *data)PhysicsWorld
queryRect(PhysicsQueryRectCallbackFunc func, const Rect &rect, void *data)PhysicsWorld
rayCast(PhysicsRayCastCallbackFunc func, const Vec2 &start, const Vec2 &end, void *data)PhysicsWorld
removeAllBodies()PhysicsWorldvirtual
removeAllJoints(bool destroy=true)PhysicsWorldvirtual
removeBody(PhysicsBody *body)PhysicsWorldvirtual
removeBody(int tag)PhysicsWorldvirtual
removeJoint(PhysicsJoint *joint, bool destroy=true)PhysicsWorldvirtual
setAutoStep(bool autoStep)PhysicsWorldinline
setDebugDrawMask(int mask)PhysicsWorld
setFixedUpdateRate(int updatesPerSecond)PhysicsWorldinline
setGravity(const Vec2 &gravity)PhysicsWorld
setPostUpdateCallback(const std::function< void()> &callback)PhysicsWorld
setPreUpdateCallback(const std::function< void()> &callback)PhysicsWorld
setSpeed(float speed)PhysicsWorldinline
setSubsteps(int steps)PhysicsWorld
setUpdateRate(int rate)PhysicsWorldinline
step(float delta)PhysicsWorld