Cocos2d-x  v4
MeshSkin Member List

This is the complete list of members for MeshSkin, including all inherited members.

_IDRef
_luaIDRef
_rootedRef
_scriptObjectRef
addSkinBone(Bone3D *bone)MeshSkinprotected
autorelease()Ref
create(Skeleton3D *skeleton, const std::string &filename, const std::string &name)MeshSkinstatic
getBoneByIndex(unsigned int index) constMeshSkin
getBoneCount() constMeshSkin
getBoneIndex(Bone3D *bone) constMeshSkin
getInvBindPose(const Bone3D *bone)MeshSkinprotected
getMatrixPalette()MeshSkin
getMatrixPaletteSize() constMeshSkin
getMatrixPaletteSizeInBytes() constMeshSkin
getReferenceCount() constRef
getRootBone() constMeshSkin
release()Ref
removeAllBones()MeshSkinprotected
retain()Ref
~Ref()Refvirtual