Graphics Component Reference
The Graphics component provides a series of drawing interfaces that reference the canvas's drawing interface.
Create a new empty node, and then click the Add Component button below the Properties panel and select Graphics from Add Renderer Component. Then you can add the Graphics component to the node.
|moveTo (x, y)||Move path start point to (x,y)|
|lineTo (x, y)||Adds a straight line to the path|
|bezierCurveTo (c1x, c1y, c2x, c2y, x, y)||Adds a cubic Bézier curve to the path|
|quadraticCurveTo (cx, cy, x, y)||Adds a quadratic Bézier curve to the path|
|arc (cx, cy, r, a0, a1, counterclockwise)||Adds an arc to the path which is centered at (cx, cy) position with radius r starting at startAngle and ending at endAngle going in the given direction by counterclockwise (defaulting to false).|
|ellipse (cx, cy, rx, ry)||Adds an ellipse to the path|
|circle (cx, cy, r)||Adds an circle to the path|
|rect (x, y, w, h)||Adds an rectangle to the path|
|close ()||Adds an round corner rectangle to the path|
|stroke ()||Draws a filled rectangle|
|fill ()||Erasing any previously drawn content|
|clear ()||Causes the point of the pen to move back to the start of the current path. It tries to add a straight line from the current point to the start|
|lineCap||lineCap determines how the end points of every line are drawn|
|lineJoin||lineJoin determines how two connecting segments (of lines, arcs or curves) with non-zero lengths in a shape are joined together|
|lineWidth||Current line width|
|miterLimit||Sets the miter limit ratio|
More information about Graphics, please refer to Graphics.