1 /****************************************************************************
  2  Copyright (c) 2011-2012 cocos2d-x.org
  3  Copyright (c) 2013-2014 Chukong Technologies Inc.
  4 
  5  http://www.cocos2d-x.org
  6 
  7  Permission is hereby granted, free of charge, to any person obtaining a copy
  8  of this software and associated documentation files (the "Software"), to deal
  9  in the Software without restriction, including without limitation the rights
 10  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 11  copies of the Software, and to permit persons to whom the Software is
 12  furnished to do so, subject to the following conditions:
 13 
 14  The above copyright notice and this permission notice shall be included in
 15  all copies or substantial portions of the Software.
 16 
 17  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 18  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 19  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 20  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 21  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 22  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 23  THE SOFTWARE.
 24  ****************************************************************************/
 25 
 26 /**
 27  * The acceleration event
 28  * @class
 29  * @extends cc.Event
 30  */
 31 cc.EventAcceleration = cc.Event.extend(/** @lends cc.EventAcceleration# */{
 32     _acc: null,
 33     ctor: function (acc) {
 34         cc.Event.prototype.ctor.call(this, cc.Event.ACCELERATION);
 35         this._acc = acc;
 36     }
 37 });
 38 
 39 /**
 40  * The keyboard event
 41  * @class
 42  * @extends cc.Event
 43  */
 44 cc.EventKeyboard = cc.Event.extend(/** @lends cc.EventKeyboard# */{
 45     _keyCode: 0,
 46     _isPressed: false,
 47     ctor: function (keyCode, isPressed) {
 48         cc.Event.prototype.ctor.call(this, cc.Event.KEYBOARD);
 49         this._keyCode = keyCode;
 50         this._isPressed = isPressed;
 51     }
 52 });
 53 
 54 
 55 //Acceleration
 56 cc._EventListenerAcceleration = cc.EventListener.extend({
 57     _onAccelerationEvent: null,
 58 
 59     ctor: function (callback) {
 60         this._onAccelerationEvent = callback;
 61         var selfPointer = this;
 62         var listener = function (event) {
 63             selfPointer._onAccelerationEvent(event._acc, event);
 64         };
 65         cc.EventListener.prototype.ctor.call(this, cc.EventListener.ACCELERATION, cc._EventListenerAcceleration.LISTENER_ID, listener);
 66     },
 67 
 68     checkAvailable: function () {
 69 
 70         cc.assert(this._onAccelerationEvent, cc._LogInfos._EventListenerAcceleration_checkAvailable);
 71 
 72         return true;
 73     },
 74 
 75     clone: function () {
 76         return new cc._EventListenerAcceleration(this._onAccelerationEvent);
 77     }
 78 });
 79 
 80 cc._EventListenerAcceleration.LISTENER_ID = "__cc_acceleration";
 81 
 82 cc._EventListenerAcceleration.create = function (callback) {
 83     return new cc._EventListenerAcceleration(callback);
 84 };
 85 
 86 
 87 //Keyboard
 88 cc._EventListenerKeyboard = cc.EventListener.extend({
 89     onKeyPressed: null,
 90     onKeyReleased: null,
 91 
 92     ctor: function () {
 93         var selfPointer = this;
 94         var listener = function (event) {
 95             if (event._isPressed) {
 96                 if (selfPointer.onKeyPressed)
 97                     selfPointer.onKeyPressed(event._keyCode, event);
 98             } else {
 99                 if (selfPointer.onKeyReleased)
100                     selfPointer.onKeyReleased(event._keyCode, event);
101             }
102         };
103         cc.EventListener.prototype.ctor.call(this, cc.EventListener.KEYBOARD, cc._EventListenerKeyboard.LISTENER_ID, listener);
104     },
105 
106     clone: function () {
107         var eventListener = new cc._EventListenerKeyboard();
108         eventListener.onKeyPressed = this.onKeyPressed;
109         eventListener.onKeyReleased = this.onKeyReleased;
110         return eventListener;
111     },
112 
113     checkAvailable: function () {
114         if (this.onKeyPressed === null && this.onKeyReleased === null) {
115             cc.log(cc._LogInfos._EventListenerKeyboard_checkAvailable);
116             return false;
117         }
118         return true;
119     }
120 });
121 
122 cc._EventListenerKeyboard.LISTENER_ID = "__cc_keyboard";
123 
124 cc._EventListenerKeyboard.create = function () {
125     return new cc._EventListenerKeyboard();
126 };