This is the complete list of members for Sprite3DCache, including all inherited members.
addSprite3DData(const std::string &key, Sprite3DData *spritedata) | Sprite3DCache | |
getInstance() | Sprite3DCache | static |
getSpriteData(const std::string &key) const | Sprite3DCache | |
removeAllSprite3DData() | Sprite3DCache | |
removeSprite3DData(const std::string &key) | Sprite3DCache |