1 /**************************************************************************** 2 Copyright (c) 2011-2012 cocos2d-x.org 3 Copyright (c) 2013-2014 Chukong Technologies Inc. 4 5 http://www.cocos2d-x.org 6 7 Permission is hereby granted, free of charge, to any person obtaining a copy 8 of this software and associated documentation files (the "Software"), to deal 9 in the Software without restriction, including without limitation the rights 10 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 11 copies of the Software, and to permit persons to whom the Software is 12 furnished to do so, subject to the following conditions: 13 14 The above copyright notice and this permission notice shall be included in 15 all copies or substantial portions of the Software. 16 17 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 20 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 22 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 23 THE SOFTWARE. 24 ****************************************************************************/ 25 26 /** 27 * Decorative a display node for Cocos Armature 28 * @class 29 * @extends ccs.Class 30 */ 31 ccs.DecorativeDisplay = ccs.Class.extend(/** @lends ccs.DecorativeDisplay# */{ 32 _display: null, 33 _colliderDetector: null, 34 _displayData: null, 35 36 ctor:function () { 37 this._display = null; 38 this._colliderDetector = null; 39 this._displayData = null; 40 41 //ccs.DecorativeDisplay.prototype.init.call(this); 42 }, 43 44 /** 45 * Initializes a ccs.DecorativeDisplay 46 * @returns {boolean} 47 */ 48 init:function () { 49 return true; 50 }, 51 52 /** 53 * Sets display node to decorative 54 * @param {cc.Node} display 55 */ 56 setDisplay:function (display) { 57 if(display._parent){ 58 display._parent.removeChild(display); 59 delete display._parent; 60 } 61 this._display = display; 62 }, 63 64 /** 65 * Returns the display node 66 * @returns {cc.Node} 67 */ 68 getDisplay:function () { 69 return this._display; 70 }, 71 72 /** 73 * Sets collide detector 74 * @param {ccs.ColliderDetector} colliderDetector 75 */ 76 setColliderDetector:function (colliderDetector) { 77 this._colliderDetector = colliderDetector; 78 }, 79 80 /** 81 * Returns collide detector 82 * @returns {ccs.ColliderDetector} 83 */ 84 getColliderDetector:function () { 85 return this._colliderDetector; 86 }, 87 88 /** 89 * Sets display data 90 * @param {ccs.DisplayData} displayData 91 */ 92 setDisplayData:function (displayData) { 93 this._displayData = displayData; 94 }, 95 96 /** 97 * Returns display data 98 * @returns {ccs.DisplayData} 99 */ 100 getDisplayData:function () { 101 return this._displayData; 102 }, 103 104 release:function () { 105 this._display = null; 106 this._displayData = null; 107 this._colliderDetector = null; 108 } 109 }); 110 111 /** 112 * Allocates and initializes a decorative display. 113 * @return {ccs.DecorativeDisplay} 114 * @deprecated since v3.1, please use new construction instead 115 */ 116 ccs.DecorativeDisplay.create = function () { 117 return new ccs.DecorativeDisplay(); 118 };